.:Renewal Item Database:.
Weapon
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0 Attack
200 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 5 Refineable No | |
Applicable Jobs | Ranger |
---|---|
Description | A high-quality bow made by the Paradise Group. ATK +5% For each Level of Vulture's Eye : ASPD +1% (Decreases after attack delay by 1%). Base Level at least 105: Decreases Aimed Bolt skill cooldown by 1 second. Increases damage of Sharp Shooting and Aimed Bolt by 25%. Base Level at least 110: Decreases after skill cast delay by 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Sharp Shooting and Aimed Bolt by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("AC_VULTURE"); bonus bAtkRate,5; bonus bAspdRate,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; bonus2 bSkillAtk,"SN_SHARPSHOOTING",25; bonus2 bSkillAtk,"RA_AIMEDBOLT",25; if (BaseLevel>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"SN_SHARPSHOOTING",15; bonus2 bSkillAtk,"RA_AIMEDBOLT",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
0 Attack
200 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 9 Refineable No | |
Applicable Jobs | Rebellion |
---|---|
Description | A high-quality revolver made by the Paradise Group. ATK +5% For each Level of Single Action: Increases ranged physical damage by 1%. Base Level at least 105: Decreases Fire Rain skill cooldown by 1 second. Increases damage of Fire Rain and Round Trip by 25%. Base Level at least 110: Increases ranged physical damage by additional 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Fire Rain and Round Trip by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("GS_SINGLEACTION"); bonus bAtkRate,5; bonus bLongAtkRate,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000; bonus2 bSkillAtk,"RL_FIRE_RAIN",25; bonus2 bSkillAtk,"RL_R_TRIP",25; if (BaseLevel>=110) { bonus bLongAtkRate,10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"RL_FIRE_RAIN",15; bonus2 bSkillAtk,"RL_R_TRIP",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0 Attack
200 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 7 Refineable No | |
Applicable Jobs | Rebellion |
---|---|
Description | A high-quality revolver made by the Paradise Group. ATK +5% For each Level of Chain Action: Increases ranged physical damage by 1%. Base Level at least 105: Increases ranged physical damage by additional 10%. Increases damage of Desperado and Fire Dance by 25%. Base Level at least 110: Decreases after skill cast delay by 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Desperado and Fire Dance by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("GS_CHAINACTION"); bonus bAtkRate,5; bonus bLongAtkRate,1*.@a; if (BaseLevel>=105) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"GS_DESPERADO",25; bonus2 bSkillAtk,"RL_FIREDANCE",25; if (BaseLevel>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"GS_DESPERADO",15; bonus2 bSkillAtk,"RL_FIREDANCE",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0 Attack
60 Required Lvl 10 Weapon Lvl 2 Slot 0 Range 7 Refineable No | |
Applicable Jobs | Gunslinger |
---|---|
Description | A revolver for beginners made by the Paradise Group. Base Level at least 20: ATK +15 Base Level at least 30: ATK +20 Base Level at least 45: ATK +25 |
Item Script | { if (BaseLevel>=20) bonus bBaseAtk,15; if (BaseLevel>=30) bonus bBaseAtk,20; if (BaseLevel>=45) bonus bBaseAtk,25; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 45 Weapon Lvl 3 Slot 0 Range 5 Refineable No | |
Applicable Jobs | Rogue |
---|---|
Description | A bow made by the Paradise Group. ATK +3% Base Level at least 60: Increases ranged physical damage by 10%. Base Level at least 75: Increases damage of Double Strafe by 10%. Base Level at least 90: Increases damage of Double Strafe by additional 15%. |
Item Script | { bonus bAtkRate,3; if (BaseLevel>=60) bonus bLongAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"AC_DOUBLE",10; if (BaseLevel>=90) bonus2 bSkillAtk,"AC_DOUBLE",15; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0 Attack
160 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Rogue |
---|---|
Description | A dagger made by the Paradise Group. ASPD +10% (Decreases after attack delay by 10%). Base Level at least 60: Increases damage of Backstab by 20%. Base Level at least 75: Increases damage of Raid by 20%. Base Level at least 90: Increases damage of Raid by additional 15%. |
Item Script | { bonus bAspdRate,10; if (BaseLevel>=60) bonus2 bSkillAtk,"RG_BACKSTAP",20; if (BaseLevel>=75) bonus2 bSkillAtk,"RG_RAID",10; if (BaseLevel>=90) bonus2 bSkillAtk,"RG_RAID",15; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 3 Refineable No | |
Applicable Jobs | Royal Guard |
---|---|
Description | A high-quality one-handed spear made by the Paradise Group. ATK +5% For each Level of Spear Quicken: ASPD +1% (Decreases after attack delay by 1%). Base Level at least 105: ASPD +1 Increases damage of Banishing Point, Cannon Spear and Overbrand by 25%. Base Level at least 110: Increases physical damage against enemies of every size by 15%. Increases melee and ranged physical damage by 15%. Base Level at least 115: Increases damage of Banishing Point, Cannon Spear and Overbrand by additional 15%. |
