.:Renewal Item Database:.
Weapon
Mirage Katar [1] [Two Handed] Item ID# 28019 (Mirage_Katar) | |
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
280 Attack
150 / MATK 250 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 5 | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | A Diva Katar that has mutated under the influence of the power of the labyrinth. It is unknown what kind of material is refined, and even similar weapons have different performance. Attack Range: 5 cells MATK +250 Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP. |
Item Script | { .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |
Mirage Lance [1] [Two Handed] Item ID# 26005 (Mirage_Lance) | |
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
350 Attack
200 / MATK 230 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 5 | |
Applicable Jobs | Rune Knight Royal Guard |
---|---|
Description | A Diva Lance that has mutated under the influence of the power of the labyrinth. It is unknown what kind of material is refined, and even similar weapons have different performance. Attack Range: 5 cells MATK +230 Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP. |
Item Script | { .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |
Mirage Launcher [1] [Two Handed] Item ID# 28232 (Mirage_Launcher) | |
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
140 Attack
210 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A Diva Grenade Gun that has mutated under the influence of the power of the labyrinth. It is unknown what kind of material is refined, and even similar weapons have different performance. For each 10 base LUK: Increases damage of Dragon Tail by 7%. Base LUK is at least 110: Increases damage of Dragon Tail by additional 30%. For each Level of Snake Eyes: ATK +2. Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,2*getskilllv("GS_SNAKEEYE"); bonus2 bSkillAtk,"RL_D_TAIL",(readparam(bLuk)/10)*7; if (readparam(bLuk)>=110) bonus2 bSkillAtk,"RL_D_TAIL",30; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |
Mirage Mace [1] [One Hand] Item ID# 16059 (Mirage_Mace) | |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150 Attack
150 / MATK 110 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 5 | |
Applicable Jobs | Rune Knight Arch Bishop Mechanic Expanded Supernovice Royal Guard Shura Genetic |
---|---|
Description | A Diva Mace that has mutated under the influence of the power of the labyrinth. It is unclear what kind of material it is made of, and the same weapons have different performances. MATK +110 Attack Range: 5 cells Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When compounded with Labyrinth Dracula Card: Physical attacks has a chance to absorb 5% of the inflicted damage into SP. |
Item Script | { .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |
Mirage Rifle [1] [Two Handed] Item ID# 28228 (Mirage_Rifle) | |
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
85 Attack
170 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A Diva Rifle that has mutated under the influence of the power of the labyrinth. It is unknown what kind of material is refined, and even similar weapons have different performance. For each Level of Snake Eyes: ATK +2. For each 10 base INT: Increases damage of Hammer of God by 7%. Base INT is at least 110: Increases damage of Hammer of God by additional 30%. Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,2*getskilllv("GS_SNAKEEYE"); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",(readparam(bInt)/10)*7; if (readparam(bInt)>=110) bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |
Mirage Shotgun [1] [Two Handed] Item ID# 28234 (Mirage_Shotgun) | |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
300 Attack
180 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A Diva Shotgun that has mutated under the influence of the power of the labyrinth. It is unknown what kind of material is refined, and even similar weapons have different performance. Deals Splash Damage. For each 10 base STR: Increases damage of Slug Shot by 7%. Base STR is at least 110: Increases damage of Slug Shot by additional 30%. For each Level of Snake Eyes: ATK +2. Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bSplashRange,1; bonus2 bSkillAtk,"RL_SLUGSHOT",(readparam(bStr)/10)*7; bonus bBaseAtk,2*getskilllv("GS_SNAKEEYE"); if (readparam(bStr)>=110) bonus2 bSkillAtk,"RL_SLUGSHOT",30; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |
Mirage Spear [1] [One Hand] Item ID# 32002 (Mirage_Spear) | |
