.:Renewal Item Database:.
Weapon
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
100 Required Lvl 10 Weapon Lvl 2 Slot 0 Refineable No | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A mace for beginners made by the Paradise Group. Indestructible in battle Base Level at least 20: ATK +15 Base Level at least 30: ATK +20 Base Level at least 45: ATK +25 |
Item Script | { if (BaseLevel>=20) bonus bBaseAtk,15; if (BaseLevel>=30) bonus bBaseAtk,20; if (BaseLevel>=45) bonus bBaseAtk,25; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
0 Attack
250 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Mechanic |
---|---|
Description | A high-quality one-handed axe made by the Paradise Group. Indestructible in battle ATK +5% For each Level of Mado Gear Licence: Increases ranged physical damage by 2%. Base Level at least 105: Decreases variable cast time by 10%. Increases damage of Vulcan Arm, Boost Knuckle and Arm Cannon by 25%. Base Level at least 110: Decreases after skill cast delay by 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Vulcan Arm, Boost Knuckle and Arm Cannon by additional 15%. |
Item Script |
expand to view script{ .@l = BaseLevel; .@a = getskilllv("NC_MADOLICENCE"); bonus bUnbreakableWeapon; bonus bLongAtkRate,2*.@a; bonus bAtkRate,5; if (.@l>=105) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"NC_VULCANARM",25; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25; bonus2 bSkillAtk,"NC_ARMSCANNON",25; if (.@l>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"NC_VULCANARM",15; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; bonus2 bSkillAtk,"NC_ARMSCANNON",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0 Attack
250 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Mechanic |
---|---|
Description | A high-quality two-handed axe made by the Paradise Group. ATK +5% For each Level of Weapon Research: Increases melee physical damage by 1%. Base Level at least 105: Decreases Axe Tornado skill cooldown by 1 second. Increases damage of Axe Tornado and Power Swing by 25%. Base Level at least 110: Decreases after skill cast delay by additional 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Axe Tornado and Power Swing by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("BS_WEAPONRESEARCH"); bonus bAtkRate,5; bonus bShortAtkRate,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillAtk,"NC_AXETORNADO",25; bonus2 bSkillAtk,"NC_POWERSWING",25; if (BaseLevel>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"NC_AXETORNADO",15; bonus2 bSkillAtk,"NC_POWERSWING",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
0 Attack
150 / MATK 180 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A high-quality musical instrument made by the Paradise Group. MATK +180 MATK +5% For each Level of Musical Lesson: Increases magical damage with every element by 1%. Base Level at least 105: Decreases Metallic Sound skill cooldown by 2 seconds. Increases damage of Reverberation and Metallic Sound by 25%. Base Level at least 110: Decreases fixed cast time of Reverberation by 0.5 seconds. Increases magical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Reverberation and Metallic Sound by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("BA_MUSICALLESSON"); bonus bMatkRate,5; bonus2 bMagicAtkEle,Ele_All,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; bonus2 bSkillAtk,"WM_METALICSOUND",25; bonus2 bSkillAtk,"WM_REVERBERATION",25; if (BaseLevel>=110) { bonus2 bSkillFixedCast,"WM_REVERBERATION",-500; bonus2 bMagicAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"WM_METALICSOUND",15; bonus2 bSkillAtk,"WM_REVERBERATION",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A high-quality musical instrument made by the Paradise Group. ATK +5% For each Level of Musical Lesson: Increases ranged physical damage by 1%. Base Level at least 105: Decreases Severe Rainstorm skill cooldown by 2 seconds. Increases damage of Severe Rainstorm by 25%. Base Level at least 110: Increases ranged physical damage by additional 15%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Severe Rainstorm by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("BA_MUSICALLESSON"); bonus bAtkRate,5; bonus bLongAtkRate,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25; if (BaseLevel>=110) { bonus bLongAtkRate,15; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0 Attack
160 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Monk |
---|---|
Description | A pair of claws made by the Paradise Group. ATK +3% Base Level at least 60: Increases ranged physical damage by 10%. Base Level at least 75: Increases damage of Finger Offensive by 10%. Base Level at least 90: Increases damage of Finger Offensive by additional 15%. |
