Renewal
.:Renewal Item Database:.
Weapon

Pole Axe [1]   [One Hand]   Item ID# 1417 (Pole_Axe)
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
380
Attack
160
Required Lvl
71
Weapon Lvl
3
Slot
1
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
An axe head mounted on a long pole, this weapon was especially made to break through thick armored plates.
STR + 1, INT + 2, DEX + 1
Item Script
{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
Dropped By

Pole XO [0]   [One Hand]   Item ID# 1423 (Pole_XO)
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
0
Attack
120
Weapon Lvl
1
Slot
0
Range
3
Refineable
No
Applicable Jobs
Swordman
Knight
Crusader
Description
The adventurers who are brave the item which is provided from the hazard adventurer guild.

ATK +50%.
Impossible to refine this item.
Item Script
{ bonus2 bAddClass,Class_All,50; },{},{}
Dropped By No Result

Pollux Book [1]   [One Hand]   Item ID# 28643 (Pollux_Book_J)
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
50
Attack
10
Weapon Lvl
4
Slot
1
Applicable Jobs
Priest
Sage
Star Gladiator
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,50+BaseLevel; bonus bAspdRate,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Star_Gladiator) { bonus bAtkRate,50; bonus bSPDrainValue,2; bonus2 bSubClass,Class_Boss,10; autobonus "{ bonus bBaseAtk,150; }",20,3000,BF_WEAPON; if (.@r >=7) { .@val = 50; if (.@r>=9) .@val = 50; bonus2 bIgnoreDefRaceRate,RC_All,.@val; } } },{},{}
Dropped By No Result

Pompano [0]   [One Hand]   Item ID# 13068 (Saurel)
Saurel
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0
Attack
160 / MATK 100
Required Lvl
50
Weapon Lvl
1
Slot
0
Range
3
Refineable
No
Applicable Jobs
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
Rental Item
A Seahorse looking fish that can be used in different cuisines it is frozen solid.
MATK +100.
When melee attacking, has a chance to get buffed with ATK +30 for 7 seconds.
When magical attacking, has a chance to get buffed with MATK +20 for 7 seconds.
When base level is 100 or higher, ATK +10, MATK +10.
Item Script
expand to view script
{ bonus bAgi,3; bonus bUnbreakableWeapon; autobonus "{ bonus bBaseAtk,30; }",15,7000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,20; }",15,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; if (BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; } },{},{}
Dropped By No Result

Power Swing Booster Axe [0]   [Two Handed]   Item ID# 620003 (PT_B_Axe)
Power Tornado Booster Axe
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0
Attack
300
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Mechanic
Description
A Two-Handed Axe designed to help adventurers grow.

Cannot be refined normally.

Indestructible in battle

ATK +2%

For each Refine Level:
ATK +3

For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Weaponry Research:
Increases melee physical damage by 1%.

Refine Level +9:
Decreases Axe Tornado skill cooldown by 1 second.
Increases damage of Axe Tornado and Power Swing by 25%.

Refine Level +11:
Decreases after skill cast delay by 10%.
Increases physical damage against enemies of every size by 20%.

Refine Level +13:
Increases damage of Axe Tornado and Power Swing by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,2; bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bShortAtkRate,getskilllv("BS_WEAPONRESEARCH"); } if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillAtk,"NC_AXETORNADO",25; bonus2 bSkillAtk,"NC_POWERSWING",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,20; bonus bDelayrate,-10; } if (.@r>=13) { bonus2 bSkillAtk,"NC_AXETORNADO",15; bonus2 bSkillAtk,"NC_POWERSWING",15; } },{},{}
Dropped By No Result

Precision Bomber [2]   [Two Handed]   Item ID# 840004 (Precision_Grenade)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
330
Attack
370
Required Lvl
220
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A grenade launcher equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Bomber.

For each 2 Refine Levels:
Increases damage of Wild Fire by 7%.

For each 3 Refine Levels:
Increases damage of Howling Mine by 10%.

For each 4 Refine Levels:
Increases ranged physical damage by 4%.

[Bonus by Grade]
[Grade D]: CON +2.
[Grade C]: Damage of Wild Fire +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"NW_WILD_FIRE",7*(.@r/2); bonus2 bSkillAtk,"RL_H_MINE",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

Precision Bow [2]   [Two Handed]   Item ID# 700050 (Precision_Bow)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
180
Attack
230
Required Lvl
220
Weapon Lvl
5
Slot
2
Range
5
Applicable Jobs
Wind Hawk
Description
A bow equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Bow.

