.:Renewal Item Database:.
Weapon
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
110 Attack
120 / MATK 220 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 2 Gender Female Only | |
Applicable Jobs | Troubadour / Trouvere |
---|---|
Description | A whip that generates powerful power from the accumulation of evil spirits. MATK +220 MATK +5%, SPL +2. Increases damage of Metallic Fury by 5%. Refine Level +5: Increases damage of Metallic Fury by additional 10%. Refine Level +7: Increases Magical Damage with every element by 5%. Refine Level +9: Increases damage of Metallic Fury by additional 10%. Refine Level +10: Decreases variable cast time by 10%. Refine Level +11: Increases damage of Metallic Fury by additional 5%. Increases damage of Sound Blend by 15%. [Bonus by Grade] [Grade D]: Magical Damage with every element +10%. [Grade C]: Magical Damage against enemies of every size +10%. [Grade B]: Magical Damage against enemies of every race +10%. [Grade A]: Magical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"TR_METALIC_FURY",5; if (.@r>=5) { bonus2 bSkillAtk,"TR_METALIC_FURY",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,5; if (.@r>=9) { bonus2 bSkillAtk,"TR_METALIC_FURY",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"TR_SOUNDBLEND",15; bonus2 bSkillAtk,"TR_METALIC_FURY",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_All,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
45 Attack
45 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Priest Sage Star Gladiator |
---|---|
Description | Book with red cover. ATK increased by (Refine Level * Refine Level), up to +15. MATK increased by (Refine Level * Refine Level)/2, up to +15. Level 70 or higher: ATK +5 every 10 Base Level. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); },{},{} |
Dropped By |
Type
Weapon
Class
Revolver
Buy
20000z
Sell
10000z
Weight
45 Attack
45 Required Lvl 35 Weapon Lvl 2 Slot 1 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A bloody red revolver that is rumored to be cursed. HIT - 10 |
Item Script | { bonus bHit,-10; },{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Type
Weapon
Class
Revolver
Buy
20000z
Sell
10000z
Weight
45 Attack
45 Required Lvl 35 Weapon Lvl 2 Slot 2 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A bloody red revolver that is rumored to be cursed. HIT - 10 |
Item Script | { bonus bHit,-10; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
120 Attack
120 Required Lvl 70 Weapon Lvl 3 Slot 2 Range 5 | |
Applicable Jobs | Archer Thief Hunter Rogue Bard / Dancer |
---|---|
Description | Bow with red light radiance. Increases ATK by (Refine Level * Refine Level), up to +15. Base Level higher than 70: Every 10 levels, ATK +5. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} |
Dropped By |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
55 Attack
55 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Novice Swordman Mage Archer Merchant Thief Knight Wizard Blacksmith Hunter Assassin Supernovice Crusader Sage Rogue Alchemist Bard / Dancer Soul Linker Ninja Kagerou / Oboro |
---|---|
Description | Dagger with red light radiance blade. ATK increases by (Refine Level * Refine Level), up to +15. MATK increases by (Refine Level * Refine Level )/2, up to +15. Level 70 or higher: Every 10 Base Level, ATK +5. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); },{},{} |
Dropped By |
Type
Weapon
Class
Fuuma Shuriken
Buy
20z
Sell
10z
Weight
100 Attack
100 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Ninja Kagerou / Oboro |
---|---|
Description | Huuma shuriken with red light radiance blade. ATK increased by (Refine*Refine), up to +15 refine. MATK increased by (Refine*Refine)/2, up to +15 refine. At level 70 or higher, ATK +5 for every 10 Base Level. Indestructible. |
Item Script | { bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); if (BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{} |
Dropped By |
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
130 Attack
130 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Assassin |
---|---|
Description | Katar with red light radiance blade. ATK increases by (Refine Level * Refine Level), up to +15. Base Level 70 or higher: ATK +5 for every 10 Base Levels. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} |
Dropped By |
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
100 Attack
100 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Priest Monk |
---|---|
Description | Knuckle with red light radiance. ATK increased by (Refine Level * Refine Level), up to +15. Base Level 70 or higher: ATK +5 for every 10 Base Level. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon; },{},{} |
Dropped By |
Type
Weapon
Class
Two-handed Spear
Buy
20z
Sell
10z
Weight
175 Attack
175 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | Two handed spear with red light radiance. ATK increased by (Refine*Refine), up to +15 refine. Base Level 70 or higher: ATK +5 for every 10 Base Level. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(.@r<=15?pow(.@r,2):225); bonus bBaseAtk,(max(0,BaseLevel-70)/10)*5; },{},{} |
Dropped By |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
80 Attack
80 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | Mace with red light radiance. ATK increased by (Refine Level * Refine Level), up to +15. Base Level higher than 70: Every 10 levels, ATK +5. Indestructible. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} |
Dropped By |
Type
Weapon
Class
One-handed Staff
Buy
10z
Sell
5z
Weight
60 Attack
60 / MATK 70 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Novice Mage Acolyte Priest Wizard Supernovice Monk Sage Soul Linker |
---|---|
Description | Rod with red light radiance. INT +4, MATK +70. MATK increased by (Refine*Refine), up to +15 refine. For every 10 Base Level above 70: MATK +5. |
Item Script | { .@r = getrefine(); bonus bInt,4; bonus bMatk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon; },{},{} |
Dropped By |