Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Main Memory [1]   [Accessory]   Item ID# 32246 (Main_Memory_JP)
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A replica of the device used in the main memory of a machine reassembled for adventurers.

INT +3, DEX +3.

When equipped with Vesper Headgear:
Decreases variable cast time of all skills by 20%.

This item can only be sold to NPCs and moved to storage.
Item Script
{ bonus bInt,3; bonus bDex,3; },{},{}
Dropped By No Result

Majestic Devil Scroll    Item ID# 16562 (Majestic_Devil_Scroll)
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ getgroupitem(IG_Majestic_Devil_Scroll); },{},{}
Dropped By No Result

Majestic Evil Horns [0]   [Upper Head]   Item ID# 5584 (Majestic_Evil_Horn)
Majestic Devil Horns
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
40
Defense
2
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
The horns imbued with full of Devil Spirit. Feels so tight and harsh.
Reduce damage from Demon monsters by 3%.
When dealing physical attacks:
Has a 3% chance to absorb 15% of the inflicted damage and recover as HP.
Has a 1% chance to absorb 7% of the inflicted damage and recover as SP.
Item Script
{ bonus2 bSubRace,RC_Demon,3; bonus2 bHPDrainRate,3,15; bonus2 bSPDrainRate,1,7; /*Gold PC Room bonus bSPGainValue,2; bonus bMagicSPGainValue,2; bonus2 bSubRace,RC_Demon,2;*/ },{},{}
Dropped By No Result

Majestic Goat [0]   [Upper Head]   Item ID# 2256 (Magestic_Goat)
Magestic Goat
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
80
Defense
9
Armor Lvl
1
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Taekwon
Star Gladiator
Description
A helmet, made to look like mighty goat horns, that can increase the strength of its wearer.
STR + 1
Item Script
{ bonus bStr,1; },{},{}
Dropped By
EnchantmentSocket Enchantable

Majestic Goat [1]   [Upper Head]   Item ID# 5160 (Magestic_Goat_)
Magestic Goat
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
80
Defense
9
Armor Lvl
1
Slot
1
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Taekwon
Star Gladiator
Description
A helmet, made to look like mighty goat horns, that can increase the strength of its wearer.
STR + 1
Item Script
{ bonus bStr,1; },{},{}
Dropped By
EnchantmentGenerated by Socket Enchanting

Majestic Lucky Egg    Item ID# 17526 (Majestic_Lucky_Scroll)
Type
Cash Shop Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
Not Available

[iRO Description]
Not Available
Item Script
{ getgroupitem(IG_Majestic_Lucky_Scroll); },{},{}
Dropped By No Result

Major Ark of Life    Item ID# 9973 (Arca_Vida2_BR)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ getitem 14534,200; getitem 14535,200; getitem 12832,200; getitembound 23919,11,Bound_Account; },{},{}
Dropped By No Result

Major Auto Spell Shadow Armor [Shadow Body]   Item ID# 24728 (S_M_AutoSpell_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.

MATK +3%

For each 2 Refine Levels:
Increases magical damage with every element by 1%.

Refine Level +9:
ASPD +1

Refine Level +10:
Physical melee attacks have a 7% chance to autocast Level 3 Frost Misty.
(If you learned a higher Level, it will auto cast that Level instead.)

When equipped with Major Auto Spell Shadow Shoes:
MATK +2%

Total Refine Level of entire set at least +18:
Physical melee attacks have a 4% chance to autocast Level 2 Jack Frost.
(If you learned a higher Level, it will auto cast that Level instead.)

Total Refine Level of entire set at least +20:
Physical melee attacks have a 8% chance to autocast Level 4 Jack Frost.
(If you learned a higher Level, it will auto cast that Level instead.)
Item Script
{ .@r = getrefine(); bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_All,(.@r/2); if (.@r>=9) { bonus bAspd,1; if (.@r>=10) { bonus3 bAutoSpell,"WL_FROSTMISTY",max(getskilllv("WL_FROSTMISTY"),3),70; } } },{},{}
Dropped By No Result

Major Auto Spell Shadow Earring [Shadow Pendant]   Item ID# 24730 (S_M_AutoSpell_Earring)
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

ATK +3%

For each 2 Refine Levels:
Increases melee physical damage by 1%.

Refine Level +9:
ASPD +1

Refine Level +10:
Physical melee attacks have a 7% chance to autocast Level 7 Fatal Menace.
(If you learned a higher Level, it will auto cast that Level instead.)

When equipped with Major Auto Spell Shadow Pendant:
ATK +2%

Total Refine Level of entire set at least +18:
Physical melee attacks have a 4% chance to autocast Level 4 Power Swing.
(If you learned a higher Level, it will auto cast that Level instead.)

Total Refine Level of entire set at least +20:
Physical melee attacks have a 8% chance to autocast Level 8 Power Swing.
(If you learned a higher Level, it will auto cast that Level instead.)
Item Script
{ .@r = getrefine(); bonus bAtkRate,3; bonus bShortAtkRate,(.@r/2); if (.@r>=9) { bonus bAspd,1; if (.@r>=10) { bonus5 bAutoSpell,"SC_FATALMENACE",max(getskilllv("SC_FATALMENACE"),7),70,BF_SHORT|BF_NORMAL,1; } } },{},{}
Dropped By No Result

Major Auto Spell Shadow Pendant [Shadow Earring]   Item ID# 24731 (S_M_AutoSpell_Pendant)
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.

ATK +3%

For each 2 Refine Levels:
Increases melee physical damage by 1%.

Refine Level +10:
ASPD +3% (Decreases after attack delay by 3%).
Item Script
{ .@r = getrefine(); bonus bAtkRate,3; bonus bShortAtkRate,(.@r/2); if (.@r>=10) { bonus bAspdRate,3; } },{},{}
Dropped By No Result

Major Auto Spell Shadow Shoes [Shadow Footgear]   Item ID# 24729 (S_M_AutoSpell_Shoes)
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.

MATK +3%

For each 2 Refine Levels:
Increases magical damage with every element by 1%.

Refine Level +10:
ASPD +3% (Decreases after attack delay by 3%).
Item Script
{ .@r = getrefine(); bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_All,(.@r/2); if (.@r>=10) { bonus bAspdRate,3; } },{},{}
Dropped By No Result

Major Auto Spell Shadow Spellbook    Item ID# 101359 (MajorAutoSpell_Up)
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
A spellbook that enhances Major Auto Spell Shadow Equipment.
Without changing the refine level, one or two Random Options are granted.
Note that the existing Random Options disappear.

[Target Items]
Major Auto Spell Shadow Armor
Major Auto Spell Shadow Shoes
Major Auto Spell Shadow Earring
Major Auto Spell Shadow Pendant
Item Script
{ laphine_upgrade(); },{},{}
Dropped By No Result

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