.:Renewal Item Database:.
Weapon
Orc Archer Bow [1] [Two Handed] Item ID# 18115 (Orc_Archer_Bow_) Orc Archer's Bow | |
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
160 Attack
120 Required Lvl 65 Weapon Lvl 3 Slot 1 Range 5 | |
Applicable Jobs | Archer Thief Hunter Rogue Bard / Dancer |
---|---|
Description | A large, powerful bow used by Orc Archers. For each monster kill, there is a chance it will drop Steel Arrow. [+Steel Arrow] Increases long range physical attack damage by 50%. |
Item Script | { bonus2 bAddMonsterDropItem,1753,200; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Axe
Buy
20z
Sell
10z
Weight
150 Attack
75 Required Lvl 3 Weapon Lvl 3 Slot 0 | |
Applicable Jobs | Novice Swordman Merchant Knight Blacksmith Assassin Supernovice Crusader Alchemist |
---|---|
Description | An axe crafted by Orcish smiths for Orcish warriors. |
Item Script | {},{},{} |
Dropped By | |
Enchantment | Socket Enchantable |
Obtainable From | Orc Hero Helm / Helmet of Orc Hero Old Blue Box, Old Violet Box |
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
0 Attack
110 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Novice Swordman Merchant Knight Blacksmith Assassin Supernovice Crusader Alchemist |
---|---|
Description | Rental Items An axe crafted by Orcish smiths for Orcish warriors. Increases physical damage against Small, Medium, Large size monsters by 70%. When VIP status is active: ATK +10, MATK +10. |
Item Script | { bonus2 bAddSize,Size_All,70; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Axe
Buy
20z
Sell
10z
Weight
150 Attack
75 Required Lvl 3 Weapon Lvl 3 Slot 4 | |
Applicable Jobs | Novice Swordman Merchant Knight Blacksmith Assassin Supernovice Crusader Alchemist |
---|---|
Description | An axe crafted by Orcish smiths for Orcish warriors. |
Item Script | {},{},{} |
Dropped By | No Result |
Enchantment | Generated by Socket Enchanting |
Orcish Blade [1] [One Hand] Item ID# 13482 (Orcish_Blade) | |
Type
Weapon
Class
One-handed Sword
Buy
1z
Sell
0z
Weight
120 Attack
120 Required Lvl 50 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Swordman Merchant Thief Knight Blacksmith Assassin Crusader Rogue Alchemist |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus2 bSkillAtk,"SM_BASH",5; bonus bMaxHP,150; bonus bHealPower2,5; bonus bUseSPrate,-50; .@r = getrefine(); if (.@r>=7) { bonus2 bSkillAtk,"SM_BASH",5; bonus bHealPower2,5; } if (.@r>=9) { bonus2 bSkillAtk,"SM_BASH",5; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
80 Attack
90 Required Lvl 5 Weapon Lvl 3 Slot 0 | |
Applicable Jobs | Novice Swordman Merchant Thief Knight Blacksmith Assassin Supernovice Crusader Rogue Alchemist |
---|---|
Description | Crafted by Orcish smiths and used by Orc Warriors, this one-handed sword is symbolic to the Orc tribe. Indestructible (except in upgrade attempts). |
Item Script | { bonus bUnbreakableWeapon; },{},{} |
Dropped By | |
Obtainable From | Orc Hero Helm / Helmet of Orc Hero Old Blue Box, Old Violet Box |
Required For | Orc Hero Helm / Helmet of Orc Hero |
Orcish Sword [4] [One Hand] Item ID# 13437 (Orcish_Sword_) | |
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
80 Attack
90 Required Lvl 5 Weapon Lvl 3 Slot 4 | |
Applicable Jobs | Novice Swordman Merchant Thief Knight Blacksmith Assassin Supernovice Crusader Rogue Alchemist |
---|---|
Description | A sword used by Orc tribe. Indestructible |
Item Script | { bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
120 Attack
150 Required Lvl 65 Weapon Lvl 4 Slot 0 Gender Male Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | An ancient lute that is seen in some oriental towns such as Payon, Amatsu or Gonryun. Its playing technique has been long lost and nobody in these days knows how to play it properly. Inflict 10% more damage with Musical Strike and Arrow Vulcan. |
Item Script | { bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; },{},{} |
Dropped By | |
