Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Rune Knight Stone (Middle)    Item ID# 1000611 (RuneknightStone_Middle3)
Rune Knight Stone(Mid)
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
10
Description
A stone that awakens the potential of Rune Knight.
Gives the following effects when compounded on slot of an Costume Middle Headgear.

For each 2 Levels of Rune Mastery:
Increases melee and ranged physical damage by 1%.

When equipped with Rune Knight Stone(Garment):
Increases damage of Dragon Breath and Dragon Breath - Water by 15%.

When equipped with Rune Knight Stone II(Garment):
Increases damage of Sonic Wave by 15%.

Go to: [Aver De Dosh] at mal_in01 (23, 113) in a building near Malangdo (115, 150).
Item Script
{},{},{}
Dropped By No Result

Rune Knight Stone (Upper)    Item ID# 1000610 (RuneknightStone_Top3)
Rune Knight Stone(Upper)
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
10
Description
A stone that awakens the potential of Rune Knight.
Gives the following effects when compounded on slot of an Costume Upper Headgear.

For each Level of Dragon Training:
Increases critical damage by 2%.

When equipped with Rune Knight Stone(Garment):
Decreases variable cast time by 10%.

When equipped with Rune Knight Stone II(Garment):
Increases damage of Hundred Spear by 15%.

Go to: [Aver De Dosh] at mal_in01 (23, 113) in a building near Malangdo (115, 150).
Item Script
{},{},{}
Dropped By No Result

Rune Knight Stone II (Garment)    Item ID# 310257 (Runeknight_Robe2)
Rune Knight Stone II(Garment)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Increases damage of Ignition Break by 15%.

When equipped with Lord Knight Stone II(Upper):
Increases damage of Sonic Wave by 20%.

When equipped with Lord Knight Stone II(Mid):
Increases damage of Ignition Break by additional 10%.

When equipped with Lord Knight Stone II(Lower):
Increases damage of Hundred Spear by 30%.
Item Script
{ bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; },{},{}
Dropped By No Result

Rune Knight Stone II (Garment)    Item ID# 1000296 (RuneknightStone_Robe2)
Rune Knight Stone II(Garment)
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
10
Description
A stone that awakens the potential of Rune Knights.
Gives the following effects when compounded on a slot of an Costume Garment.

Increases damage of Ignition Break by 15%.

When equipped with Lord Knight Stone II(Upper):
Increases damage of Sonic Wave by 20%.

When equipped with Lord Knight Stone II(Mid):
Increases damage of Ignition Break by additional 10%.

When equipped with Lord Knight Stone II(Lower):
Increases damage of Hundred Spear by 30%.

Go to: [Lace La Zard] at mal_in01 (20, 107) in a building near Malangdo (115, 150).
Item Script
{},{},{}
Dropped By No Result

Rune Knight Stone(Lower)    Item ID# 310883 (Runeknight_Bottom3)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
For each Level of Enchant Blade:
Increases damage of Wind Cutter by 5%.

When equipped with Rune Knight Stone(Garment):
MaxHP/MaxSP +10%

When equipped with Rune Knight Stone II(Garment):
Increases damage of Ignition Break by 15%.
Item Script
{ bonus2 bSkillAtk,"RK_WINDCUTTER",5*getskilllv("RK_ENCHANTBLADE"); },{},{}
Dropped By No Result

Rune Knight Stone(Mid)    Item ID# 310882 (Runeknight_Middle3)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
For each 2 Levels of Rune Mastery:
Increases melee and ranged physical damage by 1%.

When equipped with Rune Knight Stone(Garment):
Increases damage of Dragon Breath and Dragon Breath - Water by 15%.

When equipped with Rune Knight Stone II(Garment):
Increases damage of Sonic Wave by 15%.
Item Script
{ bonus bLongAtkRate,(getskilllv("RK_RUNEMASTERY")/2); bonus bShortAtkRate,(getskilllv("RK_RUNEMASTERY")/2); },{},{}
Dropped By No Result

Rune Knight Stone(Upper)    Item ID# 310881 (Runeknight_Top3)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
For each Level of Dragon Training:
Increases critical damage by 2%.

When equipped with Rune Knight Stone(Garment):
Decreases variable cast time by 10%.