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
180 Attack
150 / MATK 110 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 5 | |
Applicable Jobs | Rune Knight Royal Guard |
---|---|
Description | A Diva Spear that has mutated under the influence of the power of the labyrinth. It is unclear what kind of material it is made from, and even similar weapons have different performance. Attack Range: 5 cells MATK +110. Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP. |
Item Script | { .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |
Mirage Staff [1] [Two Handed] Item ID# 2036 (Mirage_Staff) | |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
240 Attack
120 / MATK 270 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 5 | |
Applicable Jobs | Arch Bishop Warlock Expanded Supernovice Shura Sorcerer Soul Reaper |
---|---|
Description | A Diva Staff that has mutated under the influence of the power of the labyrinth. It is unclear what kind of material it is made of, and the same weapons have different performance. Attack Range: 5 cells MATK +270. For each refine level: Increases Healing skills effectiveness by 2%. Refine Level +7, MATK +4%. Refine Level +9, MATK +4%. When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of inflicted damage as SP. |
Item Script | { .@r = getrefine(); bonus bHealPower,2*.@r; if (.@r>=7) bonus bMatkRate,4; if (.@r>=9) bonus bMatkRate,4; },{},{} |
Dropped By | No Result |
Mirage Twohand Axe [1] [Two Handed] Item ID# 28118 (Mirage_Twohand_Axe) Mirage Two-Handed Axe | |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
400 Attack
320 / MATK 200 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 5 | |
Applicable Jobs | Rune Knight Mechanic Royal Guard Genetic |
---|---|
Description | A Diva Two-Handed Axe that has mutated under the influence of the power of the labyrinth. It is unknown what kind of material is refined, and even similar weapons have different performance. Attack Range: 5 cells MATK +200 Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP. |
Item Script | { .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |
Mirage Viollin [1] [One Hand] Item ID# 1946 (Mirage_Viollin) Mirage Violin | |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
25 Attack
180 / MATK 120 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 5 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A Diva Violin that has mutated under the influence of the power of the labyrinth. It is unclear what kind of material it is made of, and it is said that even similar weapons have different performance. MATK +120. Attack Range: 5 cells. Refine Level +7: Increases damage of Arrow Vulcan by 150%. Refine Level +9: Increases damage of Arrow Vulcan by additional 50%. When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP. |
Item Script | { .@r = getrefine(); if (.@r>=7) bonus2 bSkillAtk,"CG_ARROWVULCAN",150; if (.@r>=9) bonus2 bSkillAtk,"CG_ARROWVULCAN",50; },{},{} |
Dropped By | No Result |
Mirage Wand [1] [One Hand] Item ID# 26106 (Mirage_Wand) | |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
30 Attack
60 / MATK 180 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 5 | |
Applicable Jobs | Arch Bishop Warlock Expanded Supernovice Shura Sorcerer Soul Reaper |
---|---|
Description | A Diva Wand that has mutated under the influence of the power of the labyrinth. It is unknown what kind of material is refined, and even similar weapons have different performance. Attack Range: 5 cells MATK +180 Every refine level, your Healing skills effectiveness +2%. Refine Level +7: MATK +4%. Refine Level +7: MATK +4%. When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of inflicted damage as SP. |
Item Script | { .@r = getrefine(); bonus bHealPower,2*.@r; if (.@r>=7) bonus bMatkRate,4; if (.@r>=9) bonus bMatkRate,4; },{},{} |
Dropped By | No Result |
Mirage Wing [1] [Two Handed] Item ID# 18147 (Mirage_Wing) | |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
90 Attack
160 / MATK 170 Required Lvl 150 Weapon Lvl 4 Slot 1 Range 5 | |
Applicable Jobs | Ranger Shadow Chaser Minstrel / Wanderer |
---|---|
Description | A Diva Wing that has mutated under the influence of the power of the labyrinth. It is unclear what kind of material it is made from, and even similar weapons have different performance. MATK +170 For each Level of Vulture's Eye: Perfect HIT +2. Refine Level +7: ATK +30, HIT +5. Refine Level +9: ATK +30, HIT +5. When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,2*getskilllv("AC_VULTURE"); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |