.:Renewal Item Database:.
Items Listed From A-Z
Abyss Claw [1] [One Hand] Item ID# 1861 (Variant_Claw) | |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
40 Attack
140 / MATK 100 Required Lvl 165 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Arch Bishop Shura |
---|---|
Description | A weapon mutated by the magical power of a stranger. Even if they look the same, their performance is different. MATK +100. Indestructible in battle Refine Level +7: ATK +5%. Reduces damage taken from Players by 5%. Refine Level +9: ATK +5%. Reduces damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%. Reduces after attack delay by 10% (ASPD +10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; if (.@r>=7) { bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Claymore [1] [Two Handed] Item ID# 21046 (Variant_Claymore) | |
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
340 Attack
280 / MATK 230 Required Lvl 165 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Rune Knight Royal Guard |
---|---|
Description | A weapon that has been transformed by the magical power of a stranger. Even if they look the same, their performance is different. MATK +230. Decreases damage taken from Players by 30%. Indestructible in battle Refine Level +7: ATK +5%. Decreases damage taken from Players by 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%, ASPD +10% (Decreases after attack delay by 10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Dagger [1] [One Hand] Item ID# 28753 (Variant_Dagger) | |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
60 Attack
120 / MATK 120 Required Lvl 165 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Novice Swordman Mage Archer Merchant Thief Knight Wizard Blacksmith Hunter Assassin Supernovice Crusader Sage Rogue Alchemist Bard / Dancer Soul Linker Ninja Kagerou / Oboro |
---|---|
Description | A weapon that has been transformed by the magical power of a stranger. Even if they look the same, their performance is different. MATK +120. Refine Level +7: ATK +5%. Decreases damage taken from Players by 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%, ASPD +10% (After attack delay -10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. Indestructible in battle |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Dress [0] [Body] Item ID# 15204 (Abyss_Dress) | |
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
40 Defense
120 Required Lvl 90 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | A dress that looks to absorb all the light in the world. Prevents knock-back effect. Indestructible Refine Level +5: Increases physical and magical damage inflicted on Shadow and Undead elemental monsters by 10%. Increases physical and magical damage inflicted on Demon and Undead monsters by 10%. Refine Level +7: Increases physical and magical damage inflicted on Shadow and Undead elemental monsters by 15%. Increases physical and magical damage inflicted on Demon and Undead monsters by 15%. Refine Level +9: Increases physical and magical damage inflicted on Shadow and Undead elemental monsters by 15%. Increases physical and magical damage inflicted on Demon and Undead monsters by 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_dark; if (.@r>=5) { .@val = 10; if (.@r>=7) { .@val += 15; if (.@r>=9) { .@val += 15; } } bonus2 bAddEle,Ele_Dark,.@val; bonus2 bAddEle,Ele_Undead,.@val; bonus2 bMagicAddEle,Ele_Dark,.@val; bonus2 bMagicAddEle,Ele_Undead,.@val; bonus2 bAddRace,RC_Undead,.@val; bonus2 bAddRace,RC_Demon,.@val; bonus2 bMagicAddRace,RC_Undead,.@val; bonus2 bMagicAddRace,RC_Demon,.@val; } },{},{} |
Dropped By | No Result |
Abyss Foxtail [1] [One Hand] Item ID# 26150 (Variant_Foxtail) Abyss Fox Tail | |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
40 Attack
150 / MATK 180 Required Lvl 165 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | A weapon that has been mutated by receiving the magical power of a stranger. Even if they look the same, their performance is different. MATK +180. For each refine level: Increases your Healing skills effectiveness by 2%. Refine Level +7: ATK +5%, MATK +5%. Decreases damage taken from Players by 5%. Refine Level +9: ATK +5%, MATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10% Decreases after attack delay by 10%. When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against monsters of all elements by 15%. Indestructible in battle |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus bHealPower,.@r*2; if (.@r>=7) { bonus2 bMagicAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bMagicAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Gatling Gun [1] [Two Handed] Item ID# 28250 (Variant_Gatling_Gun) | |
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
250 Attack
