Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Golden Accessories [0]   [Accessory]   Item ID# 2705 (Golden_Accessory2)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A special Accessory made of a pure gold mixture. According to legend you will gain magical strength whilst wearing this.
Add a chance of gaining Fire Cracker each time a monster is killed.
Item Script
{ bonus2 bAddMonsterDropItem,12018,500; },{},{}
Dropped By No Result

Golden Angel Hairband [0]   [Upper Head]   Item ID# 19221 (Golden_Angel_Band_TH)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
1
Defense
10
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A hairband adorned with what appears to be the wings of a golden angel.

BASE STR is 70 or higher:
ATK +5. When refine level is +7 or higher, additional ATK +10.

Base INT is 70 or higher:
MATK +5. When refine level is +7 or higher, additional MATK +10.

Base VIT is 70 or higher:
Max HP +2%, Max SP +2%.
When refine level is +7 or higher, additional Max HP +3%, Max SP +3%.

Base AGI is 70 or higher:
ASPD +2%. When refine level is +7 or higher, additional ASPD +3% .

Base DEX is 70 or higher:
Long-ranged physical attack damage +2%.
When refine level is +7 or higher, additional long-ranged physical attack damage +3%.

Base LUK is 70 or higher:
Critical damage +2%.
When refine level is +7 or higher, additional critical damage +3%.

[Set Bonus: Golden Angel Hairband + Golden Angel Wings]
All Stats +1
Item Script
expand to view script
{ .@r = getrefine(); if (readparam(bStr) >= 70) { bonus bBaseAtk,5; if (.@r >= 7) bonus bBaseAtk,10; } if (readparam(bInt) >= 70) { bonus bMatk,5; if (.@r >= 7) bonus bMatk,10; } if (readparam(bVit) >= 70) { bonus bMaxHPrate,2; bonus bMaxSPrate,2; if (.@r >= 7) { bonus bMaxHPrate,2; bonus bMaxSPrate,2; } } if (readparam(bAgi) >= 70) { bonus bAspdRate,2; if (.@r >= 7) bonus bAspdRate,3; } if (readparam(bDex) >= 70) { bonus bLongAtkRate,2; if (.@r >= 7) bonus bLongAtkRate,3; } if (readparam(bLuk) >= 70) { bonus bCritAtkRate,2; if (.@r >= 7) bonus bCritAtkRate,3; } },{},{}
Dropped By No Result

Golden Angel Wing [1]   [Garment]   Item ID# 20841 (Golden_Angel_Wing_TH)
Golden Angel Wings
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
1
Defense
20
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A pair of wings from a golden angel.

Base STR 90 or higher
ATK +15.
If refine level is +9 or higher, additional ATK +15.

Base VIT 90 or higher
MaxHP +5% and MaxSP +5%.
If refine level is +9 or higher, additional MaxHP +5% and MaxSP +5%.

Base INT 90 or higher
MATK +15.
If refine level is +9 or higher, additional MATK +15.

Base AGI 90 or higher
ASPD +1.
If refine level is +9 or higher, additional ASPD +1.

Base DEX 90 or higher
Increases ranged attack damage by 5%.
If refine level is +9 or higher, increases ranged attack damage by an additional 5%.

Base LUK 90 or higher
Increases critical damage by 5%.
If refine level is +9 or higher, increases critical damage by an additional 5%.

Set Bonus
Golden Angel Hairband
Golden Angel Wings
All Stats +1
Item Script
expand to view script
{ .@r = getrefine(); if (readparam(bStr) >= 90) { bonus bBaseAtk,15; if (.@r >= 9) bonus bBaseAtk,15; } if (readparam(bInt) >= 90) { bonus bMatk,15; if (.@r >= 9) bonus bMatk,15; } if (readparam(bVit) >= 90) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (.@r >= 9) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; } } if (readparam(bAgi) >= 90) { bonus bAspd,1; if (.@r >= 9) bonus bAspd,1; } if (readparam(bDex) >= 90) { bonus bLongAtkRate,5; if (.@r >= 9) bonus bLongAtkRate,5; } if (readparam(bLuk) >= 90) { bonus bCritAtkRate,5; if (.@r >= 9) bonus bCritAtkRate,5; } },{},{}
Dropped By No Result

