.:Renewal Item Database:.
Weapon
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
50 Attack
135 Required Lvl 50 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | High Thief Assassin Cross Stalker |
---|---|
Description | A dagger designed for war. Its saw-like edge is dipped in poison. Has a 10% chance to inflicts Poison status on target when using Raid skill. Has a chance to be buffed with ATK +10% for 5 seconds when doing melee physical attack. |
Item Script | { bonus3 bAddEffOnSkill,"RG_RAID",Eff_Poison,1000; autobonus "{ bonus2 bAddClass,Class_All,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} |
Dropped By |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
120 Attack
160 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mage Wizard Sage Soul Linker |
---|---|
Description | Welding tool using magic power. The ability to amplify the magic is excellent, it is also used for combat. MATK +200. Increases Neutral, Water and Fire elemental magic damage by 7%. Indestructible in battle Refine Level +7: MATK +40. Decreases variable cast time by 10%. Refine Level +9: Increases Neutral, Water and Fire elemental magic damage by additional 8%. Magical attacks have a chance to increase magical damage against all size enemies by 15% for 10 seconds. Refine Level +11: Decreases after skill cast delay of all skills by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatk,200; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Neutral,7; bonus2 bMagicAtkEle,Ele_Fire,7; bonus2 bMagicAtkEle,Ele_Water,7; if (.@r>=7) { bonus bVariableCastrate,-10; bonus bMatk,40; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Neutral,8; bonus2 bMagicAtkEle,Ele_Fire,8; bonus2 bMagicAtkEle,Ele_Water,8; autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,10000,BF_MAGIC; } if (.@r>=11) { bonus bDelayrate,-20; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Whip
Buy
38000z
Sell
19000z
Weight
70 Attack
120 Required Lvl 30 Weapon Lvl 3 Slot 1 Range 2 Gender Female Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | A fairly common and very normal whip. |
Item Script | {},{},{} |
Dropped By | No Result |
Buyable At | Click here for vender information |
Obtainable From | Old Blue Box |
Type
Weapon
Class
Whip
Buy
12000z
Sell
6000z
Weight
30 Attack
80 Required Lvl 16 Weapon Lvl 2 Slot 2 Range 2 Gender Female Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | A standard whip that's perfect for adventuring Dancers. |
Item Script | {},{},{} |
Dropped By | No Result |
Buyable At | Click here for vender information |
Obtainable From | Old Blue Box |
Type
Weapon
Class
Whip
Buy
38000z
Sell
19000z
Weight
70 Attack
120 Required Lvl 30 Weapon Lvl 3 Slot 2 Range 2 Gender Female Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | A fairly common and very normal whip. |
Item Script | {},{},{} |
Dropped By | No Result |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Whip
Buy
12000z
Sell
6000z
Weight
30 Attack
80 Required Lvl 16 Weapon Lvl 2 Slot 3 Range 2 Gender Female Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | A standard whip that's perfect for adventuring Dancers. |
Item Script | {},{},{} |
Dropped By | No Result |
Obtainable From | Dancer Job Quest Old Blue Box, Old Violet Box |
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
70 Attack
110 Required Lvl 70 Weapon Lvl 3 Slot 3 Range 2 Gender Female Only | |
Applicable Jobs | Clown / Gypsy |
---|---|
Description | At the end of the rope is a power that enables enemies to back off. The users hit by this rope have nothing they can do but back off by its powers. AGI +2, DEX +3. Add 2 cells knock back effect when using Throw Arrow. Add 3 cells knock back effect when using Arrow Vulcan. |
Item Script | { bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"DC_THROWARROW",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{} |
Dropped By |
White Knights Catnip [1] [One Hand] Item ID# 550017 (WhiteknightFox) | |
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
40 Attack
360 / MATK 160 Required Lvl 100 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { .@r = getrefine(); bonus bDelayrate,-20; bonus bAspdRate,2*.@r; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
320 Attack
300 Required Lvl 220 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Meister |
---|---|
Description | A axe equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Axe. Indestructible in battle For each 2 Refine Levels: Increases damage of Axe Stomp by 7%. For each 3 Refine Levels: Increases damage of Axe Tornado by 8%. For each 4 Refine Levels: Increases melee physical damage by 3%. [Bonus by Grade] [Grade D]: POW +2. [Grade C]: Damage of Axe Stomp +10%. [Grade B]: P.ATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"MT_AXE_STOMP",7*(.@r/2); bonus2 bSkillAtk,"NC_AXETORNADO",8*(.@r/3); bonus bShortAtkRate,3*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bPow,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"MT_AXE_STOMP",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
180 Attack
230 Required Lvl 220 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Biolo |
---|---|
Description | A one-handed sword equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Blade. For each 2 Refine Levels: Increases damage of Acidified Zone (Fire/Wind) by 6%. For each 3 Refine Levels: Increases damage of Cart Tornado by 7%. For each 4 Refine Levels: ATK +5% [Bonus by Grade] [Grade D]: POW +2 [Grade C]: Damage of Acidified Zone (Fire/Wind) +10%. [Grade B]: P.ATK +2 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",6*(.@r/2); bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",6*(.@r/2); bonus2 bSkillAtk,"GN_CART_TORNADO",7*(.@r/3); bonus bAtkRate,5*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bPow,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
150 Attack
220 Required Lvl 220 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Star Emperor |
---|---|
Description | A book equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Book. Indestructible in battle For each 2 Refine Levels: Increases damage of Noon Blast by 6%. For each 3 Refine Levels: Increases damage of Rising Sun by 8%. For each 4 Refine Levels: Increases melee physical damage by 4%. [Bonus by Grade] [Grade D]: POW +2 [Grade C]: Damage of Noon Blast +10%. [Grade B]: P.ATK +2 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"SKE_NOON_BLAST",6*(.@r/2); bonus2 bSkillAtk,"SKE_RISING_SUN",8*(.@r/3); bonus bShortAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bPow,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"SKE_NOON_BLAST",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
140 Attack
150 / MATK 230 Required Lvl 220 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Cardinal |
---|---|
Description | A cross equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Relapse Cross. Indestructible in battle MATK +230 For each 2 Refine Levels: Increases damage of Framen by 7%. Increases Healing effectiveness by 6%. For each 3 Refine Levels: Increases damage of Arbitrium by 7%. For each 4 Refine Levels: Increases magical damage with every element by 3%. [Bonus by Grade] [Grade D]: SPL +2. [Grade C]: Damage of Framen +10%. [Grade B]: S.MATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",7*(.@r/3); bonus2 bMagicAtkEle,Ele_All,3*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bSpl,2; if (.@g >= ENCHANTGRADE_C) { if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; } } } },{},{} |
Dropped By | No Result |