.:Renewal Item Database:.
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Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
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Weight
10 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
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Description | A hat worn by the Aldebaran clock tower repairman. The clock model decoration is particularly attractive. It has been modified to suit the OS weapons. For each 2 Refine Levels: ATK +20 Refine Level +7: Decreases variable cast time by 15%. Refine Level +9: Increases melee physical damage by 15%. Refine Level +11: Increases physical damage against enemies of Small and Medium sized enemies by 15%. Decreases fixed cast time by 0.2 seconds. When equipped with Meuchler-OS: ATK +30 For each 2 Refine Levels of Meuchler-OS: Increases damage of Rolling Cutter by 4%. When equipped with Circuit Board-OS: ATK +30 For each 2 Refine Levels of Circuit Board-OS: Increases damage of Solar Burst by 4%. When equipped with Beam Claymore-OS: Critical +10 For each 2 Refine Levels of Beam Claymore-OS: Increases Damage against monsters of Large sized enemies by 4%. [iRO Description] The hat worn by the repairman of the Aldebaran clock tower. The watch decoration is particularly attractive. It is adapted to suit OS weapons. Atk + 20 per 2 refine rate. If refine rate is 7 or higher, reduces variable casting time by 15%. If refine rate is 9 or higher, increase melee physical damage by 15%. If refine rate is 11 or higher, increases physical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds. When equipped with Meuchler-OS, Atk + 30, increases Rolling Cutter damage by 4% per 2 refine rate of weapon. When equipped with Circuit Board-OS, Atk + 30, increases Solar Burst damage by 4% per 2 refine rate of weapon. When equipped with Beam Claymore-OS, Cri + 10, increases physical and magical damage against large size enemies by 4% per 2 refine rate of weapon. Class: Headgear Upper Defense: 0 Requires Level: 139 Usable By: All Jobs |
Item Script | { .@r = getrefine(); bonus bBaseAtk,20*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-15; } if (.@r>=9) { bonus bShortAtkRate,15; } if (.@r>=11) { bonus bFixedCast,-200; bonus2 bAddSize,Size_Small,15; bonus2 bAddSize,Size_Medium,15; } },{},{} |
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