Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Doom Slayer [0]   [Two Handed]   Item ID# 1370 (Doom_Slayer)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
600
Attack
10
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A gigantic and ridiculously heavy axe that requires great strength to use it properly.

ASPD -40%. Doubles SP consumption of all skills.

If base STR is 95 or greater:
ATK +340.
Has a 30% chance of inflicting Stun status and 5% chance of destroying the enemy's armor with each physical attack.
Item Script
{ bonus bAspdRate,-40; bonus bUseSPrate,100; if (readparam(bStr)>=95) { bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Doom Slayer [0]   [Two Handed]   Item ID# 1386 (Doom_Slayer_I)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0
Attack
20
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A gigantic and ridiculously heavy axe that requires great strength to use it properly.

Increases after attack delay by 25% (ASPD -25%).
Increases SP Consumption of all skills by 100%.

Base STR is at least 95:
ATK +400.
Random chance to inflict Stun status on target when dealing physical damage.
Random chance to break target's armor when dealing physical damage.
Item Script
{ bonus bAspdRate,-25; bonus bUseSPrate,100; if (readparam(bStr)>=95) { bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{}
Dropped By No Result

Doom Slayer [1]   [Two Handed]   Item ID# 1371 (Doom_Slayer_)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
600
Attack
10
Required Lvl
80
Weapon Lvl
4
Slot
1
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A gigantic and ridiculously heavy axe that requires great strength to use it properly.

ASPD -40%. Doubles SP consumption of all skills.

If base STR is 95 or greater:
ATK +34.
Has a 30% chance of inflicting Stun status and 5% chance of destroying the enemy's armor with each physical attack.
Item Script
{ bonus bAspdRate,-40; bonus bUseSPrate,100; if (readparam(bStr)>=95) { bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; } },{},{}
Dropped By

Doppelganger Card [Weapon]   Item ID# 4142 (Doppelganger_Card)
Type
Card
Class
Weapon Card
Buy
20z
Sell
10z
Weight
1
Pre/Suffix
of Berserk
Description
Enable faster Attack Speed so long as the weapon to which this card is compounded is equipped.
Item Script
{ bonus bAspdRate,10; },{},{}
Dropped By

Doppelganger Contract    Item ID# 12301 (Doppelganger_Scroll)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
A scroll which summons a young noble Doppelganger, however, it's not as strong as other monsters.
Item Script
{ mercenary_create 1966,1800000; },{},{}
Dropped By No Result

Doram Advanced Paradise Shadow Weapon [Shadow Weapon]   Item ID# 24714 (S_2Para_SU_Weapon)
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
100
Refineable
No
Applicable Jobs
Summoner
Spirit Handler
Description
A pair of gloves that can draw the wearer's potential ability.

ATK +10, MATK +10.

When equipped with Advanced Paradise Shadow Armor, Advanced Paradise Shadow Shield, Advanced Paradise Shadow Shoes, Advanced Paradise Shadow Earring, Advanced Paradise Shadow Pendant:

Ignores physical and magical defense of all race, except Players, by 50%.
Increases ranged physical damage by 15%.
Increases magical damage with every element by 15%.
Decreases variable cast time by 10%.
Decreases after skill cast delay by 15%.
Increases damage of Picky Peck, Spirit of Savage, Silvervine Stem Spear and Catnip Meteor by 15%.
Item Script
{ bonus bBaseAtk,10; bonus bMatk,10; },{},{}
Dropped By No Result

Doram Magical Shadow Armor [Shadow Body]   Item ID# 24410 (S_DoramMagical_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
10z
Sell
5z
Weight
0
Required Lvl
100
Applicable Jobs
Summoner
Spirit Handler
Description
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.

Increases damage of Catnip Meteor by 20%.
Every refine level, increases damage of Silvervine Stem Spear by 3%.

When equipped with Doram Magical Shadow Shoes:
Reduces cooldown time of Silvervine Stem Spear by 1 sec.

[Doram Magical set:
Doram Magical Weapon, Doram Magical Shield, Doram Magical Armor, Doram Magical Shoes]

All Stats +7, MaxHP +3%, MaxSP +3%.
Pierces physical and magical defense of Normal monsters by 50%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"SU_CN_METEOR",20; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",.@r*3; },{},{}
Dropped By No Result

Doram Magical Shadow Shield [Shadow Shield]   Item ID# 24317 (S_DoramMagical_Shield)
Type
Shadow Gear
Class
Shadow Shield
Buy
10z
Sell
5z
Weight
0
Applicable Jobs
Summoner
Spirit Handler
Description
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.

