.:Renewal Item Database:.
Weapon
Intermediate Guild Member's Two-Handed Axe [1] [Two Handed] Item ID# 620001 (Woe_Twohand_Axe2_Z) | |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
150 Attack
195 Required Lvl 70 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Merchant Blacksmith Alchemist |
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Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bAddRace,RC_Player_Human,25+.@r; bonus2 bAddRace,RC_Player_Doram,25+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,10; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,5; } if (.@r>=9) { bonus2 bAddRace,RC_Player_Human,15; bonus2 bAddRace,RC_Player_Doram,15; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus bAspdRate,10; } if (.@r>=10) autobonus3 "{ bonus bBreakWeaponRate,10000; }",10+(.@r-10),20000,"BS_OVERTHRUST"; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
150 Attack
140 Required Lvl 55 Weapon Lvl 4 Slot 0 Property Holy | |
Applicable Jobs | Assassin Cross |
---|---|
Description | Katar made of dragon's scale that is very effective in battle. Every attack you do has a chance of causing all enemies within 5 x 5 cell around you to receive a random abnormal status. More Information on Combo: |
Item Script | { bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; },{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
150 Attack
140 Required Lvl 55 Weapon Lvl 4 Slot 2 Property Holy | |
Applicable Jobs | Assassin Cross |
---|---|
Description | A Katar made from a dragon's scale. Has a low chance to inflicts abnormal status to enemies within a 5*5 cells area when attacking. |
Item Script | { bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; },{},{} |
Dropped By |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
180 Attack
210 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Genetic |
---|---|
Description | Scientific instrument that was kept in the Barmund Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. Increases damage of Cart Tornado by 10%. For each 3 refine levels: ATK +12. Refine Level +7: Increases damage of Cart Tornado by additional 15%. Refine Level +9: ASPD +10% (After attack delay -10%). Refine Level +11: Increases damage of Cart Tornado by additional 25%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"GN_CART_TORNADO",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"GN_CART_TORNADO",15; } if (.@r>=9) { bonus bAspdRate,10; } if (.@r>=11) { bonus2 bSkillAtk,"GN_CART_TORNADO",25; } },{},{} |
Dropped By |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
80 Attack
200 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Shura |
---|---|
Description | It was an ordinary glove used for various tasks, but was terribly transformed by the magic interference device installed by the Illusionians. Increases damage of Lightning Ride by 15%. For each 3 refine levels: ATK +12. Refine Level +7: Increases damage of Howling of Lion by 15%. Refine Level +9: Decreases Howling of Lion skll cooldown by 2 seconds. Refine Level +11: Increases damage of Lightning Ride and Howling of Lion by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"SR_HOWLINGOFLION",15; } if (.@r>=9) { bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-2000; } if (.@r>=11) { bonus2 bSkillAtk,"SR_HOWLINGOFLION",10; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10; } },{},{} |
Dropped By |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
300 Attack
155 Required Lvl 78 Weapon Lvl 3 Slot 0 Range 2 | |
Applicable Jobs | Priest Monk |
---|---|
Description | A heavy, round headed mace intended for use in athletic competitions, but has proven to be effective in battle. Weapon Range + 1 |
Item Script | {},{},{} |
Dropped By |
Iron Nail [1] [One Hand] Item ID# 1837 (Iron_nail) | |
Type
Weapon
Class
Knuckle
Buy
10z
Sell
5z
Weight
150 Attack
100 Required Lvl 50 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Priest Monk |
---|---|
Description | An arm-length gauntlet with giant claws attached to it. The claws can penetrate even the thickest gloves. Pierces physical defense of target by 100%. Attack Speed -5%. Attack Speed +1% for every 2 refine levels. If learnt Level 5 Chain Combo (Raging Quadruple Blow), ATK +20. If learnt Level 5 Combo Finish (Raging Thrust), ATK +20. If learnt Level 5 Tiger Fist (Glacier Fist), ATK +20. If learnt Level 5 Chain Crush Combo, ATK +40. |
Item Script |
expand to view script{ bonus bUnbreakableWeapon; bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; .@r = (getrefine()/2); bonus bAspdRate,-5+.@r; if (getskilllv("MO_CHAINCOMBO") == 5) { bonus bBaseAtk,20; } if (getskilllv("MO_COMBOFINISH") == 5) { bonus bBaseAtk,20; } if (getskilllv("CH_TIGERFIST") == 5) { bonus bBaseAtk,20; } if (getskilllv("CH_CHAINCRUSH") == 10) { bonus bBaseAtk,40; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
100 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Shura |
---|---|
Description | A knuckle once worn by ancient hero. It resonates with Ancient Hero's Boots. For each 2 refine levels: ATK +10 For each 3 refine levels: Increases ranged physical attack by 4%. Refine Level +9: Increases damage of Rampage Blast by 5%. Refine Level +11: Reduces cooldown time of Rampage Blast by 1 second. When equipped with Ancient Hero's Boots: Random chance to increase STR by 20 and ATK by 15% for 7 sec when dealing physical attack. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bLongAtkRate,.@r/3*4; if (.@r >= 9) bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10; if (.@r >= 11) bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
