.:Renewal Item Database:.
Weapon
Repent Slasher [1] [One Hand] Item ID# 28778 (Repent_Slasher_J) | |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
60 Attack
120 / MATK 120 Required Lvl 100 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus2 bSkillAtk,"ASC_BREAKER",30; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
70 Attack
100 Required Lvl 170 Weapon Lvl 4 Slot 3 | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | One of the lost and forgotten Judgement Daggers. This dagger has no special abilities, will shows its true ability when used together with Judgement Slasher. |
Item Script | {},{},{} |
Dropped By | No Result |
Requiem Arc Wand [0] [One Hand] Item ID# 1698 (Thanos_Staff_J) Requiem Wand | |
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50 Attack
80 / MATK 145 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Novice Mage Acolyte Supernovice Soul Linker |
---|---|
Description | A one-handed cane given by the King. It seems to have the effect of calming the soul of the dead. MATK +145 Increases magical damage against Bio Lab and Tomb of the Fallen monsters by 40%. Refine Level +5: Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 20%. For each refine level equal or above +6: Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 15%. |
Item Script | { .@r = getrefine(); .@b = 40; if (.@r>=5) { .@b += (.@r-5)*15+20; } bonus2 bMagicAddRace2,RC2_BioLab,.@b; },{},{} |
Dropped By | No Result |
Requiem Blade Whip [0] [One Hand] Item ID# 1998 (Thanos_Whip_J) | |
Type
Weapon
Class
Whip
Buy
100000z
Sell
50000z
Weight
0 Attack
160 / MATK 120 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 2 Gender Female Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | A whip given by the king. It seems to have the effect of calming the souls of the dead. MATK +120. Increases magical damage against Bio Lab and Tomb of the Fallen monsters by 40%. Refine Level +5: Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 20%. For each refine level equal or above +6: Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 15%. Refine Level +7: Increases damage of Arrow Vulcan by 200%. Indestructible in battle |
Item Script | { .@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon; if (.@r>=5) .@b += (.@r-5)*15+20; if (.@r>=7) bonus2 bSkillAtk,"CG_ARROWVULCAN",200; bonus2 bAddRace2,RC2_BioLab,.@b; },{},{} |
Dropped By | No Result |
Requiem Knuckle [0] [One Hand] Item ID# 1840 (Thanos_Knuckle_J) | |
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
50 Attack
150 / MATK 100 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Priest Monk |
---|---|
Description | A knuckle given by the king. It seems to have the effect of calming the soul of the dead. MATK +100. Increases magical damage against Bio Lab and Tomb of the Fallen monsters by 40%. Indestructible in battle Refine Level +5: Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 20%. For each refine level equal or above +6: Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 15%. |
Item Script | { .@r = getrefine(); .@b = 40; if (.@r>=5) .@b += (.@r-5)*15+20; bonus2 bAddRace2,RC2_BioLab,.@b; bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Requiem Lance [0] [Two Handed] Item ID# 1499 (Thanos_Long_Spear_J) | |
Type
Weapon
Class
Two-handed Spear
Buy
20z
Sell
10z
Weight
150 Attack
220 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 3 | |
Applicable Jobs | Knight Crusader |
---|---|
Description | A blessed two handed spear from the king. Has an effect of calming the spirits of the dead. Increases physical damage against Bio Lab and Tomb of the Fallen monsters by 40%. Reduces damage taken from Bio Lab and Tomb of the Fallen monsters by 5%. Refine Level +5: Increases physical damage against Bio Lab and Tomb of the Fallen monsters by additional 30%. For every refine level above +5 or higher: Increases physical damage against Bio Lab and Tomb of the Fallen monsters by additional 15%. Reduces damage taken from Bio Lab and Tomb of the Fallen monsters by additional 1%. Indestructible in battle |
Item Script | { .@r = getrefine(); .@b = 40; .@c = 5; bonus bUnbreakableWeapon; if (.@r>=5) { .@b += (.@r-5)*15+30; .@c += (.@r-5); } bonus2 bAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c; },{},{} |
Dropped By | No Result |
Requiem Spear [0] [One Hand] Item ID# 1446 (Thanos_Spear_J) | |
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