MATK +3%.
When using Bunch of Shrimp, for 30 seconds restore SP by 5 every 5 second.

For each level of Catnip Meteor reduces skill cooldown by 0.1 second.
Refine Level +7: Increases damage of Catnip Meteor by 5%.
Refine Level +9: Increases damage of Catnip Meteor by 5%.

When equipped with Doram Magical Shadow Weapon:
All Stats +3, MaxHP +2%, MaxSP +2%.
Reduces SP cost of all skills by 10%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMatkRate,3; autobonus3 "{ bonus2 bSPRegenRate,5,5000; }",1000,30000,"SU_BUNCHOFSHRIMP"; bonus2 bSkillCooldown,"SU_CN_METEOR",-(.@r*100); if (.@r>=7) bonus2 bSkillAtk,"SU_CN_METEOR",5; if (.@r>=9) bonus2 bSkillAtk,"SU_CN_METEOR",5; },{},{}
Dropped By No Result

Doram Magical Shadow Shoes [Shadow Footgear]   Item ID# 24411 (S_DoramMagical_Shoes)
Type
Shadow Gear
Class
Shadow Footgear
Buy
10z
Sell
5z
Weight
0
Required Lvl
100
Applicable Jobs
Summoner
Spirit Handler
Description
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.

Reduces cooldown time of Chattering by 3 sec.
Every 2 refine levels, reduces cooldown time of Chattering by 3 sec.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillCooldown,"SU_CHATTERING",-3000*(1+.@r/2); },{},{}
Dropped By No Result

Doram Magical Shadow Weapon [Shadow Weapon]   Item ID# 24286 (S_DoramMagical_Weapon)
Doram magical Weapon Shadow
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Summoner
Spirit Handler
Description
A glove that can draw the wearer's potential ability.
Reduces variable cast time by 5%.
Every refine level reduces variable cast time by 1%.
If skill Power of Land is learned, reduces fixed cast time by 0.1.
If skill Power of Sea is learned, reduces fixed cast time by 0.1 and reduces SP constumption by 3%.

Refine Level +7: MATK +5%.
Refine Level +9: MATK +5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bVariableCastrate,-(5+.@r); if (getskilllv("SU_POWEROFLAND") == 1) bonus bFixedCast,-100; if (getskilllv("SU_POWEROFSEA") == 1) { bonus bUseSPrate,-3; } if (.@r>=7) bonus bMatkRate,5; if (.@r>=9) bonus bMatkRate,5; },{},{}
Dropped By No Result

Doram Physical Shadow Armor [Shadow Body]   Item ID# 24408 (S_DoramPhysical_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
10z
Sell
5z
Weight
0
Required Lvl
100
Applicable Jobs
Summoner
Spirit Handler
Description
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.

Increases damage of Picky Peck by 20%.
Every refine level, increases damage of Lunatic Carrot Beat by 3%.

When equipped with Doram Physical Shadow Shoes:
Reduces cooldown time of Lunatic Carrot Beat by 3 sec.

[Doram Physical set:
Doram Physical Weapon, Doram Physical Shield, Doram Physical Armor, Doram Physical Shoes]

All Stats +7, MaxHP +3%, MaxSP +3%.
Pierces physical and magical defense of Normal monsters by 50%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"SU_PICKYPECK",20; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",.@r*3; },{},{}
Dropped By No Result

Doram Physical Shadow Shield [Shadow Shield]   Item ID# 24316 (S_DoramPhysical_Shield)
Doram Physical Shield Shadow
Type
Shadow Gear
Class
Shadow Shield
Buy
10z
Sell
5z
Weight
0
Applicable Jobs
Summoner
Spirit Handler
Description
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.

ATK +3%.
When using Arclouse Dash on yourself, for 50 seconds ASPD +1.

For each level of Lunatic Carrot Beat, reduces skill coold down by 0.2 second.
Refine Level +7: Increases damage of Lunatic Carrot Beat by 5%.
Refine Level +9: Increases damage of Lunatic Carrot Beat by 5%.

When equipped with Doram Physical Shadow Weapon:
All Stats +3, MaxHP +2%, MaxSP +2%.
Reduces SP cost of all skills by 10%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bAtkRate,3; autobonus3 "{ bonus bAspd,1; }",1000,50000,"SU_ARCLOUSEDASH"; bonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",-(.@r*200); if (.@r>=7) bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5; if (.@r>=9) bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5; },{},{}
Dropped By No Result

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