.:Renewal Item Database:.
Weapon
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
0 Attack
200 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | A high-quality katar made by the Paradise Group. ATK +5% For each Level of Katar Mastery: Decreases after skill cast delay by 1%. Base Level at least 105: Increases melee physical damage by 10%. Increases damage of Counter Slash by 25%. Base Level at least 110: Decreases after skill cast delay by additional 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Counter Slash by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("AS_KATAR"); bonus bAtkRate,5; bonus bDelayrate,-1*.@a; if (BaseLevel>=105) { bonus bShortAtkRate,10; bonus2 bSkillAtk,"GC_COUNTERSLASH",25; if (BaseLevel>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) bonus2 bSkillAtk,"GC_COUNTERSLASH",15; } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 45 Weapon Lvl 3 Slot 0 Range 7 Refineable No | |
Applicable Jobs | Gunslinger |
---|---|
Description | A revolver made by the Paradise Group. ATK +3% Base Level at least 60: ASPD +10% (Decreases after attack delay by 10%). Base Level at least 75: Increases damage of Rapid Shower by 20%. Base Level at least 90: Increases damage of Desperado by 20%. |
Item Script | { bonus bAtkRate,3; if (BaseLevel>=60) bonus bAspdRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"GS_RAPIDSHOWER",20; if (BaseLevel>=90) bonus2 bSkillAtk,"GS_DESPERADO",20; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 45 Weapon Lvl 3 Slot 0 Range 9 Refineable No | |
Applicable Jobs | Gunslinger |
---|---|
Description | A rifle made by the Paradise Group. ATK +3% Base Level at least 60: Increases ranged physical damage by 10%. Base Level at least 75: Increases damage of Tracking by 20%. Base Level at least 90: Increases damage of Tracking by additional 15%. |
Item Script | { bonus bAtkRate,3; if (BaseLevel>=60) bonus bLongAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"GS_TRACKING",10; if (BaseLevel>=90) bonus2 bSkillAtk,"GS_TRACKING",15; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 45 Weapon Lvl 3 Slot 0 Range 5 Refineable No | |
Applicable Jobs | Hunter |
---|---|
Description | A bow made by the Paradise Group. ATK +3% Base Level at least 60: Increases ranged physical damage by 10%. Base Level at least 75: Increases damage of Arrow Shower by 20%. Base Level at least 90: Increases damage of Double Strafe by 20%. |
Item Script | { bonus bAtkRate,3; if (BaseLevel>=60) bonus bLongAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"AC_SHOWER",20; if (BaseLevel>=90) bonus2 bSkillAtk,"AC_DOUBLE",20; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 45 Weapon Lvl 3 Slot 0 Range 5 Refineable No | |
Applicable Jobs | Hunter |
---|---|
Description | A bow made by the Paradise Group. ATK +3% Base Level at least 60: ASPD +10% (Decreases after attack delay by 10%). Base Level at least 75: Increases damage of Blitz Beat by 15%. Base Level at least 90: Increases damage of Blitz Beat by additional 10%. |
Item Script | { bonus bAtkRate,3; if (BaseLevel>=60) bonus bAspdRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"HT_BLITZBEAT",15; if (BaseLevel>=90) bonus2 bSkillAtk,"HT_BLITZBEAT",10; },{},{} |
Dropped By | No Result |
Paradise Kagerou&Oboro Cross Fuuma Shuriken [0] [Two Handed] Item ID# 650013 (3Para_Humma2_KO) Paradise Kagerou&Oboro Cross Huuma Shuriken | |
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
0 Attack
200 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Kagerou / Oboro |
---|---|
Description | A high-quality huuma shuriken made by the Paradise Group. Indestructible in battle ATK +5% For each Level of Throwing Mastery: Increases ranged physical damage by 1%. Base Level at least 105: Decreases Cross Slash skill cooldown by 2 seconds. Increases damage of Cross Slash and Swirling Petal by 25%. Base Level at least 110: Decreases Swirling Petal skill cooldown by 2 seconds. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Cross Slash and Swirling Petal by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("NJ_TOBIDOUGU"); bonus bAtkRate,5; bonus bLongAtkRate,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000; bonus2 bSkillAtk,"KO_JYUMONJIKIRI",25; bonus2 bSkillAtk,"KO_HUUMARANKA",25; if (BaseLevel>=110) { bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15; bonus2 bSkillAtk,"KO_HUUMARANKA",15; } } } },{},{} |
Dropped By | No Result |
Paradise Kagerou&Oboro Fuuma Shuriken [0] [Two Handed] Item ID# 650012 (3Para_Humma1_KO) Paradise Kagerou&Oboro Huuma Shuriken | |
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
0 Attack
150 / MATK 200 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Kagerou / Oboro |
---|---|