When equipped with Rune Knight Stone II(Garment):
Increases damage of Hundred Spear by 15%.
Item Script
{ bonus bCritAtkRate,2*getskilllv("RK_DRAGONTRAINING"); },{},{}
Dropped By No Result

Rune Knight's Booster Shadow Weapon [Shadow Weapon]   Item ID# 24589 (S_RK_B_Weapon)
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
100
Refineable
No
Applicable Jobs
Rune Knight
Description
A pair of gloves that can draw the wearer's potential ability.

ATK +10, MATK +10.

When equipped with Booster Shadow Armor, Booster Shadow Shield, Booster Shadow Shoes, Booster Shadow Earring and Booster Shadow Pendant:
Increases ranged physical damage by 15%.
Decreases after skill cast delay of all skills by 15%.
Ignores 70% physical and magical defense of all race monsters (Except Players).

Decreases Ignition Break skill cooldown by 0.5 seconds.
Physical attacks have a certain chance to auto cast Level 3 Ignition Break.
(If you learned a higher Level, it will auto cast that Level instead.)
Item Script
{ bonus bMatk,10; bonus bBaseAtk,10; },{},{}
Dropped By No Result

Rune Magic Powder    Item ID# 6920 (RuneMagicPowder)
Type
Miscellaneous
Class
n/a
Buy
10z
Sell
5z
Weight
1
Description
A mysterious powder that has rune power, it can grant enchanted spell.
Item Script
{},{},{}
Dropped By No Result

Rune Manteau of Death [1]   [Garment]   Item ID# 480233 (Death_Rune_Hood)
Death Rune Manteau
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A manteau engraved with Varmundt's Death Rune magic.
The imprint is amplified with the essence of death.

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increases Magical Damage with every element by 10%.

Refine Level +11:
MATK +10%

When equipped with Death Rune Armor and Death Rune Boots:
For each 30 base INT:
SPL +1

Increases Magical Damage with every element by additional 10%.
Decreases variable cast time by additional 10%.

[Bonus by Grade]
[Grade D] MATK +5%
[Grade C] MATK +5%, S.MATK +5.
[Grade B] Magical Damage with every element +10%.
[Grade A] After Skill Delay -10%,S.MATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,10; if (.@r>=11) { bonus bMatkRate,10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMatkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bSMatk,5; bonus bMatkRate,5; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAtkEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus bDelayrate,-10; bonus bSMatk,2; } } } } },{},{}
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Rune Manteau of Flame [1]   [Garment]   Item ID# 480230 (Flame_Rune_Hood)
Fire Rune Manteau
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A manteau engraved with Varmundt's Fire Rune magic.
The imprint is amplified with the essence of flame.

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increases critical damage by 10%.

Refine Level +11:
ATK +10%

When equipped with Fire Rune Armor and Fire Rune Boots:
For each 30 base STR:
POW +1

Increases melee physical damage by 10%.
Decreases variable cast time by additional 10%.

[Bonus by Grade]
[Grade D] ATK +5%
[Grade C] ATK +5%, P.ATK +5.
[Grade B] melee physical damage +10%.
[Grade A] After Skill Delay -10%, P.ATK +2
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus bCritAtkRate,10; if (.@r>=11) { bonus bAtkRate,10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,5; bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_B) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_A) { bonus bDelayrate,-10; bonus bPAtk,2; } } } } },{},{}
Dropped By No Result

Rune Manteau of Ice [1]   [Garment]   Item ID# 480232 (Ice_Rune_Hood)
Ice Rune Manteau
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A manteau engraved with Varmundt's Ice Rune magic.
The imprint is amplified with the essence of ice.

Refine Level +7:
ATK +5%

Refine Level +9:
Increases critical damage by 10%.

Refine Level +11:
Increases ranged physical damage by 10%.

When equipped with Ice Rune Armor and Ice Rune Boots:
For each 30 base DEX:
CON +1

Increases ranged physical damage by additional 10%.
Decreases variable cast time by additional 15%.

[Bonus by Grade]
[Grade D] ATK +5%
[Grade C] ATK +5%, P.ATK +5.
[Grade B] ranged physical damage +10%.
[Grade A] After Skill Delay -10%, P.ATK +2
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bAtkRate,5; if (.@r>=9) { bonus bCritAtkRate,10; if (.@r>=11) { bonus bLongAtkRate,10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,5; bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_B) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_A) { bonus bDelayrate,-10; bonus bPAtk,2; } } } } },{},{}
Dropped By No Result

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