Renewal
.:Renewal Item Database:.
Weapon

Pigritia Rhythm [2]   [Two Handed]   Item ID# 700009 (Ep172_Bh_Bow3)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
100
Attack
190
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
5
Applicable Jobs
Minstrel / Wanderer
Description
Prototype of automatic shooting bow with new technology.
It was terribly transformed by the magic interference device installed by the Illusionians.

Increases damage of Severe Rainstorm by 10%.
For each 3 refine levels: ATK +12.

Refine Level +7:
Increases damage of Severe Rainstorm by additional 15%.

Refine Level +9:
Decreases Severe Rainstorm skill cooldown by 2.5 seconds.

Refine Level +11:
Increases damage of Severe Rainstorm by additional 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } if (.@r>=9) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500; } if (.@r>=11) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20; } },{},{}
Dropped By

Pigritia Spark [2]   [One Hand]   Item ID# 580005 (Ep172_1h_Whip)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
70
Attack
150 / MATK 210
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
The tool was made for the purpose of illuminating the light in case of emergency.
It was terribly transformed by the magic interference device installed by the Illusionians.

MATK +210.
Increases damage of Metallic Sound and Reverberation by 10%.
For each 3 refine levels: MATK +8.

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increases damage of Metallic Sound and Reverberation by additional 15%.

Refine Level +11:
Decreases Metallic Sound skill cooldown by 2 seconds.
Decreases SP Consumption of Reverberation by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; bonus bMatk,8*(.@r/3); if (.@r>=7) { bonus bVariableCastrate,-10; } if (.@r>=9) { bonus2 bSkillAtk,"WM_REVERBERATION",15; bonus2 bSkillAtk,"WM_METALICSOUND",15; } if (.@r>=11) { bonus2 bSkillUseSPrate,"WM_REVERBERATION",20; bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; } },{},{}
Dropped By

Pigritia Wave [2]   [One Hand]   Item ID# 570005 (Ep172_1h_Inst)
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
70
Attack
150 / MATK 210
Required Lvl
150
Weapon Lvl
4
Slot
2
Gender
Male Only
Applicable Jobs
Minstrel / Wanderer
Description
An instrument that filled the Barmund Mansion with a beautiful melody.
It was terribly transformed by the magic interference device installed by the Illusionians.

MATK +210.
Increases damage of Metallic Sound and Reverberation by 10%.
For each 3 refine levels: MATK +8.

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increases damage of Metallic Sound and Reverberation by additional 15%.

Refine Level +11:
Decreases Metallic Sound skill cooldown by 2 seconds.
Decreases SP Consumption of Reverberation by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; bonus bMatk,8*(.@r/3); if (.@r>=7) { bonus bVariableCastrate,-10; } if (.@r>=9) { bonus2 bSkillAtk,"WM_REVERBERATION",15; bonus2 bSkillAtk,"WM_METALICSOUND",15; } if (.@r>=11) { bonus2 bSkillUseSPrate,"WM_REVERBERATION",20; bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; } },{},{}
Dropped By

Pike [0]   [One Hand]   Item ID# 1409 (Pike__)
Type
Weapon
Class
One-handed Spear
Buy
3450z
Sell
1725z
Weight
100
Attack
60
Required Lvl
4
Weapon Lvl
1
Slot
0
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
A long spear that is generally issued to foot soldiers.

More Information on Combo:
Item Script
{},{},{}
Dropped By No Result

Pike [0]   [One Hand]   Item ID# 1430 (Pike_C)
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
0
Attack
74
Weapon Lvl
1
Slot
0
Range
3
Refineable
No
Applicable Jobs
Swordman
Knight
Crusader
Description
Rental Items
A long spear that is generally issued to foot soldiers.

Increases physical damage against Small, Medium and Large size monsters by 70%.
Item Script
{ bonus2 bAddSize,Size_All,70; },{},{}
Dropped By No Result

Pike [3]   [One Hand]   Item ID# 1407 (Pike)
Type
Weapon
Class
One-handed Spear
Buy
3450z
Sell
1725z
Weight
100
Attack
60
Required Lvl
4
Weapon Lvl
1
Slot
3
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
A long spear that is generally issued to foot soldiers.

More Information on Combo:
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
EnchantmentSocket Enchantable
Obtainable FromOld Blue Box

Pike [4]   [One Hand]   Item ID# 1408 (Pike_)
Type
Weapon
Class
One-handed Spear
Buy
3450z
Sell
1725z
Weight
100
Attack
60
Required Lvl
4
Weapon Lvl
1
Slot
4
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
A long spear that is generally issued to foot soldiers.

More Information on Combo:
Item Script
{},{},{}
Dropped By
EnchantmentGenerated by Socket Enchanting
Obtainable FromOld Blue Box, Old Violet Box

Pile Bunker [0]   [One Hand]   Item ID# 1549 (Pilebuncker)
Type
Weapon
Class
Mace
Buy
10000z
Sell
5000z
Weight
350
Attack
450
Required Lvl
99
Weapon Lvl
3
Slot
0
Applicable Jobs
Mechanic
Description
A huge iron spike shoots out into a target, then retracted.
Item Script
{},{},{}
Dropped By No Result

Pile Bunker P [0]   [One Hand]   Item ID# 16031 (Pilebuncker_P)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
400
Attack
450
Required Lvl
130
Weapon Lvl
4
Slot
0
Applicable Jobs
Mechanic
Description
Destructive weapon that converts files of Bunker focused.
Each refine increase ATK + 5.
Item Script
{ bonus bBaseAtk,getrefine()*5; },{},{}
Dropped By

Pile Bunker S [1]   [One Hand]   Item ID# 16030 (Pilebuncker_S)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
300
Attack
400
Required Lvl
130
Weapon Lvl
4
Slot
1
Applicable Jobs
Mechanic
Description
File, which improves the bunker focused on lightweight weapon.

For every 2 refines level, ASPD +1%.
Item Script
{ bonus bAspdRate,getrefine()/2; },{},{}
Dropped By No Result

Pile Bunker T [1]   [One Hand]   Item ID# 16032 (Pilebuncker_T)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
350
Attack
400
Required Lvl
130
Weapon Lvl
4
Slot
1
Applicable Jobs
Mechanic
Description
File, which improves the bunker weapon special abilities are easy-to-use form.
Each refine reduce SP consumption by 1%.
Item Script
{ bonus bUseSPrate,getrefine()*-1; },{},{}
Dropped By No Result

Pisces Staff of Soul [1]   [Two Handed]   Item ID# 640006 (Pisces_Staff_O_S_J)
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
30
Attack
ATK 0 / MATK 10
Weapon Lvl
4
Slot
1
Applicable Jobs
Novice
Mage
Acolyte
Priest
Wizard
Supernovice
Monk
Sage
Soul Linker
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatk,50+BaseLevel; bonus bDelayrate,-10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Sage) { bonus bAspdRate,10; bonus bMatkRate,25; bonus2 bSkillAtk,"MG_FIREBOLT",100; bonus2 bSkillAtk,"MG_COLDBOLT",100; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",100; bonus2 bSkillAtk,"WZ_EARTHSPIKE",100; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubClass,Class_Boss,40; if (.@r>=7) { .@val = 50; if (.@r>=9) .@val += 50; bonus2 bIgnoreMdefRaceRate,RC_All,.@val; } } },{},{}
Dropped By No Result

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