Renewal
.:Renewal Item Database:.
Weapon

Heart Breaker [1]   [Two Handed]   Item ID# 1376 (Heart_Breaker)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
200
Attack
175
Required Lvl
70
Weapon Lvl
4
Slot
1
Property
Neutral
Applicable Jobs
High Swordman
High Merchant
Lord Knight
Whitesmith
Paladin
Creator
Description
This special two hand axe was crafted by a great blacksmith and it seems to be capable of destroying any type of armor.

Critical Rate +20, Attack Speed +5%.
Critical Rate increases depending on the weapon's refinement rate.

[When equipped by Whitesmith, Creator]
Add a chance of auto casting Level 3 Hammerfall on the enemy when dealing physical attack.
Item Script
{ bonus bCritical,20+getrefine(); bonus bAspdRate,5; if (Class == Job_Whitesmith || Class == Job_Creator || Class == Job_Mechanic || Class == Job_Mechanic_T || Class == Job_Genetic || Class == Job_Genetic_T) bonus3 bAutoSpell,"BS_HAMMERFALL",3,30; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Heart Whip [1]   [One Hand]   Item ID# 26217 (Heart_Whip_J)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
50
Attack
150 / MATK 120
Required Lvl
100
Weapon Lvl
4
Slot
1
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus2 bSkillAtk,"WM_METALICSOUND",30; },{},{}
Dropped By No Result

Heart Whip [2]   [One Hand]   Item ID# 26212 (Heart_Whip)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
120
Attack
100 / MATK 190
Required Lvl
170
Weapon Lvl
4
Slot
2
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
Whip with a small heart at the end.

MATK +190.
Increases Neutral elemental magic damage by 10%.
For each Refine Level: MATK +4.

Refine Level +9:
Increases damage of Metallic Sound by 30%.

Refine Level +11:
Decreases Metallic Sound skill cooldown by 2 seconds.
Item Script
{ .@r = getrefine(); bonus bMatk,4*.@r; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r>=9) bonus2 bSkillAtk,"WM_METALICSOUND",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; },{},{}
Dropped By No Result

Heaven's Feather & Hell's Fire [1]   [Two Handed]   Item ID# 13120 (H_FEATHER_H_FIRE)
Type
Weapon
Class
Revolver
Buy
1200000z
Sell
600000z
Weight
80
Attack
150
Required Lvl
99
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A Set of twin revolvers, each with it's own defining qualities. The compact desing of one revolver complements the slim revolver.
Increases Desperado and Fallen Angel skill damage by 20%.
Inflicts Burning status at a small chance when physically attacking.
Item Script
{ bonus2 bSkillAtk,"GS_DESPERADO",20; bonus2 bAddEff,Eff_Burning,200; },{},{}
Dropped By No Result
Buyable AtClick here for vender information

Heavy Greatsword [1]   [Two Handed]   Item ID# 21007 (Heavy_Sword)
Heavy Sword
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
250
Attack
330
Required Lvl
150
Weapon Lvl
1
Slot
1
Applicable Jobs
Knight
Crusader
Description
A heavy broadsword with small cracks along its edges. It must have been used in many battles.
'-The sword of Richard.R.Grants'
STR + 20.
Item Script
{ bonus bStr,20; },{},{}
Dropped By No Result

Hell Tornado Booster Sword [0]   [One Hand]   Item ID# 500016 (HS_T_Sword)
Hells Tornado Booster Sword
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
190
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Genetic
Description
A One-Handed Sword designed to help adventurers grow.

Cannot be refined normally.

ATK +2%

For each Refine Level:
ATK +3

For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Sword Training:
Increases melee physical damage by 2%.

Refine Level +9:
Decreases after skill cast delay by 5%.
Increases damage of Hell's Plant and Cart Tornado by 25%.

Refine Level +11:
Decreases after skill cast delay by additional 10%.
Increases physical damage against enemies of every size by 20%.

