.:Renewal Item Database:.
Items Listed From A-Z
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
120 Attack
200 Required Lvl 130 Weapon Lvl 4 Slot 2 Range 5 | |
Applicable Jobs | Ranger |
---|---|
Description | A bow without a string. Trying to pull it will draw a glow of string. ATK +3%. Refine Level +7, increases long ranged physical damage by 7%. Refine Level +9, increases Arrow Storm damage by 30%. Refine Level +11, increases Arrow Storm damage by additional 20%. |
Item Script | { .@r = getrefine(); bonus bAtkRate,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { .@dmg = 30; if (.@r >= 11) { .@dmg += 20; } bonus2 bSkillAtk,"RA_ARROWSTORM",.@dmg; } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
120 Attack
200 Required Lvl 170 Weapon Lvl 5 Slot 2 Range 5 | |
Applicable Jobs | Ranger |
---|---|
Description | An upgraded bow without a string. Trying to pull it will draw a glow of string. ATK +5% Refine Level +7: Critical +8 Increases ranged physical damage by 7%. Refine Level +9: Increases damage of Arrow Storm by 40%. Increases damage of Sharp Shooting by 20%. Refine Level +11: Critical +7 Increases damage of Arrow Storm by additional 30%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,5; if (.@r>=7) { bonus bLongAtkRate,7; bonus bCritical,8; if (.@r>=9) { bonus2 bSkillAtk,"SN_SHARPSHOOTING",20; bonus2 bSkillAtk,"RA_ARROWSTORM",40; if (.@r>=11) { bonus bCritical,7; bonus2 bSkillAtk,"RA_ARROWSTORM",30; } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
20z
Sell
10z
Weight
1 | |
Description | VIT +1 |
---|---|
Item Script | {},{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
20z
Sell
10z
Weight
1 | |
Description | VIT +2 |
---|---|
Item Script | {},{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
20z
Sell
10z
Weight
1 | |
Description | VIT +3 |
---|---|
Item Script | {},{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | VIT +10, DEF +25, MDEF +3, MaxHP +10%, MaxSP +10%. When compounded on a VIT Soutane: MaxHP +5%. Decreases after skill cast delay of all skills by 5%. |
---|---|
Item Script | { bonus bVit,10; bonus bMdef,3; bonus bDef,25; bonus bMaxHPrate,10; bonus bMaxSPrate,10; },{},{} |
Dropped By | No Result |
Vit Dish20 Item ID# 12688 (Vit_Dish20) | |
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
10 | |
Description | A stone that raise VIT but reduce LUK. Gives the following effects when compounded on a slot of a Costume Lower Headgear: VIT +3, LUK -3. When equipped with VIT Convert Stone(Middle): AGI +3, LUK +3. Go to: [Aver De Dosh] at mal_in01 (23, 113) in a building near Malangdo (115, 150). |
---|---|
Item Script | {},{},{} |
Dropped By | No Result |
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
10 | |
Description | A stone that raise VIT but reduce AGI. Gives the following effects when compounded on a slot of a Costume Middle Headgear: VIT +3, AGI -3. Go to: [Aver De Dosh] at mal_in01 (23, 113) in a building near Malangdo (115, 150). |
---|---|
Item Script | {},{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory
Buy
75000z
Sell
37500z
Weight
10 Required Lvl 100 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A glove that grows in strength with you. MaxHP +100, MaxSP +20. MaxHP +50 per 10 points of base VIT MaxHP +1% when base VIT is 110 or higher. |
Item Script | { bonus bMaxHP,100; bonus bMaxSP,20; bonus bMaxHP,(readparam(bVit)/10)*50; if (readparam(bVit)>=110) bonus bMaxHPrate,1; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory
Buy
75000z
Sell
37500z
Weight
10 Required Lvl 100 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A glove that grows in strength with you. MaxHP +100, MaxSP +20. MaxHP +50 per 10 points of base VIT MaxHP +1% when base VIT is 110 or higher. |
Item Script | { bonus bMaxHP,100; bonus bMaxSP,20; bonus bMaxHP,(readparam(bVit)/10)*50; if (readparam(bVit)>=110) bonus bMaxHPrate,1; },{},{} |
Dropped By | No Result |
Type
Delayed-Consumable
Class
n/a
Buy
10z
Sell
5z
Weight
0 | |
Description | Decrease VIT by 1 and give status points. Cannot be used when VIT is 1. |
---|---|
Item Script | { callfunc "F_CashReduceStat",bVit,-1,22704; },{},{} |
Dropped By | No Result |