.:Renewal Item Database:.
Weapon
Judgement Slasher [1] [One Hand] Item ID# 28777 (Judgement_Slasher_J) | |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
60 Attack
120 / MATK 120 Required Lvl 100 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus2 bSkillAtk,"ASC_METEORASSAULT",30; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
110 Attack
195 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | One of the lost and forgotten Judgement Daggers. It is said this dagger will shows its true ability when used together with Repent Slasher. When equipped with Repent Slasher: Increases damage of Meteor Assault and Soul Destroyer by 40%. For each 2 Refine Levels of Repent Slasher and Judgement Slasher: ATK +8. If total refine level of entire set at least +16: Increases damage of Cross Impact and Counter Slash by 20%. If total refine level of entire set at least +18: ATK +12%. If total refine level of entire set at least +20: Increases damage of Meteor Assault and Soul Destroyer by 20%. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
10000z
Sell
5000z
Weight
60 Attack
39 Weapon Lvl 1 Slot 0 Property Wind | |
Applicable Jobs | Novice Swordman Mage Archer Merchant Thief Knight Wizard Blacksmith Hunter Assassin Supernovice Crusader Sage Rogue Alchemist Bard / Dancer Soul Linker Ninja Kagerou / Oboro |
---|---|
Description | A dagger whose hilt was made when lightning struck the Jujube tree. You can still feel the power of the thunder in it. |
Item Script | { bonus bAtkEle,Ele_Wind; },{},{} |
Dropped By | No Result |
Buyable At | Click here for vender information |
Obtainable From | Old Blue Box |
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
250 Attack
300 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | Katar used by assassin agent. There's name of his lover on this katar. Every refine level, ASPD +1%. Every 2 refine level, ATK +1%. Indestructible. |
Item Script | { .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r/2); bonus bAspdRate,.@r; bonus bUnbreakableWeapon; },{},{} |
Dropped By |
Type
Weapon
Class
Rifle
Buy
56000z
Sell
28000z
Weight
70 Attack
170 Required Lvl 70 Weapon Lvl 3 Slot 0 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A rifle with a shorter barrel to better suit it for close quarter battles such as in the jungle or indoors. Critical Rate + 4, increases attack speed by 10%. For every 3 Base DEX, HIT -1. |
Item Script | { bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; },{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Type
Weapon
Class
Rifle
Buy
56000z
Sell
28000z
Weight
70 Attack
170 Required Lvl 70 Weapon Lvl 3 Slot 1 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A rifle with a shorter barrel to better suit it for close quarter battles such as in the jungle or indoors. Critical Rate + 4, increases attack speed by 10%. For every 3 Base DEX, HIT -1. |
Item Script | { bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
500 Attack
300 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 3 | |
Applicable Jobs | Dragon Knight |
---|---|
Description | A holy two-handed spear made after the weapon used by the ancient gods. MaxHP +5%, POW +2. Increases damage of Dragonic Breath by 5%. Refine Level +5: Increases damage of Dragonic Breath by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Dragonic Breath by additional 10%. Refine Level +10: Decreases after skill cast delay by 10%. Refine Level +11: Increases damage of Dragonic Breath by additional 5%. Increases damage of Madness Crusher by 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMaxHPrate,5; bonus bPow,2; bonus2 bSkillAtk,"DK_DRAGONIC_BREATH",5; if (.@r>=5) { bonus2 bSkillAtk,"DK_DRAGONIC_BREATH",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"DK_DRAGONIC_BREATH",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",15; bonus2 bSkillAtk,"DK_DRAGONIC_BREATH",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Katar
Buy
19500z
Sell
9750z
Weight
80 Attack
125 Required Lvl 18 Weapon Lvl 2 Slot 2 | |
Applicable Jobs | Assassin |
---|---|
Description | A set of Arabian style blades that are worn on the back of both hands or on the forearms. |
Item Script | {},{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Obtainable From | Old Blue Box |
Type
Weapon
Class
Katar
Buy
19500z
Sell
9750z
Weight
80 Attack
125 Required Lvl 18 Weapon Lvl 2 Slot 3 | |
Applicable Jobs | Assassin |
---|---|
Description | A set of Arabian style blades that are worn on the back of both hands or on the forearms. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
260 Attack
330 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A grenade launcher of justice that punishes evil. ATK +5%, CON +2 Increases damage of Wild Fire by 5%. Refine Level +5: Increases damage of Wild Fire by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Wild Fire by additional 10%. Refine Level +10: Decreases after skill cast delay by 10%. Refine Level +11: Increases damage of Wild Fire by additional 5%. Increases ranged physical damage by additional 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_WILD_FIRE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_WILD_FIRE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |