Renewal
.:Renewal Item Database:.
Weapon

Patent Saint Mace [2]   [One Hand]   Item ID# 590012 (Up_Saint_Hall)
Awakened Saint Hall
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
100
Attack
170 / MATK 200
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Arch Bishop
Description
A scepter said to have been used by a saint.
Seeing that the divine power was inhabited, he began to exert its natural power.
It resonates with Great Hero's Boots.

MATK +200, MATK +3%.
Indestructible in battle

For each 2 refine levels:
Increases Holy elemental magic damage by 1%.

For each 3 refine levels:
Increases damage of Adoramus by 5%.

Refine Level +7:
Decreases variable cast time by 10%
Increases Holy elemental magic damage by additional 10%.

Refine Level +9:
Increases magical damage against all race enemies by 15% (Except Players).

Refine Level +11:
Increases damage of Adoramus by additional 15%.

When equipped with Great Hero's Boots:
INT +10, MATK +7%.
Item Script
expand to view script
{ bonus bUnbreakableWeapon; bonus bMatkRate,3; .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Holy,.@r/2*1; bonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5; if (.@r>=7) { bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Holy,10; } if (.@r>=9) { bonus2 bMagicAddRace,RC_All,15; } if (.@r>=11) { bonus2 bSkillAtk,"AB_ADORAMUS",15; } },{},{}
Dropped By No Result

Patent Scarlet Dragon Leather Bow [2]   [Two Handed]   Item ID# 700019 (Up_Scalet_Dragon_L_Bow)
Awakened Scarlet Dragon Bow
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
90
Attack
200
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
5
Applicable Jobs
Ranger
Description
A bow made of red dragon's leather on a highly elastic material.
The dragon's power was inhabited and began to show its natural abilities.
It resonates with Great Hero's Boots.

For each 2 refine levels: ATK +15.

For each 3 refine levels:
Decreases after skill cast delay of all skills by 4%.

Refine Level +7:
Increases long ranged physical damage by 10%
Increases physical damage against enemies of all sizes by 10%.

Refine Level +9:
Increases damage of Aimed Bolt by 35%.

Refine Level +11:
Decreases skill cooldown time of Aimed Bolt by 1 second.
Decreases variable cast time of all skills by 10%.

When equipped with Great Hero's Boots: DEX +10, ATK +7%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bDelayrate,-(.@r/3*4); if (.@r>=7) { bonus bLongAtkRate,10; bonus2 bAddSize,Size_All,10; } if (.@r>=9) { bonus2 bSkillAtk,"RA_AIMEDBOLT",35; } if (.@r>=11) { bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; bonus bVariableCastrate,-10; } },{},{}
Dropped By No Result

Patent Shadow Staff [2]   [One Hand]   Item ID# 550012 (Up_Shadow_Staff_K)
Awakened Shadow Staff
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
75
Attack
40 / MATK 195
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Sorcerer
Description
An old cane used by Ancient Heroes.
The ancient power was inhabited and began to show its natural abilities.
It looks old but has hidden magic, it resonates with Great Hero's Boots.

MATK +195.
For each 2 refine levels: MATK +15.
For each 3 refine levels: Damage of Earth Grave +12%.

Indestructible in battle

Refine Level +7:
Increases Earth and Neutral elemental magic damage by 15%.

Refine Level +9:
Increases damage of Psychic Wave by 25%
Decreases variable cast time of all skills by 7%.

Refine Level +11:
Decreases variable cast time of all skills by additional 8%.
Decreases Psychic Wave skill cooldown by 1 second.

When equipped with Great Hero's Boots:
INT +10, MATK +7%.
Item Script
expand to view script
{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"SO_EARTHGRAVE",12*(.@r/3); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Neutral,15; } if (.@r>=9) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25; bonus bVariableCastrate,-7; } if (.@r>=11) { bonus bVariableCastrate,-8; bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000; } },{},{}
Dropped By No Result

Patent Shiver Katar [2]   [Two Handed]   Item ID# 610008 (Up_Shiver_Katar_K)
Awakened Shiver Katar
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
140
Attack
255
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Guillotine Cross
Description
Katar specially made to inflict lethal damage, it was once used by famous assassin in the past.
He recovered his former glory and began to display his natural abilities.
It resonates with Great Hero's Boots.

For each 2 refine levels: ATK +15.

For each 3 refine levels: Increases critical damage by 4%.

Refine Level +7:
Increases critical damage by additional 15%.
ASPD +10% (After attack delay -10%).

Refine Level +9:
Increases physical damage against Demihuman and Brute monsters by 25%.

Refine Level +11:
Critical +15.
Decreases Dark Claw skill cooldown by 10 sec.

When equipped with Great Hero's Boots:
AGI +10. Increases melee physical damage by 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"GC_CROSSIMPACT",.@r/3*10; if (.@r>=7) { bonus bCritAtkRate,15; bonus bAspdRate,10; } if (.@r>=9) { bonus2 bAddRace,RC_Brute,25; bonus2 bAddRace,RC_DemiHuman,25; } if (.@r>=11) { bonus bCritical,15; bonus2 bSkillCooldown,"GC_DARKCROW",-10000; } },{},{}
Dropped By No Result

Patent Slate Sword [2]   [One Hand]   Item ID# 500014 (Up_Slate_Sword)
Awakened Slate Sword
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
120
Attack
205
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Genetic
Description
A sword made of an ancient stone slab.
He recovered the power of the slate and began to show its natural ability.
It resonates with Great Hero's Boots.

For each 2 refine levels: ATK +15.

For each 3 refine levels:
Increases damage of Cart Tornado by 10%.
Increases damage of Hell's Plant by 5%.

Refine Level +7:
Increases damage of Cart Tornado damage by additional 20%
Increases damage of Hell's Plant damage by additional 10%.

Refine Level +9:
Decreases after skill cast delay of all skills by 10%.

Refine Level +11:
MaxHP +10%.
Decreases after skill cast delay of all skills by additional 5%.

When equipped with Great Hero's Boots:
VIT +10.
Increases melee physical damage by 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"GN_CART_TORNADO",.@r/3*10; bonus2 bSkillAtk,"GN_HELLS_PLANT",.@r/3*5; if (.@r>=7) { bonus2 bSkillAtk,"GN_CART_TORNADO",20; bonus2 bSkillAtk,"GN_HELLS_PLANT",10; } if (.@r>=9) { bonus bDelayrate,-10; } if (.@r>=11) { bonus bDelayrate,-5; bonus bMaxHPrate,10; } },{},{}
Dropped By No Result

Patent Spirit Pendulum [2]   [One Hand]   Item ID# 550015 (Up_SoulWeight)
Awakened Spirit Pendulum
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
120
Attack
70 / MATK 190
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Soul Reaper
Description
A pendulum that was used by Soul Reapers with considerable spiritual power and contains the power to lead the spirits.
When you shake it, you can hear the spirits sing and it begins to exert its natural strength.
It resonates with Great Hero's Boots.

MATK +190

For each 2 Refine Levels:
MATK +15

For each 3 Refine Levels:
Increases magical damage with every element by 2%.

Refine Level +7:
Increases damage of Espa by 15%.
Decreases variable cast time by 10%.

Refine Level +9:
Increases damage of Eswhoo by 25%.

Refine Level +11:
Magical attacks have a 7% chance to recover 230 SP per second for 10 seconds.

When equipped with Great Hero's Boots:
INT +10, MATK +7%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,15*(.@r/2); bonus2 bMagicAddEle,Ele_All,2*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"SP_SPA",15; bonus bVariableCastrate,-10; } if (.@r>=9) { bonus2 bSkillAtk,"SP_SWHOO",20; } if (.@r>=11) { autobonus "{ bonus2 bSPRegenRate,230,10000; }",70,10000,BF_MAGIC; } },{},{}
Dropped By No Result

Patent The Black [2]   [Two Handed]   Item ID# 830002 (Up_The_Black_Gatling)
Awakened The Black
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
300
Attack
225
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A black gatling gun used by those who have reached the level of Gunmaster who can handle all firearms skillfully.
Through the strength and grip of the barrel, it began to show its natural strength.
It seems to resonate with the Great Hero's Boots.

For each 2 Refine Levels:
ATK +15

For each 3 Refine Levels:
Increases ranged physical damage by 4%.

Refine Level +7:
Increases damage of Round Trip by 20%.
Increases SP Consumption of Round Trip by 10%.

Refine Level +9:
Increases damage of Round Trip by additional 15%.

When Platinum Alter is used:
Increases ATK by 50 and ranged physical damage by 10% for 90 seconds.

Refine Level +11:
Increases physical damage against enemies of every size by 15%.

