Renewal
.:Renewal Item Database:.
Weapon - Book

Poenitentia Radius [2]   [One Hand]   Item ID# 540044 (Poenitentia_Radius)
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
90
Attack
260
Required Lvl
230
Weapon Lvl
5
Slot
2
Applicable Jobs
Star Emperor
Description
A book containing the pain of bereavement.

ATK +10%

Increases damage of Sunset Blast and Dawn Break by 10%.

For each 2 Refine Levels:
Increases damage of Solar Burst and Full Moon Kick by 3%.

Refine Level +7:
Increases melee physical damage by 10%.

Refine Level +9:
Increases damage of Solar Burst and Full Moon Kick by additional 25%.

Refine Level +11:
Increases physical damage against enemies of every size by 15%.

[Bonus by Grade]
[Grade D]: Damage of Sunset Blast and Dawn Break +5%.
[Grade C]: Damage of Sunset Blast and Dawn Break +3%, P.ATK +1.
[Grade B]: Damage of Sunset Blast and Dawn Break +5%, POW +1.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,10; bonus2 bSkillAtk,"SKE_SUNSET_BLAST",10; bonus2 bSkillAtk,"SKE_DAWN_BREAK",10; bonus2 bSkillAtk,"SJ_SOLARBURST",3*(.@r/2); bonus2 bSkillAtk,"SJ_FULLMOONKICK",3*(.@r/2); if (.@r>=7) { bonus bShortAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"SJ_SOLARBURST",25; bonus2 bSkillAtk,"SJ_FULLMOONKICK",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"SKE_SUNSET_BLAST",5; bonus2 bSkillAtk,"SKE_DAWN_BREAK",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"SKE_SUNSET_BLAST",3; bonus2 bSkillAtk,"SKE_DAWN_BREAK",3; if (.@g >= ENCHANTGRADE_B) { bonus bPow,1; bonus2 bSkillAtk,"SKE_SUNSET_BLAST",5; bonus2 bSkillAtk,"SKE_DAWN_BREAK",5; } } } },{},{}
Dropped By No Result

Pollux Book [1]   [One Hand]   Item ID# 28643 (Pollux_Book_J)
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
50
Attack
10
Weapon Lvl
4
Slot
1
Applicable Jobs
Priest
Sage
Star Gladiator
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,50+BaseLevel; bonus bAspdRate,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Star_Gladiator) { bonus bAtkRate,50; bonus bSPDrainValue,2; bonus2 bSubClass,Class_Boss,10; autobonus "{ bonus bBaseAtk,150; }",20,3000,BF_WEAPON; if (.@r >=7) { .@val = 50; if (.@r>=9) .@val = 50; bonus2 bIgnoreDefRaceRate,RC_All,.@val; } } },{},{}
Dropped By No Result

Principles of Magic [2]   [One Hand]   Item ID# 1572 (Principles_Of_Magic)
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
30
Attack
60 / MATK 160
Required Lvl
60
Weapon Lvl
3
Slot
2
Property
Neutral
Applicable Jobs
Priest
Sage
Star Gladiator
Description
This helps students study and build a stroung foundation of using magic.
If you're having trouble with using... - Author : Sage Shawn.

MATK + 160, INT +3, SP Recovery +5%.

If equipped with Librarian Glove and Pocket Watch,
INT +5, Max HP +700, ASPD +5%.

More Information on Combo:
Item Script
{ bonus bInt,3; bonus bSPrecovRate,5; },{},{}
Dropped By

Prisoner's Diary [2]   [One Hand]   Item ID# 28619 (Prisoner_Dairy)
Prisoner Diary
Type
Weapon
Class
Book
Buy
50000z
Sell
25000z
Weight
80
Attack
210
Required Lvl
175
Weapon Lvl
3
Slot
2
Applicable Jobs
Priest
Sage
Star Gladiator
Description
There are traces of prisoners who were imprisoned in small numbers and secretly avoided the guard's eyes on this Dairy.

MaxHP +5%, MaxSP +5%.
Every 2 refine levels, ATK + 20.

Refine Level +7:
Increases physical and magical damage against Undead and Demon monsters by 10%.

Refine Level +9:
Increases physical and magical damage against Undead and Demon monsters by additional 15%.

Refine Level +11:
Increases physical and magical damage against Undead and Shadow elemental monsters by 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bBaseAtk,20*(.@r/2); if (.@r>=9) .@val = 25; else if (.@r>=7) .@val = 10; if (.@r>=11) { bonus2 bAddEle,Ele_Dark,15; bonus2 bMagicAddEle,Ele_Dark,15; bonus2 bAddEle,Ele_Undead,15; bonus2 bMagicAddEle,Ele_Undead,15; } bonus2 bAddRace,RC_Demon,.@val; bonus2 bAddRace,RC_Undead,.@val; bonus2 bMagicAddRace,RC_Demon,.@val; bonus2 bMagicAddRace,RC_Undead,.@val; },{},{}
Dropped By

< 12
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