Renewal
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Stripe Hat [1]   [Upper Head]   Item ID# 400049 (Stripe_Hat)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hat characterized by long stripes running from the brim of the hat to the back of the head.
It has been modified to suit the OS weapons.

For each 2 Refine Levels:
ATK +20

Refine Level +7:
Decreases variable cast time by 15%.

Refine Level +9:
Increases ranged physical damage by 15%.

Refine Level +11:
Increases physical damage against enemies of Small and Medium sized enemies by 15.
Decreases fixed cast time by 0.2 seconds.

When equipped with Boost Lance-OS:
ATK +30

For each 2 Refine Levels of Boost Lance-OS:
Increases damage of Cannon Spear by 4%.

When equipped with MH-P89-OS:
Increases damage of Severe Rainstorm by 10%.

For each 2 Refine Levels of MH-P89-OS:
Increases ranged physical damage by 3%.

When equipped with AC-B44-OS:
Decreases after skill cast delay by 10%.

For each 2 Refine Levels of AC-B44-OS:
Increases ranged physical damage by 3%.

[iRO Description]
A hat featuring a long stripe from the brim to the back of the head.
Atk + 20 per 2 refine rate.
If upgrade level is +7 or higher, reduces variable casting time by 10%.
If upgrade level is +9 or higher, increase long ranged physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds.

When equipped with Boost Lance-OS, Atk + 30, increases Cannon Spear damage by 4% per 2 refine rate of weapon.
When equipped with MH-P89-OS, increases Severe Rainstorm damage by 10%, increases long ranged physical damage by 3% per 2 refine rate of weapon.
When equipped with AC-B44-OS, reduces delay after skill by 10%, increases long ranged physical damage by 3% per 2 refine rate of weapon.
Class: Headgear Defense: 0
Required Lv: 130
Jobs: All
Item Script
{ .@r = getrefine(); bonus bBaseAtk,20*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-15; } if (.@r>=9) { bonus bLongAtkRate,15; } if (.@r>=11) { bonus bFixedCast,-200; bonus2 bAddSize,Size_Small,15; bonus2 bAddSize,Size_Medium,15; } },{},{}
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