Item Script |
expand to view script{ .@l = BaseLevel; .@a = getskilllv("CR_SPEARQUICKEN"); bonus bAspdRate,1*.@a; bonus bAtkRate,5; if (.@l>=105) { bonus bAspd,1; bonus2 bSkillAtk,"LG_BANISHINGPOINT",25; bonus2 bSkillAtk,"LG_CANNONSPEAR",25; bonus2 bSkillAtk,"LG_OVERBRAND",25; if (.@l>=110) { bonus bShortAtkRate,15; bonus bLongAtkRate,15; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; bonus2 bSkillAtk,"LG_OVERBRAND",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0 Attack
160 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Royal Guard |
---|---|
Description | A high quality one-handed sword for beginners made by Paradise Group. MATK +180 MATK +5% For each Level of Faith: Decreases variable cast time by 1%. Base Level at least 105: Increases magical damage with Neutral and Holy element by 10%. Increases damage of Pressure and Genesis Ray by 25%. Base Level at least 110: Increases magical damage against enemies of every size by 15%. Increases magical damage with Neutral and Holy element by 15%. Base Level at least 115: Increases damage of Pressure and Genesis Ray by additional 15%. |
Item Script |
expand to view script{ .@l = BaseLevel; .@a = getskilllv("CR_TRUST"); bonus bMatk,180; bonus bMatkRate,5; bonus bVariableCastrate,-1*.@a; if (.@l>=105) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Holy,10; bonus2 bSkillAtk,"PA_PRESSURE",25; bonus2 bSkillAtk,"LG_RAYOFGENESIS",25; if (.@l>=110) { bonus2 bMagicAddSize,Size_All,15; bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Holy,15; if (.@l>=115) { bonus2 bSkillAtk,"PA_PRESSURE",15; bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
0 Attack
200 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 3 Refineable No | |
Applicable Jobs | Rune Knight |
---|---|
Description | A high-quality two-handed spear made by the Paradise Group. ATK +5% For each Level of Dragon Training: Decreases after skill cast delay by 3%. Base Level at least 105: Decreases variable cast time fo all skills by 10%. Increases damage of Dragon Breath, Dragon Breath - Water and Hundred Spear by 25%. Base Level at least 110: Decreases Hundred Spear skill cooldown by 2 seconds. Increases ranged physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Dragon Breath, Dragon Breath - Water and Hundred Spear by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("RK_DRAGONTRAINING"); bonus bAtkRate,5; bonus bDelayrate,-3*.@a; if (BaseLevel>=105) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"RK_DRAGONBREATH",25; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25; if (BaseLevel>=110) { bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000; bonus bLongAtkRate,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
0 Attack
200 Required Lvl 100 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Rune Knight |
---|---|
Description | A high-quality two-handed sword made by the Paradise Group. Critical +15 For each Level of Two-Handed Quicken: ASPD +1% (Decreases after attack delay by 1%). Base Level at least 105: Increases critical damage by 10%. Increases damage of Ignition Break and Sonic Wave by 25%. Base Level at least 110: Critical +15 Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Ignition Break and Sonic Wave by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("KN_TWOHANDQUICKEN"); bonus bCritical,15; bonus bAspdRate,1*.@a; if (BaseLevel>=105) { bonus bCritAtkRate,10; bonus2 bSkillAtk,"RK_IGNITIONBREAK",25; bonus2 bSkillAtk,"RK_SONICWAVE",25; if (BaseLevel>=110) { bonus bCritical,15; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; bonus2 bSkillAtk,"RK_SONICWAVE",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
0 Attack
100 / MATK 160 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Sage |
---|---|
Description | A book made by the Paradise Group. MATK +160 MATK +3% Base Level at least 60: Decreases variable cast time by 10%. Base Level at least 75: Increases damage of Heaven's Drive by 10%. Base Level at least 90: Increases damage of Heaven's Drive by additional 15%. |
Item Script | { bonus bMatkRate,3; if (BaseLevel>=60) bonus bVariableCastrate,-10; if (BaseLevel>=75) bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; if (BaseLevel>=90) bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
0 Attack
100 / MATK 160 Required Lvl 45 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Sage |
---|---|
Description | A book made by the Paradise Group. MATK +160 MATK +3% Base Level at least 60: ASPD +10% (Decreases after attack delay by 10%). Base Level at least 75: Increases damage of Fire Bolt and Cold Bolt by 20%. Base Level at least 90: Increases damage of Lightning Bolt and Earth Spike by 20%. |
Item Script |
expand to view script{ bonus bMatkRate,3; if (BaseLevel>=60) bonus bAspdRate,10; if (BaseLevel>=75) { bonus2 bSkillAtk,"MG_FIREBOLT",20; bonus2 bSkillAtk,"MG_COLDBOLT",20; } if (BaseLevel>=90) { bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20; bonus2 bSkillAtk,"WZ_EARTHSPIKE",20; } },{},{} |
Dropped By | No Result |