Renewal
.:Renewal Item Database:.
Weapon

Dirk [0]   [One Hand]   Item ID# 1212 (Dirk__)
Type
Weapon
Class
Dagger
Buy
8500z
Sell
4250z
Weight
50
Attack
59
Required Lvl
12
Weapon Lvl
2
Slot
0
Applicable Jobs
Novice
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Supernovice
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
An ancient knife used by highlanders in Scotland.
Item Script
{},{},{}
Dropped By No Result

Dirk [2]   [One Hand]   Item ID# 1210 (Dirk)
Type
Weapon
Class
Dagger
Buy
8500z
Sell
4250z
Weight
50
Attack
59
Required Lvl
12
Weapon Lvl
2
Slot
2
Applicable Jobs
Novice
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Supernovice
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
An ancient knife used by highlanders in Scotland.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Dirk [3]   [One Hand]   Item ID# 1211 (Dirk_)
Type
Weapon
Class
Dagger
Buy
8500z
Sell
4250z
Weight
50
Attack
59
Required Lvl
12
Weapon Lvl
2
Slot
3
Applicable Jobs
Novice
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Supernovice
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
An ancient knife used by highlanders in Scotland.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Diva Axe [1]   [One Hand]   Item ID# 1320 (Diva_Axe)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
180
Attack
180 / MATK 110
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Mechanic
Guillotine Cross
Expanded Supernovice
Royal Guard
Genetic
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performances.

MATK +110.
Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When compounded with Labyrinth Baphomet Card:
ATK +10%. Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Diva Blade [1]   [One Hand]   Item ID# 13466 (Diva_Blade)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
120
Attack
150 / MATK 130
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Mechanic
Royal Guard
Genetic
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and it is said that even similar weapons have different performances.

MATK +130

Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When compounded with Labyrinth Baphomet Card:
ATK +10%.
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Diva Blade Whip [1]   [One Hand]   Item ID# 26201 (Diva_Blade_Whip)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
50
Attack
150 / MATK 120
Required Lvl
150
Weapon Lvl
4
Slot
1
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.

MATK +120.

Refine Level +7:
Increases damage of Arrow Vulcan by 150%.

Refine Level +9:
Increases damage of Arrow Vulcan by additional 50%.

When compounded with Labyrinth Baphomet Card:
Increases physical damage by 10%.
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) bonus2 bSkillAtk,"CG_ARROWVULCAN",150; if (.@r>=9) bonus2 bSkillAtk,"CG_ARROWVULCAN",50; },{},{}
Dropped By No Result

Diva Book [1]   [One Hand]   Item ID# 28609 (Diva_Book)
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
80
Attack
120 / MATK 140
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Arch Bishop
Sorcerer
Star Emperor
Description
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.

MATK +140.
Every Refine Level, increases Healing skills effectiveness by 2%.

Refine Level +7: MATK +4%.
Refine Level +9: MATK +4%.

When compounded with Labyrinth Baphomet Card:
ATK +10%. Normal attacks inflicts splash damage.

Indestructible in battle
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bHealPower,2*.@r; if (.@r>=7) bonus bMatkRate,4; if (.@r>=9) bonus bMatkRate,4; },{},{}
Dropped By No Result

Diva Claw [1]   [One Hand]   Item ID# 1842 (Diva_Claw)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
40
Attack
140 / MATK 100
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Arch Bishop
Shura
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performances.

MATK +100.
Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When compounded with Labyrinth Baphomet Card:
ATK +10%.
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Diva Claymore [1]   [Two Handed]   Item ID# 21026 (Diva_Claymore)
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
340
Attack
280 / MATK 230
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Royal Guard
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance.

MATK +230.

Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When equipped with Labyrinth Baphomet Card:
ATK +10%.
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Diva Dagger [1]   [One Hand]   Item ID# 28722 (Diva_Dagger)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
60
Attack
120 / MATK 120
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Warlock
Mechanic
Ranger
Guillotine Cross
Expanded Supernovice
Royal Guard
Sorcerer
Shadow Chaser
Genetic
Minstrel / Wanderer
Soul Reaper
Ninja
Kagerou / Oboro
Description
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.

MATK +120.

Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When equipped with Labyrinth Baphomet Card:
ATK +10%. Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Diva Foxtail [1]   [One Hand]   Item ID# 26143 (Diva_Foxtail)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
40
Attack
150 / MATK 180
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Summoner
Spirit Handler
Description
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.

MATK +180.
For each refine level: Increases your Healing skills effectiveness by 2%.

Refine Level +7: ATK +30, HIT +5, MATK +4%.
Refine Level +9: ATK +30, HIT +5, MATK +4%.

When compounded with Labyrinth Baphomet Card:
Increases physical damage by 10%.
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); bonus bHealPower,2*.@r; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; bonus bMatkRate,4; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; bonus bMatkRate,4; } },{},{}
Dropped By No Result

Diva Gatling Gun [1]   [Two Handed]   Item ID# 28229 (Diva_Gatling_Gun)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
250
Attack
120
Required Lvl
150
Weapon Lvl
4
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance.

For each 10 base AGI:
Increases damage of Round Trip by 7%.

Base AGI is at least 110:
Increases damage of Round Trip by additional 30%.

Refine Level +7: ATK +30, HIT +5.

Refine Level +9: ATK +30, HIT +5.

When equipped with Labyrinth Baphomet Card:
ATK +10%
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"RL_R_TRIP",(readparam(bAgi)/10)*7; if (readparam(bAgi)>=110) bonus2 bSkillAtk,"RL_R_TRIP",30; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

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