Description | A high-quality huuma shuriken made by the Paradise Group. Indestructible in battle MATK +200 MATK +5% For each Level of Ninja Mastery: Decreases variable cast time by 1%. Base Level at least 105: Increases magical damage with Fire, Wind and Water element by 10%. Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 25%. Base Level at least 110: Decreases variable cast time by additional 10%. Increases magical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Flaming Petals, Freezing Spear and Wind Blade by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("NJ_NINPOU"); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bVariableCastrate,-1*.@a; if (BaseLevel>=105) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bSkillAtk,"NJ_KOUENKA",25; bonus2 bSkillAtk,"NJ_HYOUSENSOU",25; bonus2 bSkillAtk,"NJ_HUUJIN",25; if (BaseLevel>=110) { bonus bVariableCastrate,-10; bonus2 bMagicAddSize,Size_ALL,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"NJ_KOUENKA",15; bonus2 bSkillAtk,"NJ_HYOUSENSOU",15; bonus2 bSkillAtk,"NJ_HUUJIN",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 45 Weapon Lvl 3 Slot 0 Range 3 Refineable No | |
Applicable Jobs | Knight |
---|---|
Description | A two-handed spear made by the Paradise Group. ATK +3% Base Level at least 60: Increases damage of Pierce by 20%. Base Level at least 75: Increases damage of Brandish Spear by 10%. Base Level at least 90: Increases damage of Brandish Spear by additional 15%. |
Item Script | { bonus bAtkRate,3; if (BaseLevel>=60) bonus2 bSkillAtk,"KN_PIERCE",20; if (BaseLevel>=75) bonus2 bSkillAtk,"KN_BRANDISHSPEAR",10; if (BaseLevel>=90) bonus2 bSkillAtk,"KN_BRANDISHSPEAR",15; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Knight |
---|---|
Description | A two-handed sword made by the Paradise Group. Critical +10 Base Level at least 60: ASPD +10% (Decreases after attack delay by 10%). Base Level at least 75: Increases damage of Bowling Bash by 10%. Base Level at least 90: Increases damage of Bowling Bash by additional 15%. |
Item Script | { bonus bCritical,10; if (BaseLevel>=60) bonus bAspdRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"KN_BOWLINGBASH",10; if (BaseLevel>=90) bonus2 bSkillAtk,"KN_BOWLINGBASH",15; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
100 Required Lvl 10 Weapon Lvl 2 Slot 0 Refineable No | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A mace for beginners made by the Paradise Group. Indestructible in battle Base Level at least 20: ATK +15 Base Level at least 30: ATK +20 Base Level at least 45: ATK +25 |
Item Script | { if (BaseLevel>=20) bonus bBaseAtk,15; if (BaseLevel>=30) bonus bBaseAtk,20; if (BaseLevel>=45) bonus bBaseAtk,25; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
0 Attack
250 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Mechanic |
---|---|
Description | A high-quality one-handed axe made by the Paradise Group. Indestructible in battle ATK +5% For each Level of Mado Gear Licence: Increases ranged physical damage by 2%. Base Level at least 105: Decreases variable cast time by 10%. Increases damage of Vulcan Arm, Boost Knuckle and Arm Cannon by 25%. Base Level at least 110: Decreases after skill cast delay by 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Vulcan Arm, Boost Knuckle and Arm Cannon by additional 15%. |
Item Script |
expand to view script{ .@l = BaseLevel; .@a = getskilllv("NC_MADOLICENCE"); bonus bUnbreakableWeapon; bonus bLongAtkRate,2*.@a; bonus bAtkRate,5; if (.@l>=105) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"NC_VULCANARM",25; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25; bonus2 bSkillAtk,"NC_ARMSCANNON",25; if (.@l>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"NC_VULCANARM",15; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; bonus2 bSkillAtk,"NC_ARMSCANNON",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0 Attack
250 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Mechanic |
---|---|
Description | A high-quality two-handed axe made by the Paradise Group. ATK +5% For each Level of Weapon Research: Increases melee physical damage by 1%. Base Level at least 105: Decreases Axe Tornado skill cooldown by 1 second. Increases damage of Axe Tornado and Power Swing by 25%. Base Level at least 110: Decreases after skill cast delay by additional 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Axe Tornado and Power Swing by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("BS_WEAPONRESEARCH"); bonus bAtkRate,5; bonus bShortAtkRate,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillAtk,"NC_AXETORNADO",25; bonus2 bSkillAtk,"NC_POWERSWING",25; if (BaseLevel>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"NC_AXETORNADO",15; bonus2 bSkillAtk,"NC_POWERSWING",15; } } } },{},{} |
Dropped By | No Result |