For each 2 Refine Levels:
Increases damage of Gale Storm by 7%.

For each 3 Refine Levels:
Increases damage of Arrow Storm by 10%.

For each 4 Refine Levels:
Increases ranged physical damage by 4%.

[Bonus by Grade]
[Grade D]: CON +2.
[Grade C]: Damage of Gale Storm +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"WH_GALESTORM",7*(.@r/2); bonus2 bSkillAtk,"RA_ARROWSTORM",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"WH_GALESTORM",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

Precision Fist [2]   [One Hand]   Item ID# 560030 (Precision_Fist)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
140
Attack
230
Required Lvl
220
Weapon Lvl
5
Slot
2
Applicable Jobs
Inquisitor
Description
A knuckled equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Fist.

For each 2 Refine Levels:
Increases damage of Second Judgement and Second Faith by 7%.

For each 3 Refine Levels:
Increases damage of Third Consecration and Third Punish by 8%.

For each 4 Refine Levels:
Increases melee physical damage by 4%.

[Bonus by Grade]
[Grade D]: POW +2.
[Grade C]: Damage of Second Judgement and Second Faith +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"IQ_SECOND_FAITH",7*(.@r/2); bonus2 bSkillAtk,"IQ_SECOND_JUDGEMENT",7*(.@r/2); bonus bShortAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bPow,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"IQ_SECOND_FAITH",10; bonus2 bSkillAtk,"IQ_SECOND_JUDGEMENT",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

Precision Lute [2]   [One Hand]   Item ID# 570028 (Precision_Lute)
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
140
Attack
220
Required Lvl
220
Weapon Lvl
5
Slot
2
Gender
Male Only
Applicable Jobs
Troubadour / Trouvere
Description
A lute equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Lute.

For each 2 Refine Levels:
Increases damage of Rose Blossom and Rythm Shooting by 7%.

For each 3 Refine Levels:
Increases damage of Severe Rainstorm by 10%.

For each 4 Refine Levels:
Increases melee physical damage by 4%.

[Bonus by Grade]
[Grade D]: CON +2.
[Grade C]: Damage of Rose Blossom and Rythm Shooting +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",7*(.@r/2); bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",7*(.@r/2); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",10; bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

Precision Piercer [2]   [Two Handed]   Item ID# 810005 (Precision_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
180
Attack
300
Required Lvl
220
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A rifle equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Piercer.

For each 2 Refine Levels:
Increases damage of Spiral Shooting by 7%.

For each 3 Refine Levels:
Increases damage of Hammer of God by 10%.

For each 4 Refine Levels:
Increases ranged physical damage by 4%.

[Bonus by Grade]
[Grade D]: CON +2.
[Grade C]: Damage of Spiral Shooting +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",7*(.@r/2); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

Precision Pistol [2]   [Two Handed]   Item ID# 800009 (Precision_Pistol)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
140
Attack
250
Required Lvl
220
Weapon Lvl
5
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
A pistol equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Pistol.

For each 2 Refine Levels:
Increases damage of Only One Bullet by 7%.

For each 3 Refine Levels:
Increases damage of Fire Dance by 10%.

For each 4 Refine Levels:
Increases ranged physical damage by 4%.

[Bonus by Grade]
[Grade D]: CON +2.
[Grade C]: Damage of Only One Bullet +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",7*(.@r/2); bonus2 bSkillAtk,"RL_FIREDANCE",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

Precision Shatter [2]   [Two Handed]   Item ID# 820004 (Precision_Shotgun)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
220
Attack
330
Required Lvl
220
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A shotgun equipped with unholy energy concentrated on the clock tower parts.
It is more difficult to handle than the existing Scrap Shatter.

For each 2 Refine Levels:
Increases damage of The Vigilante at Night by 7%.

For each 3 Refine Levels:
Increases damage of Banishing Buster by 10%.

For each 4 Refine Levels:
Increases ranged physical damage by 4%.

[Bonus by Grade]
[Grade D]: CON +2.
[Grade C]: Damage of The Vigilante at Night +10%.
[Grade B]: P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",7*(.@r/2); bonus2 bSkillAtk,"RL_BANISHING_BUSTER",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{}
Dropped By No Result

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