Renewal
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Red Clark Casquette [1]   [Upper Head]   Item ID# 400021 (Clock_Casket_RD)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hat worn by the Aldebaran clock tower repairman. The clock model decoration is particularly attractive.
It has been modified to suit the OS weapons.

For each 2 Refine Levels:
ATK +20

Refine Level +7:
Decreases variable cast time by 15%.

Refine Level +9:
Increases melee physical damage by 15%.

Refine Level +11:
Increases physical damage against enemies of Small and Medium sized enemies by 15%.
Decreases fixed cast time by 0.2 seconds.

When equipped with Meuchler-OS:
ATK +30

For each 2 Refine Levels of Meuchler-OS:
Increases damage of Rolling Cutter by 4%.

When equipped with Circuit Board-OS:
ATK +30

For each 2 Refine Levels of Circuit Board-OS:
Increases damage of Solar Burst by 4%.

When equipped with Beam Claymore-OS:
Critical +10

For each 2 Refine Levels of Beam Claymore-OS:
Increases Damage against monsters of Large sized enemies by 4%.

[iRO Description]
The hat worn by the repairman of the Aldebaran clock tower. The watch decoration is particularly attractive.
It is adapted to suit OS weapons.
Atk + 20 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increase melee physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds.

When equipped with Meuchler-OS, Atk + 30, increases Rolling Cutter damage by 4% per 2 refine rate of weapon.
When equipped with Circuit Board-OS, Atk + 30, increases Solar Burst damage by 4% per 2 refine rate of weapon.
When equipped with Beam Claymore-OS, Cri + 10, increases physical and magical damage against large size enemies by 4% per 2 refine rate of weapon.
Class: Headgear Upper
Defense: 0
Requires Level: 139
Usable By: All Jobs
Item Script
{ .@r = getrefine(); bonus bBaseAtk,20*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-15; } if (.@r>=9) { bonus bShortAtkRate,15; } if (.@r>=11) { bonus bFixedCast,-200; bonus2 bAddSize,Size_Small,15; bonus2 bAddSize,Size_Medium,15; } },{},{}
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