Refine Level +13:
Increases damage of Hell's Plant and Cart Tornado by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bShortAtkRate,2*getskilllv("GN_TRAINING_SWORD"); } if (.@r>=9) { bonus bDelayrate,-5; bonus2 bSkillAtk,"GN_CART_TORNADO",25; bonus2 bSkillAtk,"GN_HELLS_PLANT",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,20; bonus bDelayrate,-10; } if (.@r>=13) { bonus2 bSkillAtk,"GN_CART_TORNADO",15; bonus2 bSkillAtk,"GN_HELLS_PLANT",15; } },{},{}
Dropped By No Result

Hellfire [0]   [Two Handed]   Item ID# 1471 (Hell_Fire)
Type
Weapon
Class
Two-handed Spear
Buy
20z
Sell
10z
Weight
350
Attack
200
Required Lvl
48
Weapon Lvl
4
Slot
0
Range
3
Property
Fire
Applicable Jobs
Swordman
Knight
Crusader
Description
A spear imbued with the Fire property and enchanted with the power to summon flame.
STR +3
Add a 10% chance of auto casting level 5 Fire Ball when attacking.
Item Script
{ bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,100; bonus bStr,3; },{},{}
Dropped By

Hellfire [3]   [Two Handed]   Item ID# 1497 (Hell_Fire_S)
Type
Weapon
Class
Two-handed Spear
Buy
20z
Sell
10z
Weight
350
Attack
200
Required Lvl
48
Weapon Lvl
4
Slot
3
Range
3
Property
Fire
Applicable Jobs
Swordman
Knight
Crusader
Description
A spear imbued with the Fire element and enchanted with the power to summon flame.
STR +3
Adds a chance of autocasting Level 5 Fire Ball when dealing physical attacks.
Item Script
{ bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,100; bonus bStr,3; },{},{}
Dropped By No Result

Hellfire Staff [2]   [One Hand]   Item ID# 26138 (Wand_Of_Flame)
Wand of Flame
Type
Weapon
Class
One-handed Staff
Buy
50000z
Sell
25000z
Weight
80
Attack
110 / MATK 180
Required Lvl
175
Weapon Lvl
4
Slot
2
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
A Staff which was used by a Flame Ghost.
Contains fire magic. Be careful not to burn yourself while using it.

INT +5, MATK +180.
Every 2 refine levels, MATK +15.
Indestructible in battle

Refine Level +7:
Increases Fire and Earth elemental magic damage by 5%.

Refine Level +9:
Increases Fire and Earth elemental magic damage by additional 10%.
Item Script
{ .@r = getrefine; bonus bInt,5; bonus bMatk,15*(.@r/2); bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val; },{},{}
Dropped By

Heroic Book of Orders [0]   [One Hand]   Item ID# 540066 (aegis_540066)
Herosria Martial Arts Book
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
150
Attack
130
Required Lvl
200
Weapon Lvl
5
Slot
0
Applicable Jobs
Star Gladiator
Description
A book of Star Gladiators that can also be used in Herosria.

Increases melee physical damage by 10%.
Increases damage taken from Players by 5%.
Decreases variable cast time by 10%.
HIT -15
Item Script
{ bonus bShortAtkRate,10; bonus bLongAtkDef,-5; bonus bAspdRate,-5; bonus bHit,30; },{},{}
Dropped By No Result

Heroic Sorceric Book [0]   [One Hand]   Item ID# 540062 (aegis_540062)
Herosria Sorceric Book
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
150
Attack
100 / MATK 130
Required Lvl
200
Weapon Lvl
5
Slot
0
Applicable Jobs
Sage
Description
A book of Sages that can also be used in Herosria.

MATK +130

Increases Magical Damage with Earth and Wind element by 10%.
Decreases Magical Damage with Fire and Water element by 5%.
MATK +5%
Increases variable cast time by 5%.
Item Script
{ bonus2 bMagicAtkEle,Ele_Wind,-5+10; bonus2 bMagicAtkEle,Ele_Water,-5; bonus2 bMagicAtkEle,Ele_Fire,-5; bonus2 bMagicAtkEle,Ele_Earth,-5+10; bonus bVariableCastrate,5; bonus bMatkRate,5; },{},{}
Dropped By No Result

Heroria Alchemic Dagger [0]   [One Hand]   Item ID# 510079 (aegis_510079)
Herosria Alchemic Dagger
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
150
Attack
100 / MATK 120
Required Lvl
200
Weapon Lvl
5
Slot
0
Applicable Jobs
Alchemist
Description
A dagger of the Alchemists that can also be used in Herosria.

MATK +120

Increases Healing skills effectiveness by 10%.
Decreases ranged physical damage by 5%.
Decreases after skill cast delay by 10%.
ATK -3%
Item Script
{ bonus bLongAtkDef,5; bonus bHealPower,10; bonus bDelayrate,-10; bonus bAtkRate,-3; },{},{}
Dropped By No Result

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