Item Script | { bonus bAtkRate,3; if (BaseLevel>=60) bonus bLongAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",10; if (BaseLevel>=90) bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",15; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0 Attack
160 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Monk |
---|---|
Description | A pair of knuckles made by the Paradise Group. ATK +3% Base Level at least 60: ASPD +10% (Decreases after attack delay of 10%). Base Level at least 75: Increases damage of Chain Combo by 20%. Base Level at least 90: Increases damage of Combo Finish by 20%. |
Item Script | { bonus bAtkRate,3; if (BaseLevel>=60) bonus bAspdRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"MO_CHAINCOMBO",20; if (BaseLevel>=90) bonus2 bSkillAtk,"MO_COMBOFINISH",20; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
0 Attack
100 / MATK 180 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Ninja |
---|---|
Description | A huuma shuriken made by the Paradise Group. Indestructible in battle MATK +180 MATK +3% Base Level at least 60: Decreases variable cast time by 10%. Base Level at least 75: Increases damage of Flaming Petals and Freezing Spear and Wind Blade by 10%. Base Level at least 90: Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 20%. |
Item Script | { bonus bAtkRate,3; if (BaseLevel>=60) bonus bLongAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"NJ_KUNAI",20; if (BaseLevel>=90) bonus2 bSkillAtk,"NJ_HUUMA",20; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
0 Attack
100 / MATK 180 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Ninja |
---|---|
Description | A huuma shuriken made by the Paradise Group. Indestructible in battle MATK +180 MATK +3% Base Level at least 60: Decreases variable cast time by 10%. Base Level at least 75: Increases damage of Flaming Petals and Freezing Spear and Wind Blade by 10%. Base Level at least 90: Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by additional 20%. |
Item Script |
expand to view script{ bonus bMatkRate,3; if (BaseLevel>=60) bonus bVariableCastrate,-10; if (BaseLevel>=75) { bonus2 bSkillAtk,"NJ_KOUENKA",20; bonus2 bSkillAtk,"NJ_HYOUSENSOU",20; bonus2 bSkillAtk,"NJ_HUUJIN",20; } if (BaseLevel>=90) { bonus2 bSkillAtk,"NJ_BAKUENRYU",20; bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",20; bonus2 bSkillAtk,"NJ_KAMAITACHI",20; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
0 Attack
160 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Priest |
---|---|
Description | A mace made by the Paradise Group. Indestructible in battle Critical +10 Base Level at least 60: ASPD +10% (Decreases after attack delay by 10%). Base Level at least 75: Increases critical damage by 5%. Base Level at least 90: Increases critical damage by additional 10%. |
Item Script | { bonus bCritical,10; if (BaseLevel>=60) bonus bAspdRate,10; if (BaseLevel>=75) bonus bCritAtkRate,5; if (BaseLevel>=90) bonus bCritAtkRate,10; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0 Attack
100 / MATK 160 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Priest |
---|---|
Description | A one-handed staff made by the Paradise Group. MATK +160 MATK +3% Indestructible in battle Base Level at least 60: Decreases variable cast time of skills by 10%. Base Level at least 75: Increases damage of Magnus Exorcismus by 10%. Base Level at least 90: Increases damage of Magnus Exorcismus by additional 15%. |
Item Script | { bonus bMatkRate,3; if (BaseLevel>=60) bonus bVariableCastrate,-10; if (BaseLevel>=75) bonus2 bSkillAtk,"PR_MAGNUS",10; if (BaseLevel>=90) bonus2 bSkillAtk,"PR_MAGNUS",15; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0 Attack
200 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 5 Refineable No | |
Applicable Jobs | Ranger |
---|---|
Description | A high-quality bow made by the Paradise Group. ATK +5% For each Level of Owl's Eye : Increases ranged physical damage by 1%. Base Level at least 105: Decreases Arrow Storm skill cooldown by 0.7 seconds. Increases damage of Arrow Storm by 25%. Base Level at least 110: Increases ranged physical damage by additional 15%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Arrow Storm by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("AC_OWL"); bonus bAtkRate,5; bonus bLongAtkRate,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"RA_ARROWSTORM",-700; bonus2 bSkillAtk,"RA_ARROWSTORM",25; if (BaseLevel>=110) { bonus bLongAtkRate,15; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) bonus2 bSkillAtk,"RA_ARROWSTORM",15; } } },{},{} |
Dropped By | No Result |