Golden Angel Wing [1]   [Garment]   Item ID# 20866 (Golden_Angel_Wing_TW)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
1
Defense
20
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); if (readparam(bStr) >= 90) { bonus bBaseAtk,15; if (.@r >= 9) bonus bBaseAtk,15; } if (readparam(bInt) >= 90) { bonus bMatk,15; if (.@r >= 9) bonus bMatk,15; } if (readparam(bVit) >= 90) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (.@r >= 9) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; } } if (readparam(bAgi) >= 90) { bonus bAspd,1; if (.@r >= 9) bonus bAspd,1; } if (readparam(bDex) >= 90) { bonus bLongAtkRate,5; if (.@r >= 9) bonus bLongAtkRate,5; } if (readparam(bLuk) >= 90) { bonus bCritAtkRate,5; if (.@r >= 9) bonus bCritAtkRate,5; } },{},{}
Dropped By No Result

Golden Anvil    Item ID# 988 (Golden_Anvil)
Type
Miscellaneous
Class
n/a
Buy
300000z
Sell
150000z
Weight
90
Description
An anvil, made of pure Gold, that's used in the manufacture of high quality products.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Golden Apple    Item ID# 7793 (Golden_Apple)
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Description
Magic apple shines gold.
Item Script
{},{},{}
Dropped By No Result

Golden Armor [0]   [Body]   Item ID# 2368 (Golden_Armor)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
200
Defense
4
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A special Armor made of a pure gold mixture. According to legend you will gain magical strength whilst wearing this.
MDEF + 4
Item Script
{ bonus bMdef,4; },{},{}
Dropped By No Result

Golden Axe [0]   [One Hand]   Item ID# 1308 (Golden_Axe)
Type
Weapon
Class
One-handed Axe
Buy
20z
Sell
10z
Weight
300
Attack
170
Weapon Lvl
4
Slot
0
Applicable Jobs
Novice
Supernovice
Description
Not much is known about the mysterious Golden Axe.
Item Script
{},{},{}
Dropped By No Result

Golden Bandana [0]   [Upper & Middle Head]   Item ID# 5295 (Golden_Bandana)
Type
Armor
Class
Upper & Middle Headgear
Buy
20z
Sell
10z
Weight
240
Defense
4
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A special Bandana made of a pure gold mixture. According to legend you will gain magical strength whilst wearing this.
MDEF + 4
Item Script
{ bonus bMdef,4; },{},{}
Dropped By No Result

Golden Bell    Item ID# 10016 (Golden_Bell)
Type
Pet Armor
Class
n/a
Buy
20z
Sell
10z
Weight
0
Description
A golden bell that can be worn in the hair of an adorable Cute Pet.
Applicable Pet : Sohee
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box
Required ForDecorative Golden Bell, Crown of Ancient Queen & Crown of Mistress

Golden Box    Item ID# 13726 (Gold_Box_)
Type
Cash Shop Item
Class
n/a
Buy
20z
Sell
10z
Weight
1
Description
A beautiful box decorated with gold pieces. If you open it, a chance to get rare items.
Item Script
{ getitem 7777,1; },{},{}
Dropped By No Result

Golden Bunny Band [1]   [Upper Head]   Item ID# 18889 (Golden_Bunny_Band)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
2
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hairband that attracts individuals.
You can wear it when you want to look sexy.
Sexiness increases by 100%
AGI +5, LUK +5, ATK +2%.
If refined to +9 or higher, additional ATK +5% and MATK +5%.
If refined to +12 or higher, reduces fixed cast time by 10%.
Item Script
{ bonus bAgi,5; bonus bLuk,5; .@r = getrefine(); bonus2 bAddClass,Class_All,5; if (.@r>11) bonus bVariableCastrate,-10; else if (.@r>8) { bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; } },{},{}
Dropped By No Result

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