.:Renewal Item Database:.
Items Listed From A-Z
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Ghost and Undead element by 10%. [Grade D]: Damage against enemies of Ghost and Undead element +6%. [Grade C]: Damage against enemies of Ghost and Undead element +6%. [Grade B]: Damage against enemies of Ghost and Undead element +6%. [Grade A]: Damage against enemies of Ghost and Undead element +7%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Undead,10; bonus2 bAddEle,Ele_Undead,10; bonus2 bMagicAddEle,Ele_Ghost,10; bonus2 bAddEle,Ele_Ghost,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Undead,6; bonus2 bMagicAddEle,Ele_Ghost,6; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Undead,6; bonus2 bMagicAddEle,Ele_Ghost,6; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Undead,6; bonus2 bMagicAddEle,Ele_Ghost,6; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Undead,7; bonus2 bMagicAddEle,Ele_Ghost,7; } } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Ghost and Undead element by 10%. [Grade D]: Damage against enemies of Ghost and Undead element +7%. [Grade C]: Damage against enemies of Ghost and Undead element +7%. [Grade B]: Damage against enemies of Ghost and Undead element +8%. [Grade A]: Damage against enemies of Ghost and Undead element +8%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Undead,10; bonus2 bAddEle,Ele_Undead,10; bonus2 bMagicAddEle,Ele_Ghost,10; bonus2 bAddEle,Ele_Ghost,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Undead,7; bonus2 bMagicAddEle,Ele_Ghost,7; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Undead,7; bonus2 bMagicAddEle,Ele_Ghost,7; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Undead,8; bonus2 bMagicAddEle,Ele_Ghost,8; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Undead,8; bonus2 bMagicAddEle,Ele_Ghost,8; } } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Fire and Shadow element by 10%. [Grade D]: Damage against enemies of Fire and Shadow element +2%. [Grade C]: Damage against enemies of Fire and Shadow element +2%. [Grade B]: Damage against enemies of Fire and Shadow element +3%. [Grade A]: Damage against enemies of Fire and Shadow element +3%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Dark,10; bonus2 bAddEle,Ele_Dark,10; bonus2 bMagicAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Fire,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Dark,2; bonus2 bMagicAddEle,Ele_Fire,2; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Dark,2; bonus2 bMagicAddEle,Ele_Fire,2; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Dark,3; bonus2 bMagicAddEle,Ele_Fire,3; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Dark,3; bonus2 bMagicAddEle,Ele_Fire,3; } } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Fire and Shadow element by 10%. [Grade D]: Damage against enemies of Fire and Shadow element +3%. [Grade C]: Damage against enemies of Fire and Shadow element +4%. [Grade B]: Damage against enemies of Fire and Shadow element +4%. [Grade A]: Damage against enemies of Fire and Shadow element +4%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Dark,10; bonus2 bAddEle,Ele_Dark,10; bonus2 bMagicAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Fire,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Dark,3; bonus2 bMagicAddEle,Ele_Fire,3; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Dark,4; bonus2 bMagicAddEle,Ele_Fire,4; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Dark,4; bonus2 bMagicAddEle,Ele_Fire,4; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Dark,4; bonus2 bMagicAddEle,Ele_Fire,4; } } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Fire and Shadow element by 10%. [Grade D]: Damage against enemies of Fire and Shadow element +4%. [Grade C]: Damage against enemies of Fire and Shadow element +4%. [Grade B]: Damage against enemies of Fire and Shadow element +6%. [Grade A]: Damage against enemies of Fire and Shadow element +6%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Dark,10; bonus2 bAddEle,Ele_Dark,10; bonus2 bMagicAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Fire,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Dark,4; bonus2 bMagicAddEle,Ele_Fire,4; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Dark,4; bonus2 bMagicAddEle,Ele_Fire,4; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Dark,6; bonus2 bMagicAddEle,Ele_Fire,6; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Dark,6; bonus2 bMagicAddEle,Ele_Fire,6; } } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Fire and Shadow element by 10%. [Grade D]: Damage against enemies of Fire and Shadow element +6%. [Grade C]: Damage against enemies of Fire and Shadow element +6%. [Grade B]: Damage against enemies of Fire and Shadow element +6%. [Grade A]: Damage against enemies of Fire and Shadow element +7%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Dark,10; bonus2 bAddEle,Ele_Dark,10; bonus2 bMagicAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Fire,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Dark,6; bonus2 bMagicAddEle,Ele_Fire,6; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Dark,6; bonus2 bMagicAddEle,Ele_Fire,6; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Dark,6; bonus2 bMagicAddEle,Ele_Fire,6; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Dark,7; bonus2 bMagicAddEle,Ele_Fire,7; } } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Fire and Shadow element by 10%. [Grade D]: Damage against enemies of Fire and Shadow element +7%. [Grade C]: Damage against enemies of Fire and Shadow element +7%. [Grade B]: Damage against enemies of Fire and Shadow element +8%. [Grade A]: Damage against enemies of Fire and Shadow element +8%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Dark,10; bonus2 bAddEle,Ele_Dark,10; bonus2 bMagicAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Fire,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Dark,7; bonus2 bMagicAddEle,Ele_Fire,7; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Dark,7; bonus2 bMagicAddEle,Ele_Fire,7; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Dark,8; bonus2 bMagicAddEle,Ele_Fire,8; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Dark,8; bonus2 bMagicAddEle,Ele_Fire,8; } } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Water and Holy element by 10%. [Grade D]: Damage against enemies of Water and Holy element +2%. [Grade C]: Damage against enemies of Water and Holy element +2%. [Grade B]: Damage against enemies of Water and Holy element +3%. [Grade A]: Damage against enemies of Water and Holy element +3%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Holy,10; bonus2 bAddEle,Ele_Holy,10; bonus2 bMagicAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Water,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Holy,2; bonus2 bMagicAddEle,Ele_Water,2; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Holy,2; bonus2 bMagicAddEle,Ele_Water,2; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Holy,3; bonus2 bMagicAddEle,Ele_Water,3; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Holy,3; bonus2 bMagicAddEle,Ele_Water,3; } } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Water and Holy element by 10%. [Grade D]: Damage against enemies of Water and Holy element +3%. [Grade C]: Damage against enemies of Water and Holy element +4%. [Grade B]: Damage against enemies of Water and Holy element +4%. [Grade A]: Damage against enemies of Water and Holy element +4%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Holy,10; bonus2 bAddEle,Ele_Holy,10; bonus2 bMagicAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Water,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Holy,3; bonus2 bMagicAddEle,Ele_Water,3; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Holy,4; bonus2 bMagicAddEle,Ele_Water,4; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Holy,4; bonus2 bMagicAddEle,Ele_Water,4; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Holy,4; bonus2 bMagicAddEle,Ele_Water,4; } } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Water and Holy element by 10%. [Grade D]: Damage against enemies of Water and Holy element +4%. [Grade C]: Damage against enemies of Water and Holy element +4%. [Grade B]: Damage against enemies of Water and Holy element +6%. [Grade A]: Damage against enemies of Water and Holy element +6%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Holy,10; bonus2 bAddEle,Ele_Holy,10; bonus2 bMagicAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Water,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Holy,4; bonus2 bMagicAddEle,Ele_Water,4; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Holy,4; bonus2 bMagicAddEle,Ele_Water,4; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Holy,6; bonus2 bMagicAddEle,Ele_Water,6; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Holy,6; bonus2 bMagicAddEle,Ele_Water,6; } } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Water and Holy element by 10%. [Grade D]: Damage against enemies of Water and Holy element +6%. [Grade C]: Damage against enemies of Water and Holy element +6%. [Grade B]: Damage against enemies of Water and Holy element +6%. [Grade A]: Damage against enemies of Water and Holy element +7%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Holy,10; bonus2 bAddEle,Ele_Holy,10; bonus2 bMagicAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Water,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Holy,6; bonus2 bMagicAddEle,Ele_Water,6; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Holy,6; bonus2 bMagicAddEle,Ele_Water,6; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Holy,6; bonus2 bMagicAddEle,Ele_Water,6; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Holy,7; bonus2 bMagicAddEle,Ele_Water,7; } } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases Damage against enemies of Water and Holy element by 10%. [Grade D]: Damage against enemies of Water and Holy element +7%. [Grade C]: Damage against enemies of Water and Holy element +7%. [Grade B]: Damage against enemies of Water and Holy element +8%. [Grade A]: Damage against enemies of Water and Holy element +8%. |
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Item Script |
expand to view script{ .@g = getenchantgrade(); bonus2 bMagicAddEle,Ele_Holy,10; bonus2 bAddEle,Ele_Holy,10; bonus2 bMagicAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Water,10; if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddEle,Ele_Holy,7; bonus2 bMagicAddEle,Ele_Water,7; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddEle,Ele_Holy,7; bonus2 bMagicAddEle,Ele_Water,7; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_Holy,8; bonus2 bMagicAddEle,Ele_Water,8; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_Holy,8; bonus2 bMagicAddEle,Ele_Water,8; } } } } },{},{} |
Dropped By | No Result |