120 Attack
205 Required Lvl 190 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Shura |
---|---|
Description | An improved version of the knuckle used by ancient heroes. Resonates with Hero's Boots-LT. ATK +5% Base Level at least 210: POW +2, P.ATK +1. For each 2 Refine Levels: ATK +15 For each 3 Refine Levels: Increases ranged physical damage by 4%. Refine Level +7: Increases damage of Rampage Blaster and Ride in Lightning by 20%. Refine Level +9: Decreases Rampage Blaster skill cooldown by 1 second. Decreases SP Consumption of Rampage Blaster by 15%. Refine Level +11: Increases physical damage against enemies of every element by 15%. Increases damage of Rampage Blaster and Ride in Lightning by additional 25%. When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: ranged physical damage +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",20; if (.@r>=9) { bonus bUseSPrate,-15; bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; bonus2 bSkillCooldown,"SR_EARTHSHAKER",-1000; if (.@r>=11) { bonus2 bAddEle,Ele_All,15; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",25; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",25; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,4*(.@r/3); },{},{} |
Dropped By | No Result |
Iron Staff [2] [Two Handed] Item ID# 2028 (Aion_Staff) Aeon Staff | |
Type
Weapon
Class
Two-handed Staff
Buy
49800z
Sell
24900z
Weight
250 Attack
180 / MATK 24 Required Lvl 110 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Warlock |
---|---|
Description | A wand created for reading, by a Vibrio maniac magician to read as many books as possible in a limited time. MATK +24. Decreases SP Consumption of Reading Spell Book by 24. For each 3 refine levels: Ignores magical defense of all enemies by 8%. For each Level of Freezing Spell: Decreases variable cast time by 1 second. When Level 2 Release is learned: Decreases vriable cast time of Summon Fire Ball, Summon Water Ball, Summon Stone Ball and Summon Lightning Ball by 1 second. When Release is used, for 1 second: For each Level of Radius: Increases magical damage against all enemies by 8%. For each Level of Mystical Amplification: MATK +24. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkEle,Ele_Ghost; bonus bMatk,24*(getskilllv("HW_MAGICPOWER")); bonus2 bSkillUseSP,"WL_READING_SB",24; bonus2 bIgnoreMdefClassRate,Class_All,8*(.@r/3); bonus2 bSkillVariableCast,"WL_READING_SB",-1000*(getskilllv("WL_FREEZE_SP")); autobonus3 "{ bonus bMatkRate,24*(getskilllv(\"HW_MAGICPOWER\"); }",1000,1000,"WL_RELEASE"; if (getskilllv("WL_RELEASE") == 2) { bonus2 bSkillVariableCast,"WL_SUMMONFB",-1000; bonus2 bSkillVariableCast,"WL_SUMMONWB",-1000; bonus2 bSkillVariableCast,"WL_SUMMONSTONE",-1000; bonus2 bSkillVariableCast,"WL_SUMMONBL",-1000; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
100 Attack
100 Required Lvl 190 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Warlock |
---|---|
Description | An improved version of the staff made of otherworldly metal. Resonates with Hero's Boots-LT. Indestructible in battle MATK +235 MATK +5% Base Level at least 210: SPL +2, S.MATK +1. For each 2 Refine Levels: MATK +15 For each 3 Refine Levels: Increases damage of Earth Strain and Gravitation Field by 12%. Refine Level +7: Decreases variable cast time by 15%. Increases magical damage with Neutral, Earth and Fire element by 20%. Refine Level +9: Decreases Earth Strain skill cooldown by 1 second. Increases damage of Comet by 30%. Refine Level +11: Increases magical damage against enemies of every size by 20%. Increases damage of Crimson Rock by 30%. When equipped with Hero's Boots-LT: MATK +10%, S.MATK +2. [Bonus by Grade] [Grade D]: MATK +3% [Grade C]: Magical Damage of Neutral, Earth and Fire element +15%. S.MATK +1 [Grade B]: SPL +3, S.MATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bMatk,235; if (BaseLevel>=210) { bonus bSmatk,1; bonus bSpl,2; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,20; bonus2 bMagicAtkEle,Ele_Earth,20; bonus bVariableCastrate,-15; if (.@r>=9) { bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000; bonus2 bSkillAtk,"WL_EARTHSTRAIN",30; bonus2 bSkillAtk,"WL_COMET",30; if (.@r>=11) { bonus2 bMagicAddSize,Size_All,20; bonus2 bSkillAtk,"WL_CRIMSONROCK",30; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Earth,15; bonus bSmatk,1; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; bonus bSpl,3; } } } bonus bMatk,15*(.@r/2); bonus2 bSkillAtk,"HW_GRAVITATION",12*(.@r/3); bonus2 bSkillAtk,"WL_EARTHSTRAIN",12*(.@r/3); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
70 Attack
130 Required Lvl 50 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | High Swordman High Mage High Archer High Merchant High Thief Lord Knight High Wizard Whitesmith Sniper Assassin Cross Paladin Professor Stalker Creator Clown / Gypsy |
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Description | A Dagger made from the fangs of a Manmmoth. AGI + 2, ASPD + 3% Has a 3% chance of inflicting Bleeding or Level 1 Critical Wound on the target when attacking. |
Item Script | { bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; },{},{} |
Dropped By |