Enchantment | Socket Enchantable |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
120 Attack
150 Required Lvl 65 Weapon Lvl 4 Slot 2 Gender Male Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | An ancient lute that is seen in some oriental towns such as Payon, Amatsu or Gonryun. Its playing technique has been long lost and nobody in these days knows how to play it properly. Inflict 10% more damage with Musical Strike and Arrow Vulcan. |
Item Script | { bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; },{},{} |
Dropped By | No Result |
Enchantment | Generated by Socket Enchanting |
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
100 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Rune Knight |
---|---|
Description | An ancient sword said has cut many evil souls in eastern. It seems to resonate with the boots of ancient heroes. Every 2 refine levels: ATK +10. Every 3 refine levels: Increases Sonic Wave damage by 10%. Refine Level +9: Randomly autocasts Level 2 Sonic Wave when dealing melee physical attacks. Refine Level +11: Indestructible When equipped with Ancient Hero Boots: Randomly increases STR by 20 and ATK by 15% for 7 seconds when dealing physical attack. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus2 bSkillAtk,"RK_SONICWAVE",.@r/3*10; if (.@r >= 9) bonus5 bAutoSpell,"RK_SONICWAVE",max(2,getskilllv("RK_SONICWAVE")),100,BF_SHORT|BF_WEAPON,1; if (.@r >= 11) bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
200 Attack
240 Required Lvl 190 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Rune Knight |
---|---|
Description | An improved version of an ancient treasured sword that is said to cut even evil spirits from the East. Resonates with Hero's Boots-LT. Indestructible in battle ATK +5% Base Level at least 210: POW +2, P.ATK +1. For each 2 Refine Levels: ATK +15 For each 3 Refine Levels: Increases critical damage by 5%. Refine Level +7: Increases damage of Sonic Wave and Storm Blast by 20%. ASPD +10% (Decreases after attack delay by 10%). Refine Level +9: Melee physical attacks have high chance to auto cast Level 2 Sonic Wave. (If you learned a higher Level, it will auto cast that Level instead.) Increases damage of Sonic Wave and Storm Blast by additional 20%. Refine Level +11: Critical +25 Increases melee and ranged physical damage by 15%. When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: Melee and ranged physical damage +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus bAspdRate,10; bonus2 bSkillAtk,"RK_STORMBLAST",20; bonus2 bSkillAtk,"RK_SONICWAVE",20; if (.@r>=9) { bonus2 bSkillAtk,"RK_STORMBLAST",20; bonus2 bSkillAtk,"RK_SONICWAVE",20; if (.@r>=11) { bonus bLongAtkRate,15; bonus bShortAtkRate,15; bonus bCritical,25; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bShortAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus bCritAtkRate,5*(.@r/3); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
100 Attack
200 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Star Emperor |
---|---|
Description | A tablet meaning that the beginning of light is the source of recorded life. Indestructible in battle ATK +5%, POW +2. Increases damage of Noon Blast by 5%. Refine Level +5: Increases damage of Noon Blast by additional 10%. Refine Level +7: Increases melee physical damage by 5%. Refine Level +9: Increases damage of Noon Blast by additional 10%. Refine Level +10: Decreases after skill cast delay by 10%. Refine Level +11: Increases damage of Noon Blast by additional 5%. Increases damage of Sunset Blast by 15%. [Bonus by Grade] [Grade D]: melee physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"SKE_NOON_BLAST",5; if (.@r>=5) { bonus2 bSkillAtk,"SKE_NOON_BLAST",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"SKE_NOON_BLAST",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"SKE_SUNSET_BLAST",15; bonus2 bSkillAtk,"SKE_NOON_BLAST",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |