Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Trial Guillotine Cross's Katar [1]   [Two Handed]   Item ID# 28024 (Probation_Katar)
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Guillotine Cross
Description
Katar for Guillotine crosses who are somewhat used to dealing with Katar.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.

Increases damage of Rolling Cutter by 20%.

For every 10 Base Level:
ATK +6 (Up to Base Level 160).

Refine Level +7:
For each Level of Katar Mastery:
Increases Attack Speed (Decreases after attack delay by 1%).

When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2, MaxHP and MaxSP +10%.

For every 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%. (up to Base VIT 100)

For every 10 Base AGI:
Decreases after attack delay by 2%. (up to Base AGI 100)

For every 10 Base DEX:
HIT +3. (up to Base DEX 100)

For every 10 Base LUK:
Critical +3. (up to Base LUK 100)
Item Script
{ bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; bonus bBaseAtk,6*(min(BaseLevel,160)/10); if (getrefine()>=7) { bonus bAspdRate,getskilllv("AS_KATAR"); } },{},{}
Dropped By No Result

Trial Mechanic's Two-Handed Axe [1]   [Two Handed]   Item ID# 28120 (Probation_TH_Axe)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Mechanic
Description
A Two-Handed Axe for mechanics who are used to handling axes.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.

Increases damage of Axe Tornado by 20%.
For every 10 Base Level: ATK +6 (Up to Base Level 160).
Indestructible in battle

Refine Level +7:
For each Level of Weaponry Research:
Decreases Axe Tornado skill cooldown by 0.1 second.

When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2, MaxHP and MaxSP +10%.

For every 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%. (up to Base VIT 100)

For every 10 Base AGI:
Decreases after attack delay by 2%. (up to Base AGI 100)

For every 10 Base DEX:
HIT +3. (up to Base DEX 100)

For every 10 Base LUK:
Critical +3. (up to Base LUK 100)
Item Script
{ bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NC_AXETORNADO",20; bonus bBaseAtk,6*(min(BaseLevel,160)/10); if (getrefine()>=7) { bonus2 bSkillCooldown,"NC_AXETORNADO",-100*getskilllv("BS_WEAPONRESEARCH"); } },{},{}
Dropped By No Result

Trial Ninja's Huuma Shuriken [1]   [Two Handed]   Item ID# 13336 (Probation_Huuma)
Type
Weapon
Class
Fuuma Shuriken
Buy
20z
Sell
10z
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Ninja
Kagerou / Oboro
Description
A fungus sword for Kagerou and Oboro who have become accustomed to handling shurikens.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.

Indestructible in battle

Increases damage of Swirling Petal by 20%.

For each 10 Base Level, ATK +6 (up to Base Level 160).

Refine Level +7:
For each Level of Throwing Mastery, long range physical damage +1%.

When equipped with [Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots]:
ASPD +2, MaxHP and MaxSP +10%.

For every 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%. (up to Base VIT 100)

For every 10 Base AGI:
Decreases after attack delay by 2%. (up to Base AGI 100)

For every 10 Base DEX:
HIT +3 (up to Base DEX 100)

For every 10 Base LUK:
Critical +3 (up to Base LUK 100)
Item Script
{ bonus bUnbreakableWeapon; bonus2 bSkillAtk,"KO_HUUMARANKA",20; bonus bBaseAtk,6*(min(BaseLevel,160)/10); if (getrefine()>=7) { bonus bLongAtkRate,getskilllv("NJ_TOBIDOUGU"); } },{},{}
Dropped By No Result

Trial Rebel's Gatling Gun [1]   [Two Handed]   Item ID# 28216 (Probation_Gatling_Gun)
Probation Gatling Gun
Type
Weapon
Class
Gatling Gun
Buy
20z
Sell
10z
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
3
Slot
1
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
A special Gatling Gun modified for novice rebel.
When combined with Enhanced Time Keeper Armor, will makes wearer's body more agile.

HIT -20, Critical +10, ASPD +1.
Increases damage of Fire Rain by 20%.
For each 10 Base Level, increases ATK by 6 (Upto BaseLv 160).

Refine Level +7:
Every learned level of Gatling Fever increases ranged physical attack by 1%.

When equipped with Time Keeper Set(Hat, Robe, Manteau and Boots):
ASPD +2, MaxHP +10%, MaxSP +10%.
Every 10 base point of AGI: ASPD +2%. (Upto 100 AGI)
Every 10 base point of DEX: HIT +3. (Upto 100 DEX)
Every 10 base point of LUK: Critical +3. (Upto 100 LUK)
Every 10 base point of VIT:
Reduces damage taken from Neutral elemental attacks by 3%. (Upto 100 VIT)
Item Script
{ bonus bHit,-20; bonus bCritical,10; bonus bAspd,1; bonus2 bSkillAtk,"RL_FIRE_RAIN",20; bonus bBaseAtk,((min(BaseLevel,160)/10)*6); if (getrefine()>6) { bonus bLongAtkRate,getskilllv("GS_GATLINGFEVER"); } },{},{}
Dropped By No Result

Trial Rebel's Grenade Launcher [1]   [Two Handed]   Item ID# 28217 (Probation_Launcher)
Probation Grenade Launcher
Type
Weapon
Class
Grenade Launcher
Buy
20z
Sell
10z
Weight
0
Attack
350
Required Lvl
100
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A special Granade Launcher modified for novice rebel.
When combined with Enhanced Time Keeper Armor, will makes wearer's body more agile.

Increases damage of Dragon Tail by 20%.
For each 10 Base Level, increases ATK by 6 (Upto BaseLv 160).

Refine Level +7:
Every learned level of Ground Drift increases ranged physical attack by 1%.

When equipped with Time Keeper Set(Hat, Robe, Manteau and Boots):
ASPD +2, MaxHP +10%, MaxSP +10%.
Every 10 base point of AGI: ASPD +2%. (Upto 100 AGI)
Every 10 base point of DEX: HIT +3. (Upto 100 DEX)
Every 10 base point of LUK: Critical +3. (Upto 100 LUK)
Every 10 base point of VIT:
Reduces damage taken from Neutral elemental attacks by 3%. (Upto 100 VIT)
Item Script
{ bonus2 bSkillAtk,"RL_D_TAIL",20; bonus bBaseAtk,((min(BaseLevel,160)/10)*6); if (getrefine()>6) { bonus bLongAtkRate,getskilllv("GS_GROUNDDRIFT"); } },{},{}
Dropped By No Result

Trial Rebel's Revolver [1]   [Two Handed]   Item ID# 13136 (Probation_Revolver)
Probation Revolver
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
0
Attack
120
Required Lvl
100
Weapon Lvl
3
Slot
1
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
A revolver specially made for Rebellions.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.

Increases damage of Fire Dance by 20%.
For each 10 Base Level, ATK +6 (up to Base Level 160).

Refine Level +7:
For each Level of Chain Action, long range physical attack +1%.

When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2, MaxHP and MaxSP +10%.

For every 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%. (up to Base VIT 100)

For every 10 Base AGI:
Decreases after attack delay by 2%. (up to Base AGI 100)

For every 10 Base DEX:
HIT +3 (up to Base DEX 100)

For every 10 Base LUK:
Critical +3 (up to Base LUK 100)
Item Script
{ bonus bBaseAtk,((min(BaseLevel,160)/10)*6); bonus2 bSkillAtk,"RL_FIREDANCE",20; if (getrefine()>6) { bonus bLongAtkRate,getskilllv("GS_CHAINACTION"); } },{},{}
Dropped By No Result

Trial Rebel's Rifle [1]   [Two Handed]   Item ID# 28215 (Probation_Rifle)
Probation Rifle
Type
Weapon
Class
Rifle
Buy
20z
Sell
10z
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A special rifle modified for novice rebel.
When combined with Enhanced Time Keeper Armor, will makes wearer's body more agile.

HIT +10, Critical +20.
Increases damage of Hammer of God by 20%.

For each 10 Base Level, increases ATK by 6 (Upto BaseLv 160).

Refine Level +7:
Every learned level of Tracking increases ranged physical attack by 1%.

When equipped with Time Keeper Set(Hat, Robe, Manteau and Boots):
ASPD +2, MaxHP, MaxSP +10%.
Every 10 base point of AGI: ASPD +2%. (Upto 100 AGI)
Every 10 base point of DEX: HIT +3. (Upto 100 DEX)
Every 10 base point of LUK: Critical +3. (Upto 100 LUK)
Every 10 base point of VIT:
Reduces damage taken from Neutral elemental attacks by 3%. (Upto 100 VIT)
Item Script
{ bonus bHit,10; bonus bCritical,20; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; bonus bBaseAtk,((min(BaseLevel,160)/10)*6); if (getrefine()>6) { bonus bLongAtkRate,getskilllv("GS_TRACKING"); } },{},{}
Dropped By No Result

Trial Rebel's Shotgun [1]   [Two Handed]   Item ID# 28218 (Probation_Shotgun)
Probation Shotgun
Type
Weapon
Class
Shotgun
Buy
20z
Sell
10z
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A special shotgun modified for novice rebel.
When combined with Enhanced Time Keeper Armor, will makes wearer's body more agile.

HIT -15.
Deals splash attack.
Increases damage of Shattering Storm by 20%.
For each 10 Base Level, increases ATK by 6 (Upto BaseLv 160).

Refine Level +7:
Every learned level of Dust increases ranged physical attack by 1%.

When equipped with Time Keeper Set(Hat, Robe, Manteau and Boots):
ASPD +2, MaxHP +10%, MaxSP +10%.
Every 10 base point of AGI: ASPD +2%. (Upto 100 AGI)
Every 10 base point of DEX: HIT +3. (Upto 100 DEX)
Every 10 base point of LUK: Critical +3. (Upto 100 LUK)
Every 10 base point of VIT:
Reduces damage taken from Neutral elemental attacks by 3%. (Upto 100 VIT)
Item Script
{ bonus bSplashRange,1; bonus bHit,-15; bonus2 bSkillAtk,"RL_S_STORM",20; bonus bBaseAtk,((min(BaseLevel,160)/10)*6); if (getrefine()>6) { bonus bLongAtkRate,getskilllv("GS_DUST"); } },{},{}
Dropped By No Result

Trial Royal Guard's Lance [1]   [One Hand]   Item ID# 32004 (Probation_Lance)
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
0
Attack
140
Required Lvl
100
Weapon Lvl
3
Slot
1
Range
3
Applicable Jobs
Royal Guard
Description
A spear created for Royal Guard who master of spear.
When combined with Enhanced Time Keeper Armor, will makes wearer's body more agile.

Increases damage of Banishing Point by 20%.
Every 10 Base levels: ATK +6 (apply up to Base Level 160).

Refine Level +7:
For each level of Spear Mastery, increases ranged physical attack by 1%.

When equipped with Time Keeper Set(Hat, Robe, Manteau and Boots):
ASPD +2, MaxHP +10%, MaxSP +10%.

For each 10 base VIT:
Resistance against Neutral attack +3%. (Up to 100 VIT)

For each 10 base AGI:
Reduces after attack delay by 2%. (Up to 100 AGI)

For each 10 base DEX:
HIT +3. (Up to 100 DEX)

For each 10 base LUK:
Critical +3. (Up to 100 LUK)
Item Script
{ bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; bonus bBaseAtk,6*(min(BaseLevel,160)/10); if (getrefine()>=7) { bonus bLongAtkRate,getskilllv("KN_SPEARMASTERY"); } },{},{}
Dropped By No Result

Trial Rune Knight's Two-Handed Sword [1]   [Two Handed]   Item ID# 21030 (Probation_TH_Sword)
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Rune Knight
Description
A two-handed sword for Rune Knights who are more or less used to handling runes.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.

Critical +10.
Increases critical damage by 10%.
For each 10 Base Level: ATK +6 (Up to Base Level 160).

Refine Level +7:
For each Level of TWo-Handed Quicken:
Increases Attack Speed (Decreases after attack delay by 1%.)

When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2, MaxHP +10%, MaxSP +10%.

For every 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%. (up to Base VIT 100)

For every 10 Base AGI:
Decreases after attack delay by 2%. (up to Base AGI 100)

For every 10 Base DEX:
HIT +3. (up to Base DEX 100)

For every 10 Base LUK:
Critical +3. (up to Base LUK 100)
Item Script
{ bonus bCritAtkRate,10; bonus bCritical,10; bonus bBaseAtk,6*(min(BaseLevel,160)/10); if (getrefine()>=7) { bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN"); } },{},{}
Dropped By No Result

Trial Shadow Chaser's Dagger [1]   [One Hand]   Item ID# 28726 (Probation_Dagger)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
0
Attack
120 / MATK 140
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Shadow Chaser
Description
Daggers for Shadow Chasers who are somewhat used to dealing with daggers.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.

MATK +140.
ASPD +10% (Decreases after attack delay by 10%).

For every 10 Base Level: ATK and MATK +3 (Up to Base Level 160).

Refine Level +7:
For each Level of Snatcher: MATK +1%.

When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2, MaxHP and MaxSP +10%.

For every 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%. (up to Base VIT 100)

For every 10 Base AGI:
Decreases after attack delay by 2%. (up to Base AGI 100)

For every 10 Base DEX:
HIT +3. (up to Base DEX 100)

For every 10 Base LUK:
Critical +3. (up to Base LUK 100)
Item Script
{ bonus bAspdRate,10; bonus bMatk,3*(min(BaseLevel,160)/10); bonus bBaseAtk,3*(min(BaseLevel,160)/10); if (getrefine()>=7) { bonus bMatkRate,getskilllv("RG_SNATCHER"); } },{},{}
Dropped By No Result

Trial Sorcerer's Magic Book [1]   [One Hand]   Item ID# 28613 (Probation_Magicbook)
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
0
Attack
60 / MATK 160
Required Lvl
100
Weapon Lvl
3
Slot
1
Applicable Jobs
Sorcerer
Description
A spellbook for sorcerers who are somewhat used to dealing with magic.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.

MATK +160
Increases damage of Earth Grave by 20%.

For every 10 Base Level: MATK +6 (Up to Base Level 160).

Refine Level +7:
For each Level of Advanced Book: MATK +1%.

When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2, MaxHP and MaxSP +10%.

For every 10 Base VIT:
Reduces damage taken from Neutral elemental attacks by 3%. (up to Base VIT 100)

For every 10 Base AGI:
Reduces after attack delay by 2%. (up to Base AGI 100)

For every 10 Base DEX:
HIT +3. (up to Base DEX 100)

For every 10 Base LUK:
Critical +3. (up to Base LUK 100)
Item Script
{ bonus2 bSkillAtk,"SO_EARTHGRAVE",20; bonus bMatk,6*(min(BaseLevel,160)/10); if (getrefine()>=7) { bonus bMatkRate,getskilllv("SA_ADVANCEDBOOK"); } },{},{}
Dropped By No Result

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