Renewal
.:Renewal Item Database:.
Weapon

Repent Slasher [1]   [One Hand]   Item ID# 28778 (Repent_Slasher_J)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
60
Attack
120 / MATK 120
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Guillotine Cross
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus2 bSkillAtk,"ASC_BREAKER",30; },{},{}
Dropped By No Result

Repent Slasher [3]   [One Hand]   Item ID# 28766 (Repent_Slasher)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
70
Attack
100
Required Lvl
170
Weapon Lvl
4
Slot
3
Applicable Jobs
Guillotine Cross
Description
One of the lost and forgotten Judgement Daggers.
This dagger has no special abilities, will shows its true ability when used together with Judgement Slasher.
Item Script
{},{},{}
Dropped By No Result

Requiem Arc Wand [0]   [One Hand]   Item ID# 1698 (Thanos_Staff_J)
Requiem Wand
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50
Attack
80 / MATK 145
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Novice
Mage
Acolyte
Supernovice
Soul Linker
Description
A one-handed cane given by the King.
It seems to have the effect of calming the soul of the dead.

MATK +145

Increases magical damage against Bio Lab and Tomb of the Fallen monsters by 40%.

Refine Level +5:
Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 20%.

For each refine level equal or above +6:
Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 15%.
Item Script
{ .@r = getrefine(); .@b = 40; if (.@r>=5) { .@b += (.@r-5)*15+20; } bonus2 bMagicAddRace2,RC2_BioLab,.@b; },{},{}
Dropped By No Result

Requiem Blade Whip [0]   [One Hand]   Item ID# 1998 (Thanos_Whip_J)
Type
Weapon
Class
Whip
Buy
100000z
Sell
50000z
Weight
0
Attack
160 / MATK 120
Required Lvl
100
Weapon Lvl
4
Slot
0
Range
2
Gender
Female Only
Applicable Jobs
Bard / Dancer
Description
A whip given by the king.
It seems to have the effect of calming the souls of the dead.

MATK +120.
Increases magical damage against Bio Lab and Tomb of the Fallen monsters by 40%.

Refine Level +5:
Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 20%.

For each refine level equal or above +6:
Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 15%.

Refine Level +7:
Increases damage of Arrow Vulcan by 200%.

Indestructible in battle
Item Script
{ .@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon; if (.@r>=5) .@b += (.@r-5)*15+20; if (.@r>=7) bonus2 bSkillAtk,"CG_ARROWVULCAN",200; bonus2 bAddRace2,RC2_BioLab,.@b; },{},{}
Dropped By No Result

Requiem Knuckle [0]   [One Hand]   Item ID# 1840 (Thanos_Knuckle_J)
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
50
Attack
150 / MATK 100
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Priest
Monk
Description
A knuckle given by the king.
It seems to have the effect of calming the soul of the dead.

MATK +100.
Increases magical damage against Bio Lab and Tomb of the Fallen monsters by 40%.
Indestructible in battle

Refine Level +5:
Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 20%.

For each refine level equal or above +6:
Increases magical damage against Bio Lab and Tomb of the Fallen monsters by additional 15%.
Item Script
{ .@r = getrefine(); .@b = 40; if (.@r>=5) .@b += (.@r-5)*15+20; bonus2 bAddRace2,RC2_BioLab,.@b; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Requiem Lance [0]   [Two Handed]   Item ID# 1499 (Thanos_Long_Spear_J)
Type
Weapon
Class
Two-handed Spear
Buy
20z
Sell
10z
Weight
150
Attack
220
Required Lvl
100
Weapon Lvl
4
Slot
0
Range
3
Applicable Jobs
Knight
Crusader
Description
A blessed two handed spear from the king. Has an effect of calming the spirits of the dead.

Increases physical damage against Bio Lab and Tomb of the Fallen monsters by 40%.
Reduces damage taken from Bio Lab and Tomb of the Fallen monsters by 5%.

Refine Level +5:
Increases physical damage against Bio Lab and Tomb of the Fallen monsters by additional 30%.

For every refine level above +5 or higher:
Increases physical damage against Bio Lab and Tomb of the Fallen monsters by additional 15%.
Reduces damage taken from Bio Lab and Tomb of the Fallen monsters by additional 1%.

Indestructible in battle
Item Script
{ .@r = getrefine(); .@b = 40; .@c = 5; bonus bUnbreakableWeapon; if (.@r>=5) { .@b += (.@r-5)*15+30; .@c += (.@r-5); } bonus2 bAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c; },{},{}
Dropped By No Result

Requiem Spear [0]   [One Hand]   Item ID# 1446 (Thanos_Spear_J)
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
100
Attack
130
Required Lvl
100
Weapon Lvl
4
Slot
0
Range
3
Applicable Jobs
Knight
Crusader
Description
A blessed one handed spear from the king. Has an effect of calming the spirits of the dead.

Increases physical damage against Bio Lab and Tomb of the Fallen monsters by 40%.

Refine Level +5:
Increases physical damage against Bio Lab and Tomb of the Fallen monsters by additional 20%.

For every refine level above +5 or higher:
Increases physical damage against Bio Lab and Tomb of the Fallen monsters by additional 15%.

Indestructible in battle
Item Script
{ .@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon; if (.@r>=5) { .@b += (.@r-5)*15+20; } bonus2 bAddRace2,RC2_BioLab,.@b; },{},{}
Dropped By No Result

Requiem Violin [0]   [One Hand]   Item ID# 1942 (Thanos_Violin_J)
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
50
Attack
160 / MATK 120
Required Lvl
100
Weapon Lvl
4
Slot
0
Gender
Male Only
Applicable Jobs
Bard / Dancer
Description
A violin given by the King.
It seems to have the effect of calming the souls of the dead.

MATK +120.
Increases physical damage against Bio Lab and Tomb of the Fallen monsters by 40%.

Refine Level +5:
Increases physical damage against Bio Lab and Tomb of the Fallen monsters by additional 20%.

For each refine level equal or above +6:
Increases physical damage against Bio Lab and Tomb of the Fallen monsters by additional 15%.

Refine Level +7:
Increases damage of Arrow Vulcan by 200%.

Indestructible in battle
Item Script
{ .@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon; if (.@r>=5) { .@b += (.@r-5)*15+20; } if (.@r>=7) bonus2 bSkillAtk,"CG_ARROWVULCAN",200; bonus2 bAddRace2,RC2_BioLab,.@b; },{},{}
Dropped By No Result

Requiem Wizardry Staff [0]   [Two Handed]   Item ID# 2032 (Thanos_Rod_J)
Requiem Wizard Staff
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
50
Attack
100 / MATK 230
Required Lvl
100
Weapon Lvl
4
Slot
0
Applicable Jobs
Warlock
Description
Two-handed staff received from the king.
It seems to have the effect of calming the souls of the dead.

MATK +230.
Increases magical damage dealt to Bio Lab and Tomb of the Fallen monsters by 40%.
Decreases damage taken from Bio Lab and Tomb of the Fallen monsters by 5%.

Refine Level +5:
Increases magical damage dealt to Bio Lab and Tomb of the Fallen monsters by additional 20%.
Decreases damage taken from Bio Lab and Tomb of the Fallen monsters by additional 5%.

For each refine level equal or above +6:
Increases magical damage dealt to Bio Lab and Tomb of the Fallen monsters by additional 15%.
Decreases damage taken from Bio Lab and Tomb of the Fallen monsters by additional 1%
Item Script
{ .@r = getrefine(); .@b = 40; .@c = 5; if (.@r>=5) { .@b += (.@r-5)*15+20; .@c += .@r-5; } bonus2 bMagicAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c; bonus2 bIgnoreMdefRace2Rate,RC2_BioLab,(.@r-5)*10; },{},{}
Dropped By No Result

Revolver of Vicious Mind [1]   [Two Handed]   Item ID# 13128 (Sinister_Revolver)
Vicious Mind Revolver
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
150
Attack
150
Required Lvl
160
Weapon Lvl
4
Slot
1
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
Pistol imbued with evil spirit.
Increase ATK by (Refine Level * Refine Level), effect applies up to +15.
Item Script
{ bonus bBaseAtk,pow(min(getrefine(),15),2); },{},{}
Dropped By

RG-5649 [2]   [Two Handed]   Item ID# 830025 (RG_5649)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
290
Attack
295
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A gatling gun that has been strengthened by the power of destruction.

ATK +5%, CON +2
Increases damage of The Vigilante at Night by 5%.

Refine Level +5:
Increases damage of The Vigilante at Night by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of The Vigilante at Night by additional 10%.

Refine Level +10:
Decreases after skill cast delay by 10%.

Refine Level +11:
Increases damage of The Vigilante at Night by additional 5%.
Increases ranged physical damage by additional 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Rhythmic Gymnastics Ribbon [2]   [One Hand]   Item ID# 1989 (Gymnastics_Ribbon)
Gymnastics Ribbon
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
30
Attack
150 / MATK 120
Required Lvl
130
Weapon Lvl
3
Slot
2
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
One of the tools used for rhythmic gymnastics representing the body mechanism.

MATK +120, ASPD +20%.
Item Script
{ bonus bAspdRate,20; },{},{}
Dropped By

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