.:Renewal Item Database:.
Weapon
Orcish Sword [4] [One Hand] Item ID# 13437 (Orcish_Sword_) | |
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
80 Attack
90 Required Lvl 5 Weapon Lvl 3 Slot 4 | |
Applicable Jobs | Novice Swordman Merchant Thief Knight Blacksmith Assassin Supernovice Crusader Rogue Alchemist |
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Description | A sword used by Orc tribe. Indestructible |
Item Script | { bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
120 Attack
150 Required Lvl 65 Weapon Lvl 4 Slot 0 Gender Male Only | |
Applicable Jobs | Bard / Dancer |
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Description | An ancient lute that is seen in some oriental towns such as Payon, Amatsu or Gonryun. Its playing technique has been long lost and nobody in these days knows how to play it properly. Inflict 10% more damage with Musical Strike and Arrow Vulcan. |
Item Script | { bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; },{},{} |
Dropped By | |
Enchantment | Socket Enchantable |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
120 Attack
150 Required Lvl 65 Weapon Lvl 4 Slot 2 Gender Male Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | An ancient lute that is seen in some oriental towns such as Payon, Amatsu or Gonryun. Its playing technique has been long lost and nobody in these days knows how to play it properly. Inflict 10% more damage with Musical Strike and Arrow Vulcan. |
Item Script | { bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; },{},{} |
Dropped By | No Result |
Enchantment | Generated by Socket Enchanting |
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
100 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Rune Knight |
---|---|
Description | An ancient sword said has cut many evil souls in eastern. It seems to resonate with the boots of ancient heroes. Every 2 refine levels: ATK +10. Every 3 refine levels: Increases Sonic Wave damage by 10%. Refine Level +9: Randomly autocasts Level 2 Sonic Wave when dealing melee physical attacks. Refine Level +11: Indestructible When equipped with Ancient Hero Boots: Randomly increases STR by 20 and ATK by 15% for 7 seconds when dealing physical attack. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus2 bSkillAtk,"RK_SONICWAVE",.@r/3*10; if (.@r >= 9) bonus5 bAutoSpell,"RK_SONICWAVE",max(2,getskilllv("RK_SONICWAVE")),100,BF_SHORT|BF_WEAPON,1; if (.@r >= 11) bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
200 Attack
240 Required Lvl 190 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Rune Knight |
---|---|
Description | An improved version of an ancient treasured sword that is said to cut even evil spirits from the East. Resonates with Hero's Boots-LT. Indestructible in battle ATK +5% Base Level at least 210: POW +2, P.ATK +1. For each 2 Refine Levels: ATK +15 For each 3 Refine Levels: Increases critical damage by 5%. Refine Level +7: Increases damage of Sonic Wave and Storm Blast by 20%. ASPD +10% (Decreases after attack delay by 10%). Refine Level +9: Melee physical attacks have high chance to auto cast Level 2 Sonic Wave. (If you learned a higher Level, it will auto cast that Level instead.) Increases damage of Sonic Wave and Storm Blast by additional 20%. Refine Level +11: Critical +25 Increases melee and ranged physical damage by 15%. When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: Melee and ranged physical damage +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus bAspdRate,10; bonus2 bSkillAtk,"RK_STORMBLAST",20; bonus2 bSkillAtk,"RK_SONICWAVE",20; if (.@r>=9) { bonus2 bSkillAtk,"RK_STORMBLAST",20; bonus2 bSkillAtk,"RK_SONICWAVE",20; if (.@r>=11) { bonus bLongAtkRate,15; bonus bShortAtkRate,15; bonus bCritical,25; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bShortAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus bCritAtkRate,5*(.@r/3); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
100 Attack
200 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Star Emperor |
---|---|
Description | A tablet meaning that the beginning of light is the source of recorded life. Indestructible in battle ATK +5%, POW +2. Increases damage of Noon Blast by 5%. Refine Level +5: Increases damage of Noon Blast by additional 10%. Refine Level +7: Increases melee physical damage by 5%. Refine Level +9: Increases damage of Noon Blast by additional 10%. Refine Level +10: Decreases after skill cast delay by 10%. Refine Level +11: Increases damage of Noon Blast by additional 5%. Increases damage of Sunset Blast by 15%. [Bonus by Grade] [Grade D]: melee physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"SKE_NOON_BLAST",5; if (.@r>=5) { bonus2 bSkillAtk,"SKE_NOON_BLAST",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"SKE_NOON_BLAST",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"SKE_SUNSET_BLAST",15; bonus2 bSkillAtk,"SKE_NOON_BLAST",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
250 Attack
280 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
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Description | A shotgun imbued with the curse of an outlaw. ATK +5%, CON +2 Deals Splash Damage. Increases damage of Wild Fire by 5%. Refine Level +5: Increases damage of Wild Fire by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Wild Fire by additional 10%. Refine Level +10: ASPD +10% (Decreases after attack delay by 10%). Refine Level +11: Increases damage of Wild Fire by additional 5%. Increases ranged physical damage by additional 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus bSplashRange,1; bonus2 bSkillAtk,"NW_WILD_FIRE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_WILD_FIRE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Owl Cutter [1] [One Hand] Item ID# 13091 (Owl_Cutter) Dagger of Owl | |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
50 Attack
50 Required Lvl 50 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Novice Swordman Mage Archer Merchant Thief Knight Wizard Blacksmith Hunter Assassin Crusader Sage Rogue Alchemist Bard / Dancer Soul Linker Ninja Kagerou / Oboro |
---|---|
Description | A dagger made of owl feathers. It contains the magical power of the owl, who controls wisdom and good luck. For each refine level: INT +1, LUK +1. |
Item Script | { .@r = getrefine(); bonus bInt,.@r; bonus bLuk,.@r; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
100 Attack
160 Required Lvl 130 Weapon Lvl 4 Slot 2 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | The color match well with new oz's outfit. Reduces SP cost of Windmill Rush by 20. When equipped with New Oz's Wing Ring: Increases Arrow Vulcan damage by 200%. Increases SP cost of Arrow Vulcan by 50. More Information on Combo: |
Item Script | { bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",20; },{},{} |
Dropped By | |
Obtainable From | Jitterbug of Nightmare |