Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Ring of Venus [1]   [Accessory]   Item ID# 490068 (RingofVenus)
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
50
Defense
2
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@p = getitempos(); .@a = readparam(bAgi); .@d = readparam(bDex); if (.@p == EQP_ACC_L) { bonus2 bAddRace,RC_All,.@a / 10; bonus2 bMagicAddRace,RC_All,.@a/10; if (.@a>=125) { bonus bSpeedAddRate,25; bonus bDelayrate,-25; } } if (.@p == EQP_ACC_R) { bonus bLongAtkRate,.@d / 10; bonus2 bResEff,Eff_Stun,3*(.@d/10); if (.@d>=125) { bonus bFixedCastrate,-70; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Fire,5; } } },{},{}
Dropped By No Result

Ring of Water [0]   [Accessory]   Item ID# 2682 (Ring_Of_Water)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10
Defense
1
Required Lvl
20
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
A mysterious ring that is blessed by the Spirit of Water.
Add a 5% resistance against Water Property monsters.
Item Script
{ bonus2 bSubDefEle,Ele_Water,5; },{},{}
Dropped By No Result

Ring Of Water [0]   [Accessory]   Item ID# 2815 (Th_Ring_Of_Water)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
1
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A ring blessed with the power of water.
All Stats +2
MDEF +2
MaxSP +20

If Base Level is below 41:
Increases potion restoration by 50%, this effect reduced as the base level increased.
Item Script
{ bonus bAllStats,1; bonus bMdef,2; },{},{}
Dropped By No Result

Ring of Wind [0]   [Accessory]   Item ID# 2684 (Ring_Of_Wind)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10
Defense
1
Required Lvl
20
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
A mysterious ring that is blessed by the Spirit of Wind.
Add a 5% resistance against Wind Property monsters.
Item Script
{ bonus2 bSubDefEle,Ele_Wind,5; },{},{}
Dropped By No Result

Ring Pommel Saber [2]   [One Hand]   Item ID# 1122 (Ring_Pommel_Saber)
Type
Weapon
Class
One-handed Sword
Buy
24000z
Sell
12000z
Weight
90
Attack
100
Required Lvl
14
Weapon Lvl
2
Slot
2
Applicable Jobs
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Crusader
Rogue
Alchemist
Description
An one-handed sword with an elaborately designed hilt.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Ring Pommel Saber [3]   [One Hand]   Item ID# 1125 (Ring_Pommel_Saber_)
Type
Weapon
Class
One-handed Sword
Buy
24000z
Sell
12000z
Weight
90
Attack
100
Required Lvl
14
Weapon Lvl
2
Slot
3
Applicable Jobs
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Crusader
Rogue
Alchemist
Description
An one-handed sword with an elaborately designed hilt.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Ring Pommel Saber [3]   [One Hand]   Item ID# 13480 (Ring_Pommel_Saber_Z)
Type
Weapon
Class
One-handed Sword
Buy
1z
Sell
0z
Weight
90
Attack
100
Required Lvl
14
Weapon Lvl
2
Slot
3
Applicable Jobs
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Crusader
Rogue
Alchemist
Description
Not Available

[iRO Description]
Not Available
Item Script
{},{},{}
Dropped By No Result

Riot Chip [1]   [Upper Head]   Item ID# 5965 (Riot_Chip_J)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
30
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A high performance IC chip. Has ability to activate special effects.

Reduces fixed cast time of all skills by 50%.
For each refine level, MATK +1%.

When equipped with Broken Chip(Green):
Decreases after skill delay of all skills by 15%.

When equipped with EarthBroken Chip(Red):
Decreases variable cast time of all skills by 20%.

When enchanted with Fire Property Reactor:
Increases physical damage against Fire elemental monsters by 10%.
When enchanted with Water Property Reactor:
Increases physical damage against Water elemental monsters by 10%.
When enchanted with Earth Property Reactor:
Increases physical damage against Earth elemental monsters by 10%.
When enchanted with Wind Property Reactor:
Increases physical damage against Wind elemental monsters by 10%.