120 Required Lvl 165 Weapon Lvl 4 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A weapon that has been mutated by receiving the magical power of a stranger. Even if they look the same, their performance is different. Decreases damage taken from Players by 30%. For each 10 base AGI: Increases damage of Round Trip by 7%. Base AGI is at least 110: Increases damage of Round Trip by additional 30%. Refine Level +7: ATK +5%. Decreases damage taken from Players by additional 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%, ASPD +10% (After attack delay -10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. Indestructible in battle |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; bonus2 bSkillAtk,"RL_R_TRIP",7*(readparam(bAgi)/10); if (readparam(bAgi)>=110) { bonus2 bSkillAtk,"RL_R_TRIP",30; } if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Grenade Gun [1] [Two Handed] Item ID# 28252 (Variant_Launcher) Abyss Grenade Launcher | |
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
140 Attack
210 Required Lvl 165 Weapon Lvl 4 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A weapon that has been mutated by receiving the magical power of a stranger. Even if they look the same, their performance is different. Decreases damage taken from Players by 30%. For each 10 base LUK: Increases damage of Dragon Tail by 7%. Base LUK is at least 110: Increases damage of Dragon Tail by additional 30%. Refine Level +7: ATK +5%. Decreases damage taken from Players by additional 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%, ASPD +10% (After attack delay -10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. Indestructible in battle |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; bonus2 bSkillAtk,"RL_D_TAIL",7*(readparam(bLuk)/10); if (readparam(bLuk)>=110) { bonus2 bSkillAtk,"RL_D_TAIL",30; } if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Hand Gun [1] [Two Handed] Item ID# 32300 (Variant_Handgun) Abyss Handgun | |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
35 Attack
70 Required Lvl 165 Weapon Lvl 4 Slot 1 Range 7 | |
Applicable Jobs | Rebellion |
---|---|
Description | A mutated weapon enhanced by the magical power. Even with the same appearance, its performance is said to be different. Reduces damage taken from Player by 30%. Refine Level +7: ATK +5%. Reduces damage taken from Player by 5%. Refine Level +9: ATK 5%. Reduces damage taken from Player by 5%. When combined with Labyrinth Doppelganger Card: ATK +10%. Reduces after attack delay by 10% (ASPD +10%). |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Huuma [1] [Two Handed] Item ID# 13343 (Variant_Huuma) Abyss Huuma Shuriken | |
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
150 Attack
150 / MATK 160 Required Lvl 165 Weapon Lvl 4 Slot 1 Range 3 | |
Applicable Jobs | Ninja Kagerou / Oboro |
---|---|
Description | A weapon mutated by the magical power of a stranger. Even if they look the same, the performance is different. MATK +160 Decreases damage taken from Players by 30%. Indestructible in battle Refine Level +7: ATK +5%. Decreases damage taken from Players by additional 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%. Decreases after attack delay by 10% (ASPD +10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Katar [1] [Two Handed] Item ID# 28037 (Variant_Katar) | |
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
280 Attack
150 / MATK 250 Required Lvl 165 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | A weapon that has been transformed by the magical power of a stranger. Even if they look the same, their performance is different. MATK +250. Decreases damage taken from Players by 30%. Indestructible in battle Refine Level +7: ATK +5%. Decreases damage taken from Players by 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%. Decreases after attack delay by 10%. When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Lance [1] [Two Handed] Item ID# 26021 (Variant_Lance) | |
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
350 Attack
200 / MATK 230 Required Lvl 165 Weapon Lvl 4 Slot 1 Range 3 | |
Applicable Jobs | Rune Knight Royal Guard |
---|---|
Description | A weapon that has been mutated by receiving the magical power of a stranger. Even if they look the same, their performance is different. MATK +230. Decreases damage taken from Players by 30%. Indestructible in battle For each refine level: Increases Healing skills effectiveness by 2%. Refine Level +7: ATK +5%. Decreases damage taken from Players by 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%. Decreases after attack delay by 10% (ASPD +10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Abyss Mace [1] [One Hand] Item ID# 16087 (Variant_Mace) | |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150 Attack
150 / MATK 110 Required Lvl 165 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Rune Knight Arch Bishop Mechanic Expanded Supernovice Royal Guard Shura Genetic |
---|---|
Description | A weapon that has been transformed by the magical power of a stranger. Even if they look the same, the performance is different. MATK +110 Indestructible in battle Refine Level +7: ATK +5%. Decreases damage taken from Players by 5%. Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%. Decreases after attack delay by 10% (ASPD + 10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; if (.@r>=7) { bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |