Renewal
.:Renewal Item Database:.
Armor - Upper Headgear

Sleeping Kitty Cat [1]   [Upper Head]   Item ID# 18693 (Sleeping_Kitty_Cat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
4
Required Lvl
20
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
Hat that refer to shape of sleeping cat. If you wake up sleeping cat, you will be suffered.
Increases physical damage against Brute monsters by 2%.
Item Script
{ bonus2 bAddRace,RC_Brute,2; bonus2 bAddRace,RC_Player_Doram,2; },{},{}
Dropped By No Result

Sloth Hat [0]   [Upper Head]   Item ID# 5761 (Sloth_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
80
Defense
3
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
This cute Sloth must think you look like a tree. At least it warms the top of your head.
AGI + 2.
Adds chance of autocasting Level 5 Sonic Blow when dealing melee physical attacks.
Item Script
{ bonus bAgi,2; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; },{},{}
Dropped By No Result

Small Deviling Hat [1]   [Upper Head]   Item ID# 18843 (Small_Deviling_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
35
Defense
7
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Porings are having a party.
Reduces damage taken from Demihuman monsters by 5%.

Every refine level after +7, MaxHP +1%.
Item Script
{ .@r = getrefine(); if (.@r>7) bonus bMaxHPrate,.@r-7; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; },{},{}
Dropped By No Result

Small Poring Band [1]   [Upper Head]   Item ID# 18841 (Small_Poring_Band)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
35
Defense
8
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Small Porings are so cute.
ASPD +2% (Decrease attack delay) for every 3 refine levels.
Increases experience gained from defeating monsters by 3%.


If refined to +10 or higher, ASPD +1.
Item Script
{ .@r = getrefine(); bonus bAspdRate,2*(.@r/3); if (.@r>9) bonus bAspd,1; bonus2 bExpAddRace,RC_All,3; },{},{}
Dropped By No Result

Smokey's Transformation Leaf-LT [1]   [Upper Head]   Item ID# 400152 (Smoky_TransformHat_LT)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
60
Defense
7
Required Lvl
150
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
An improved version of the transformation leave used by Smokey.

Base Level at least 120:
P.ATK +2
S.MATK +2

For each Refine Level:
Increases magical damage with every element by 1%.

For each 3 Refine Levels:
MATK +2%

For each 5 Refine Levels:
ASPD +1

Has a chance to transform into Smokie for 10 seconds when dealing melee physical damage.

Grants following effects while in Smokie form:
MATK +100, HIT +50
Physical melee attacks have 5% chance to autocast Level 3 Cloud Kill.
(If you learned a higher Level, it will auto cast that Level instead.)

Refine Level +7:
MATK +50, HIT +25

Refine Level +9:
Physical melee attacks have 5% chance to autocast Level 5 Hell Inferno additionally.

Refine Level +10:
Physical melee attacks have 5% chance to autocast Level 3 Chain Lightning additionally.

[Bonus by Grade]
[Grade D]: Refine Level +11: Magical attacks have 3% chance to autocast Level 9 Fire Ball additionally.
[Grade C]: P.ATK +2, S.MATK +2
[Grade B]: Refine Level +12: fixed cast time of all skills -0.5 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (BaseLevel>=210) { bonus bPAtk,2; bonus bSMatk,2; } bonus2 bMagicAtkEle,Ele_All,.@r; bonus bMatkRate,2*(.@r/3); bonus bAspd,(.@r/5); autobonus "{ .@r = getrefine(); bonus bMatk,100; bonus bHit,50; bonus3 bAutoSpell,\"SO_CLOUD_KILL\",max(3,getskilllv(\"SO_CLOUD_KILL\")),50; if (.@r>=7) { bonus bMatk,50; bonus bHit,25; if (.@r>=9) { bonus3 bAutoSpell,\"WL_HELLINFERNO\",5,50; if (.@r>=10) { bonus3 bAutoSpell,\"WL_CHAINLIGHTNING\",3,20; } } }",1,10000,BF_WEAPON; if (.@g >= ENCHANTGRADE_D && .@r>=11) { bonus5 bAutoSpell,"RK_IGNITIONBREAK",9,30,BF_MAGIC,1; } if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSMatk,2; } if (.@g >= ENCHANTGRADE_B && .@r>=12) { bonus bFixedCast,-500; } },{},{}
Dropped By No Result

Smokie Leaf [0]   [Upper Head]   Item ID# 5064 (Leaf_Headgear)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
1
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A leaf which rumored to be worn by the Smokie monster for transformations.
Item Script
{},{},{}
Dropped By No Result
Obtainable FromDrooping Cat, Smokie Leaf, Lazy Smokie & Blue Fish
Required ForSea Otter Cap

Smokie Transformation Leaf [1]   [Upper Head]   Item ID# 19265 (Smoky_TransformHat)
Smokey's Transformation Leaf
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
60
Defense
7
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Smokey uses the leaves of transformation.
I feel the energy of Smokey.

Every refine, increases all elemental magic damage by 1%.

Has a chance to transform into Smokie for 5 seconds when dealing melee physical damage.
Grants following effects while in Smokie form:
Has 5% chance to auto-cast bolt spells lv.2 when dealing melee physical damage.

Refine Level +7:
4% chance to auto-cast Frost Nova Level 5 when dealing melee physical damage.

Refine Level +8:
3% chance to auto-cast Thunderstorm Level 5 when dealing melee physical damage.

Refine Level +9 and Base Level 100:
2% chance to auto-cast Hell Inferno Level 5 when dealing melee physical damage.

Refine Level +9 and Base Level 100:
1% chance to auto-cast Chain Lightning Level 3 when dealing melee physical damage.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bMagicAtkEle,Ele_All,.@r; autobonus "{ .@r = getrefine(); bonus3 bAutoSpell,\"MG_COLDBOLT\",2,50; bonus3 bAutoSpell,\"MG_FIREBOLT\",2,50; bonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",2,50; bonus3 bAutoSpell,\"WZ_EARTHSPIKE\",2,50; if (.@r>=7) { bonus3 bAutoSpell,\"WZ_FROSTNOVA\",5,40; if (.@r>=8) { bonus3 bAutoSpell,\"MG_THUNDERSTORM\",5,30; if (BaseLevel>100) { if (.@r>=9) { bonus3 bAutoSpell,\"WL_HELLINFERNO\",5,20; if (.@r>=10) { bonus3 bAutoSpell,\"WL_CHAINLIGHTNING\",3,10; } } } } } }",1,5000,BF_WEAPON,"{ active_transform 1056,5000; /*SMOKIE*/ }"; },{},{}
Dropped By No Result

Snake Hat [1]   [Upper Head]   Item ID# 18872 (Snake_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
5
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
The headgear is designed according to the curled of snake.
STR+3, INT+3, MDEF+5.

When equipped with Snake Ring, ATK+1 for every 4 Base Levels.

When equipped with Snake Charm (Snake Pendant), MATK +1 for 4 every Base Levels.

When equipped with Snake Ring and Snake Charm (Snake Pendant), has a chance to drop Wild Snake Berry after when defeating monsters.

More Information on Combo:
Item Script
{ bonus bStr,3; bonus bInt,3; bonus bMdef,5; bonus bUnbreakableHelm; },{},{}
Dropped By No Result

Snake Head Hat [1]   [Upper Head]   Item ID# 5388 (Snake_Head)
Snake Head
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
2
Required Lvl
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hat looks like snake on it. You probably fall in love with beautiful young women when you wear it.
Enables use of Level 5 Double Attack.
Item Script
{ skill "TF_DOUBLE",5; },{},{}
Dropped By No Result

Snowman Hat [1]   [Upper Head]   Item ID# 5738 (Snowman_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
30
Defense
4
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
An adorable snowman on the head! Feel full of winter atmosphere in the air!
STR + 1, INT + 1, MDEF + 3.
Increase resistance against Water Property by 7%.
Every monster kill has a low chance of dorpping Candy Cane and Buche De Noel.

Adds a low chance of auto casting Level 1 Frost Joker when receiving physical or magical attack.

[Refine level >= 8]
Level 5 Frost Joker will be activated instead.
Item Script
{ bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,12354,100; bonus2 bAddMonsterDropItem,530,300; bonus5 bAutoSpellWhenHit,"BA_FROSTJOKER",(getrefine()>7?5:1),20,BF_WEAPON|BF_MAGIC,0; },{},{}
Dropped By No Result

Soft Sheep Hat [0]   [Upper Head]   Item ID# 18569 (Soft_Sheep_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
100
Required Lvl
10
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A cute sheep-like hat, makes you look like you have soft fluffy hair.
MaxHP +1%, every refine increase MaxHP +1%.
If refined to +10 or higher, increases experience gained by 5%.
Item Script
{ bonus bMaxHPrate,1+getrefine(); if (getrefine()>9) { bonus2 bExpAddClass,Class_All,5; } },{},{}
Dropped By No Result

Solar Hat [0]   [Upper Head]   Item ID# 5450 (Sun_Cap)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
100
Required Lvl
20
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
The cap of sun.
Item Script
{},{},{}
Dropped By No Result

< 1234567891011 >
back to top