When enchanted with Fire Resistance Reactor:
Decreases damage taken from Fire elemental attacks by 25%.
When enchanted with Water Resistance Reactor:
Decreases damage taken fromWater elemental attacks by 25%.
When enchanted with Earth Resistance Reactor:
Decreases damage taken fromEarth elemental attacks by 25%.
When enchanted with Wind Resistance Reactor:
Decreases damage taken fromWind elemental attacks by 25%.

When enchanted with Recovery Reactor 101: Every 5 seconds, restore 1500 HP.
When enchanted with Recovery Reactor 102: Every 5 seconds, restore 25 SP.
When enchanted with Recovery Reactor 201: Increases HP Recovery Rate by 350%.
When enchanted with Recovery Reactor 202: Increases SP Recovery Rate by 50%.

When enchanted with Supportive Reactor STR: ATK +3%.
When enchanted with Supportive Reactor INT: MATK +3%.
When enchanted with Supportive Reactor DEF: DEF +500.
When enchanted with Supportive Reactor Perfect: Perfect Dodge +2.
When enchanted with Supportive Reactor Attack: ATK +15.
When enchanted with Supportive Reactor Magic: MATK +15.
When enchanted with Supportive Reactor MaxHP: MaxHP +7500.
When enchanted with Supportive Reactor MaxSP: MaxSP +150.
When enchanted with Supportive Reactor ASPD: ASPD +1.
When enchanted with Supportive Reactor Frozen: MaxHP +1000.

When enchanted with A-Tolerance:
For each refine level:
Decreases damage taken from DemiHuman and Formless monsters by 1%.

When enchanted with A-Hit: Every 3 refine levels, HIT +5.
When enchanted with A-Flee: Every 3 refine levels, FLEE +5.
When enchanted with A-Mdef: MDEF +20.

When enchanted with either S-Atk, S-Matk, S-Avoid, S-MaxHP, S-Quick or S-Cri:
For each 2 refine levels, decreases after attack delay by 1% (ASPD +1%).

When enchanted with either Z-Knockback, Z-Immortal, Z-Killgain, Z-Reincarnation, Z-NoDispell, Z-Clairvoyance or Z-CastFixed:
For each 2 refine levels, MaxHP +1%.

When equipped with Accelerator Chip:
ATK +10%, MATK +10%.
Decreases after attack delay by 10% (ASPD +10%).
Ignores physical and magical defense of all monsters by 30%.
Item Script
{ bonus bFixedCastrate,-50; .@r = getrefine(); bonus2 bAddClass,Class_All,.@r; bonus2 bMagicAddClass,Class_All,.@r; },{},{}
Dropped By No Result

Ripe Watermelon    Item ID# 6411 (Ripe_Watermelon)
Type
Miscellaneous
Class
n/a
Buy
20z
Sell
10z
Weight
1
Description
A ripe watermelon.
Item Script
{},{},{}
Dropped By

Ripper Cross [1]   [Two Handed]   Item ID# 28048 (Reaper_Cross_J)
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
280
Attack
150 / MATK 250
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Guillotine Cross
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",30; },{},{}
Dropped By No Result

Ripper Cross [2]   [Two Handed]   Item ID# 28042 (Reaper_Cross)
Reaper Cross
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
150
Attack
250
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Guillotine Cross
Description
A Katar with an unusual form.

ATK +5%.
For each refine level: Increases long range physical damage by 1%.

Refine Level +9:
Increases damage of Rolling Cutter by 30%.

Refine Level +11:
Increases damage of Cross Ripper Slasher by 20%.
Item Script
{ .@r = getrefine(); bonus bAtkRate,5; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"GC_ROLLINGCUTTER",30; if (.@r>=11) bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20; },{},{}
Dropped By No Result

Ripper Slasher Shadow Cube    Item ID# 100985 (S_Ripper_Cube)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
Shadow Cube for Guillotine Cross.
All 3 types of Ripper Slasher Shadow Equipments are included.

[Obtainable Items]
Ripper Slasher Shadow Weapon
Ripper Slasher Shadow Earring
Ripper Slasher Shadow Pendant
Item Script
{ getgroupitem(IG_S_Ripper_Cube); },{},{}
Dropped By No Result

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