100 Attack
130 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 3 | |
Applicable Jobs | Knight Crusader |
---|---|
Description | A blessed one handed spear from the king. Has an effect of calming the spirits of the dead. Increases physical damage against Bio Lab and Tomb of the Fallen monsters by 40%. Refine Level +5: Increases physical damage against Bio Lab and Tomb of the Fallen monsters by additional 20%. For every refine level above +5 or higher: Increases physical damage against Bio Lab and Tomb of the Fallen monsters by additional 15%. Indestructible in battle |
Item Script | { .@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon; if (.@r>=5) { .@b += (.@r-5)*15+20; } bonus2 bAddRace2,RC2_BioLab,.@b; },{},{} |
Dropped By | No Result |
Requiem Violin [0] [One Hand] Item ID# 1942 (Thanos_Violin_J) | |
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
50 Attack
160 / MATK 120 Required Lvl 100 Weapon Lvl 4 Slot 0 Gender Male Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | A violin given by the King. It seems to have the effect of calming the souls of the dead. MATK +120. Increases physical damage against Bio Lab and Tomb of the Fallen monsters by 40%. Refine Level +5: Increases physical damage against Bio Lab and Tomb of the Fallen monsters by additional 20%. For each refine level equal or above +6: Increases physical damage against Bio Lab and Tomb of the Fallen monsters by additional 15%. Refine Level +7: Increases damage of Arrow Vulcan by 200%. Indestructible in battle |
Item Script | { .@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon; if (.@r>=5) { .@b += (.@r-5)*15+20; } if (.@r>=7) bonus2 bSkillAtk,"CG_ARROWVULCAN",200; bonus2 bAddRace2,RC2_BioLab,.@b; },{},{} |
Dropped By | No Result |
Requiem Wizardry Staff [0] [Two Handed] Item ID# 2032 (Thanos_Rod_J) Requiem Wizard Staff | |
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
50 Attack
100 / MATK 230 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Warlock |
---|---|
Description | Two-handed staff received from the king. It seems to have the effect of calming the souls of the dead. MATK +230. Increases magical damage dealt to Bio Lab and Tomb of the Fallen monsters by 40%. Decreases damage taken from Bio Lab and Tomb of the Fallen monsters by 5%. Refine Level +5: Increases magical damage dealt to Bio Lab and Tomb of the Fallen monsters by additional 20%. Decreases damage taken from Bio Lab and Tomb of the Fallen monsters by additional 5%. For each refine level equal or above +6: Increases magical damage dealt to Bio Lab and Tomb of the Fallen monsters by additional 15%. Decreases damage taken from Bio Lab and Tomb of the Fallen monsters by additional 1% |
Item Script | { .@r = getrefine(); .@b = 40; .@c = 5; if (.@r>=5) { .@b += (.@r-5)*15+20; .@c += .@r-5; } bonus2 bMagicAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c; bonus2 bIgnoreMdefRace2Rate,RC2_BioLab,(.@r-5)*10; },{},{} |
Dropped By | No Result |
Revolver of Vicious Mind [1] [Two Handed] Item ID# 13128 (Sinister_Revolver) Vicious Mind Revolver | |
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
150 Attack
150 Required Lvl 160 Weapon Lvl 4 Slot 1 Range 7 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | Pistol imbued with evil spirit. Increase ATK by (Refine Level * Refine Level), effect applies up to +15. |
Item Script | { bonus bBaseAtk,pow(min(getrefine(),15),2); },{},{} |
Dropped By |
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
290 Attack
295 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A gatling gun that has been strengthened by the power of destruction. ATK +5%, CON +2 Increases damage of The Vigilante at Night by 5%. Refine Level +5: Increases damage of The Vigilante at Night by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of The Vigilante at Night by additional 10%. Refine Level +10: Decreases after skill cast delay by 10%. Refine Level +11: Increases damage of The Vigilante at Night by additional 5%. Increases ranged physical damage by additional 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
30 Attack
150 / MATK 120 Required Lvl 130 Weapon Lvl 3 Slot 2 Range 2 Gender Female Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | One of the tools used for rhythmic gymnastics representing the body mechanism. MATK +120, ASPD +20%. |
Item Script | { bonus bAspdRate,20; },{},{} |
Dropped By |