When equipped with Great Hero's Boots:
DEX +10
Increases ranged physical damage by 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,4*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_R_TRIP",20; bonus2 bSkillUseSPrate,"RL_R_TRIP",10; } if (.@r>=9) { bonus2 bSkillAtk,"RL_R_TRIP",15; autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; } if (.@r>=11) { bonus2 bAddSize,Size_All,15; } },{},{}
Dropped By No Result

Patent Trumpet Shell [2]   [One Hand]   Item ID# 570009 (Up_Trumpet_Shell_K)
Awakened Trumpet Shell
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
100
Attack
160 / MATK 230
Required Lvl
150
Weapon Lvl
4
Slot
2
Gender
Male Only
Applicable Jobs
Minstrel / Wanderer
Description
A goblet trumpet with a mysterious sound.
The cry of the trumpet became more clear and began to show its natural ability.
It seems to resonate with the Great Hero's Boots.

MATK +230

For each 2 Refine Levels:
MATK +15

For each 3 Refine Levels:
Increases magical damage with every element by 4%.

Refine Level +7:
Increases damage of Reverberation and Metallic Sound by 10%.

Refine Level +9:
Decreases fixed cast time of Reverberation by 0.5 seconds.

Refine Level +11:
MATK +7%
Increases damage of Reverberation and Metallic Sound by additional 15%.

When equipped with Great Hero's Boots:
INT +10, MATK +7%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bMagicAtkEle,Ele_All,.@r/3*4; if (.@r>=7) { bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=9) { bonus2 bSkillFixedCast,WM_REVERBERATION,-500; } if (.@r>=11) { bonus bMatkRate,7; bonus2 bSkillAtk,"WM_REVERBERATION",15; bonus2 bSkillAtk,"WM_METALICSOUND",15; } },{},{}
Dropped By No Result

Peace Breaker [0]   [Two Handed]   Item ID# 13194 (P_BREAKER)
Type
Weapon
Class
Shotgun
Buy
1950000z
Sell
975000z
Weight
140
Attack
250
Required Lvl
140
Weapon Lvl
3
Slot
0
Range
9
Applicable Jobs
Rebellion
Description
Revolver-type semi-auto shotgun. Compared with the normal shotgun increases safety and scattered less shots.

HIT -25, ASPD +25%.
Item Script
{ bonus bHit,-25; bonus bAspdRate,25; },{},{}
Dropped By No Result
Buyable AtClick here for vender information

Peace Breaker [1]   [Two Handed]   Item ID# 13196 (P_BREAKER_)
Type
Weapon
Class
Shotgun
Buy
1950000z
Sell
975000z
Weight
140
Attack
250
Required Lvl
140
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
Revolver-type semi-auto shotgun. Compared with the normal shotgun increases safety and scattered less shots.

HIT -25, ASPD +25%.
Item Script
{ bonus bHit,-25; bonus bAspdRate,25; },{},{}
Dropped By

Penitentia [2]   [One Hand]   Item ID# 26161 (Ponitendtia)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
70
Attack
100 / MATK 175
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Arch Bishop
Description
A staff with the power to judge and penitrate those who have sinned.

MATK +175.
Increases Holy elemental magic damage by 5%.
For each refine level: MATK +4.

Indestructible in battle

Refine Level +9:
Increases damage of Magnus Exorcismus and Judex by 30%.

Refine Level +11:
Increases damage of Magnus Exorcismus by additional 20%.
Item Script
{ .@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r >= 9) { bonus2 bSkillAtk,"PR_MAGNUS",(.@r>=11) ? 50 : 30; bonus2 bSkillAtk,"AB_JUDEX",30; } },{},{}
Dropped By No Result

Phantom Bell [3]   [One Hand]   Item ID# 1999 (Moonlight_Bell)
Bell of Vampire
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
40
Attack
45
Required Lvl
90
Weapon Lvl
2
Slot
3
Range
2
Gender
Female Only
Applicable Jobs
Bard / Dancer
Description
A bell that used in a ritual, its tone can fascinate undead.

When using Circle of Nature, for 60 seconds: Restore 1 SP every 4 seconds.

Refine Level +10:
Bell of Vampire become indestructible.
Item Script
{ autobonus3 "{ bonus2 bSPRegenRate,4,1000; }",1000,60000,"WM_SIRCLEOFNATURE"; if (getrefine()>=10) bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

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