.:Renewal Item Database:.
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Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
160 Attack
310 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
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Description | A shotgun used by mercenaries who guarded the Barmund Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. Increases damage of Slug Shot by 10%. For each 3 refine levels: ATK +6, ASPD +10% (After attack delay -10%). Refine Level +7: Increases damage of Slug Shot by additional 15%. Increases damage of Shattering Storm by 10%. Refine Level +9: Decreases Slug Shot skill cooldown by 2 seconds. Decreases Shattering Storm skill cooldown by 1 second. Refine Level +11: Increases damage of Slug Shot by additional 25%. When Slug Shot has been used, Increases Damage of Shattering Storm by additional 25% for 10 seconds. [iRO Description] A Shotgun wielded by the mercenaries who used to guard the mansion. It has been horribly distorted by the magic-jamming device that Illusion has installed. Splash damage. Slug Shot damage +10%. ATK +6 and increased ASPD (ASPD +3%) for every 3 refine levels. When refined to +7 or higher, Additional Slug Shot damage +15%, Shattering Storm damage +10%. When refined to +9 or higher, Slug Shot cooldown -2 sec., Shattering Storm cooldown -1 sec. When refined to +11 or higher, Additional Slug Shot damage +25%, Shattering Storm damage +25% for 10 sec. upon casting Slug Shot. Class: Shotgun ATK: 310 Weapon Level: 4 Required Level: 150 Job: Gunslinger Classes |
Item Script |
expand to view script{ .@r = getrefine(); bonus bSplashRange,1; bonus2 bSkillAtk,"RL_SLUGSHOT",10; bonus bAspdRate,3*(.@r/3); bonus bBaseAtk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_S_STORM",10; bonus2 bSkillAtk,"RL_SLUGSHOT",15; } if (.@r>=9) { bonus2 bSkillCooldown,"RL_S_STORM",-1000; bonus2 bSkillCooldown,"RL_SLUGSHOT",-2000; } if (.@r>=11) { autobonus3 "{ bonus2 bSkillAtk,\"RL_S_STORM\",25; }",1000,10000,"RL_SLUGSHOT"; bonus2 bSkillAtk,"RL_SLUGSHOT",25; } },{},{} |
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