Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Lightforce Foxtail Wand [2]   [One Hand]   Item ID# 550116 (Lightforce_Foxtail_Wand)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
150
Attack
330
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Summoner
Description
A foxtail wand that radiates energy of light.

Indestructible in battle

ATK +5%, POW +2
Increases damage of Chulho Sonic Claw by 5%.

Refine Level +5:
Increases damage of Chulho Sonic Claw by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Chulho Sonic Claw by additional 10%.

Refine Level +10:
Critical +10

Refine Level +11:
Increases damage of Chulho Sonic Claw by additional 5%.
Increases damage of Hogogong Strike by 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",5; if (.@r>=5) { bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",5; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",15; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Lightning Bolt Shadow Armor [Shadow Body]   Item ID# 24221 (S_LightingBolt_Armor)
Lighting Bolt Shadow Armor
Type
Shadow Gear
Class
Shadow Armor
Buy
10z
Sell
5z
Weight
0
Applicable Jobs
Every Job
Description
An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
Refined to +2, every melee physical attack has a 1% chance to activate level (Refine/2) Lightning Bolt.
Each refine level increases the trigger rate by 0.2%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r>=2) autobonus "{ bonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT; },{},{}
Dropped By No Result

Lightning Bullet [Ammunition]   Item ID# 13218 (Electric_Shock_Bullet)
Electric Bullet
Type
Ammunition
Class
Bullet
Buy
5z
Sell
2z
Weight
0.1
Attack
40
Required Lvl
100
Applicable Jobs
Gunslinger
Rebellion
Description
Ammunition custom that containing an aura of lightning.
Wind Property.
Require Level : 100
Item Script
{ bonus bAtkEle,Ele_Wind; },{},{}
Dropped By No Result
Buyable AtClick here for vender information

Lightning Bullet [Ammunition]   Item ID# 13229 (Lighting_Bullet)
Type
Ammunition
Class
Bullet
Buy
5z
Sell
2z
Weight
0.1
Attack
20
Property
Wind
Applicable Jobs
Gunslinger
Rebellion
Description
A bullet imbued with wind element.
Item Script
{ bonus bAtkEle,Ele_Wind; },{},{}
Dropped By No Result
Buyable AtClick here for vender information

Lightning Bullet Cartridge    Item ID# 23124 (Bullet_Case_Lighting)
Lightning Bullet Case
Type
Usable Item
Class
n/a
Buy
10z
Sell
5z
Weight
25
Applicable Jobs
Every Job
Description
Attention! If there are more than 30,000 items in inventory, the items may be lost.

A bullet case containing 500 Lightning Bullets.
Item Script
{ getitem 13229,500; },{},{}
Dropped By No Result

Lightning Cannon Ball [Ammunition]   Item ID# 18006 (Lightning_Cannon_Ball)
Type
Ammunition
Class
Cannon Ball
Buy
50z
Sell
25z
Weight
0.1
Attack
120
Required Lvl
99
Applicable Jobs
Mechanic
Genetic
Description
A consumable item required for Mechanic and Genetic skills.
Item Script
{ bonus bAtkEle,Ele_Wind; },{},{}
Dropped By No Result

Lightning Sphere [Ammunition]   Item ID# 13224 (Lighting_Sphere_)
Lightning Grenade
Type
Ammunition
Class
Grenade
Buy
15z
Sell
7z
Weight
0.5
Attack
50
Applicable Jobs
Every Job
Description
An exclusive grenade launcher bullet imbued with the Wind property.
Item Script
{ bonus bAtkEle,Ele_Wind; },{},{}
Dropped By No Result

Lightning Sphere Pack    Item ID# 12144 (Sphere_Case_Wind)
Type
Usable Item
Class
n/a
Buy
2z
Sell
1z
Weight
35
Applicable Jobs
Every Job
Description
A bullet cartridge that contains 500 Lightning Spheres.
Item Script
{ getitem 13204,500; },{},{}
Dropped By No Result

Lightning Sphere Pack    Item ID# 22739 (Sphere_Case_Wind_)
Sphere Pack Lightning
Type
Usable Item
Class
n/a
Buy
10z
Sell
5z
Weight
35
Applicable Jobs
Every Job
Description
A box that contains 500 Lightning Grenades.
Item Script
{ getitem 13224,500; },{},{}
Dropped By No Result

Lightning Splatter [2]   [Two Handed]   Item ID# 830026 (Lighting_Splatter)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
300
Attack
295
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A gatling gun used by the Knights of Light.

ATK +5%, CON +2
Increases damage of Magazine for One by 5%.

Refine Level +5:
Increases damage of Magazine for One by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Magazine for One by additional 10%.

Refine Level +10:
Decreases after skill cast delay by 10%.

Refine Level +11:
Increases damage of Magazine for One by additional 5%.
Increases ranged physical damage by additional 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Limacina Card []   Item ID# 300363 (Limacina_Card)
Type
Card
Class
Card
Buy
n/a
Sell
n/a
Weight
1
Pre/Suffix
of Limacina
Description
ATK +10, P.ATK +1.
Increases ranged physical damage with by 3%.
Increases SP Consumption by 7%.

Refine Level +9:
Increases ranged physical damage with by additional 2%.

Refine Level +11:
Decreases variable cast time by 5%.
Item Script
{ bonus bBaseAtk,10; bonus bPAtk,1; bonus bLongAtkRate,3; bonus bUseSPrate,7; .@r = getrefine(); if (.@r >= 9) { bonus bLongAtkRate,2; } if (.@r >= 11) { bonus bVariableCastrate,-5; } },{},{}
Dropped By No Result

Lime Green Point    Item ID# 6363 (Lime_Green_Pts)
Type
Miscellaneous
Class
n/a
Buy
100z
Sell
50z
Weight
0.5
Description
Gemstone with earth property, a small piece split from Green Live.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for vender information

« First < 10371038103910401041104210431044104510461047 > Last »
back to top