.:Renewal Item Database:.
Weapon
Type
Weapon
Class
Bow
Buy
10000z
Sell
5000z
Weight
100 Attack
50 Required Lvl 18 Weapon Lvl 2 Slot 0 Range 5 | |
Applicable Jobs | Archer Thief Hunter Rogue Bard / Dancer |
---|---|
Description | A simply constructed bow that offers well balanced performance. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
10000z
Sell
5000z
Weight
100 Attack
50 Required Lvl 18 Weapon Lvl 2 Slot 2 Range 5 | |
Applicable Jobs | Archer Thief Hunter Rogue Bard / Dancer |
---|---|
Description | A simply constructed bow that offers well balanced performance. |
Item Script | {},{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Obtainable From | Old Blue Box |
Type
Weapon
Class
Bow
Buy
10000z
Sell
5000z
Weight
100 Attack
50 Required Lvl 18 Weapon Lvl 2 Slot 3 Range 5 | |
Applicable Jobs | Archer Thief Hunter Rogue Bard / Dancer |
---|---|
Description | A simply constructed bow that offers well balanced performance. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Dagger
Buy
10z
Sell
5z
Weight
50 Attack
110 / MATK 50 Required Lvl 30 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Swordman Mage Archer Merchant Thief Knight Wizard Blacksmith Hunter Assassin Crusader Sage Rogue Alchemist Bard / Dancer Soul Linker Ninja Kagerou / Oboro |
---|---|
Description | Original Ancient Dagger having outstanding potential MATK +50. Refine level +5 or higher, MATK +30. Refine level +7 or higher, additional MATK +10. Refine level +9 or higher, additional MATK +10. |
Item Script | { .@r = getrefine(); if (.@r >= 5) bonus bMatk,30; if (.@r >= 7) bonus bMatk,40; if (.@r >= 9) bonus bMatk,50; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
80 Attack
130 / MATK 200 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Soul Reaper |
---|---|
Description | A small rod used to set fire to and from a Barmund house. It was terribly transformed by the magic interference device installed by the Illusionians. MATK +200. Increases damage of Espa by 10%. Indestructible in battle For each 3 refine levels: MATK +12. Refine Level +7: Increases damage of Espa by 15%. Refine Level +9: Decreases variable cast time by 10%. Refine Level +11: Increases damage of Eswhoo by 25%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"SP_SPA",10; bonus bMatk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"SP_SPA",15; } if (.@r>=9) { bonus bVariableCastrate,-10; } if (.@r>=11) { bonus2 bSkillAtk,"SP_SWHOO",25; } },{},{} |
Dropped By |
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
90 Attack
110 Required Lvl 27 Weapon Lvl 3 Slot 0 Property Earth Gender Male Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | According to rumor, this quaint guitar can be used to communicate with stones and even the very earth itself. |
Item Script | { bonus bAtkEle,Ele_Earth; },{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
80 Attack
170 / MATK 50 Required Lvl 102 Weapon Lvl 3 Slot 1 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A wind instrument crafted from the solid trunk of a plant. Decreases variable cast time of Deep Sleep Lullaby and Windmill Rush by 2 seconds. For each refine above +6, decreases the SP cost of those skills by 4 SP. MATK + 50. |
Item Script | { .@r = getrefine(); if (.@r>5) { bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",(.@r-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4; } bonus2 bSkillVariableCast,"MI_RUSH_WINDMILL",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000; },{},{} |
Dropped By |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
80 Attack
180 Required Lvl 36 Weapon Lvl 4 Slot 0 Property Neutral | |
Applicable Jobs | Swordman Mage Archer Merchant Thief Knight Wizard Blacksmith Hunter Assassin Crusader Sage Rogue Alchemist Bard / Dancer Soul Linker Ninja Kagerou / Oboro |
---|---|
Description | A cursed dagger forged out of monster tooth that is known to cause insanity to whoever may wield it. Decreases all defenses applied to its owner by half. FLEE +10 Perfect Dodge + 5 |
Item Script | { bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50; },{},{} |
Dropped By |
Grinder Axe [1] [One Hand] Item ID# 1334 (Ein_1HAXE) | |
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
100 Attack
150 Required Lvl 100 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Mechanic Genetic |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bVit,3; bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",BaseLevel/10; if (getskilllv("CR_ACIDDEMONSTRATION") == 10) bonus bBaseAtk,25; if (.@r>=7) { bonus bAtkRate,5; bonus bHealPower,10; } if (.@r>=9) { bonus bVariableCastrate,-7; bonus bAspdRate,7; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
180 Attack
280 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Ninja Kagerou / Oboro |
---|---|
Description | Saw blades used in the Einbech mine. Because of it's portability and cutting power, it is often used for other purposes. ATK +15%. Increases damage of Swirling Petal by 15%. Indestructible in battle Refine Level +7: ATK +60. Reduces variable cast time by 15%. Refine Level +9: Increases damage of Swirling Petal by additional 20%. Physical attacks have the chance to increase physical damage against all size enemies by 20% for 10 seconds. Refine Level +11: Decreases Swirling Petal skill cooldown by 1 second. Decreases after skill cast delay of all skills by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,15; bonus bUnbreakableWeapon; bonus2 bSkillAtk,"KO_HUUMARANKA",15; if (.@r>=7) { bonus bVariableCastrate,-15; bonus bBaseAtk,60; } if (.@r>=9) { bonus2 bSkillAtk,"KO_HUUMARANKA",20; autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON; } if (.@r>=11) { bonus bDelayrate,-20; bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
150 Attack
210 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mechanic |
---|---|
Description | A ceremonial axe used by the Glastheim Guards. It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez. ATK +5%. For each refine level, long range physical damage +1%. Indestructible in battle Refine Level +9: Increases damage of Power Swing by 20%. Refine Level +11: Increases physical damage against Undead and Angel monsters by 20%. When equipped with King Schmidt's Suit and King Schmidt's Manteau: ATK +30. Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds. If total refine level of entire set at least +30: Increases physical damage against Holy and Undead elemental enemies by 20%. |
Item Script |
expand to view script{ bonus bUnbreakableWeapon; bonus bAtkRate,5; .@r = getrefine(); bonus bLongAtkRate,.@r; if (.@r >= 9) { bonus2 bSkillAtk,"NC_POWERSWING",20; bonus2 bSkillAtk,"NC_AXEBOOMERANG",20; } if (.@r >= 11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
500 Attack
270 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mechanic |
---|---|
Description | A huge two-handed axe used by Glastheim Guards. It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez. ATK +5%. Decreases damage taken from Medium and Large size enemies by 10%. Indestructible in battle For each refine level: Increases long range physical damage by 1%. Refine Level +9: Increases damage of Axe Tornado and Magma Eruption by 20%. Decreases Axe Tornado skill cooldown by 1 second. Refine Level +11: Increases physical damage against Undead and Angel race monsters by 20%. When equipped with King Schmidt's Suit and King Schmidt's Manteau: ATK +30. Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds. If total refine level of entire set at least +30: Increases physical damage against Holy and Undead elemental enemies by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSubSize,Size_Medium,10; bonus2 bSubSize,Size_Large,10; bonus bAtkRate,5; bonus bUnbreakableWeapon; bonus bLongAtkRate,.@r; if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillAtk,"NC_AXETORNADO",20; bonus2 bSkillAtk,"NC_MAGMA_ERUPTION",20; if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } } },{},{} |
Dropped By | No Result |