.:Renewal Item Database:.
Items Listed From A-Z
Wolf Orb (Delay After Attack) Level 4 Item ID# 310630 (Wolf_Orb_A_Delay_4) Wolf Orb(After Attack Delay) Lv4 | |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | ATK +30, ASPD +10% (Decreases after attack delay by 10%). |
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Item Script | { bonus bAspdRate,10; bonus bBaseAtk,30; },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Decreases after skill cast delay by 4%. Refine Level +7: Decreases after skill cast delay by additional 4%. Refine Level +9: Decreases after skill cast delay by additional 4%. Refine Level +11: Decreases after skill cast delay by additional 4%. |
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Item Script | { .@r = getrefine(); bonus bDelayrate,-4; if (.@r>=7) { bonus bDelayrate,-4; if (.@r>=9) { bonus bDelayrate,-4; if (.@r>=11) { bonus bDelayrate,-4; } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases damage of Desperado, Fire Dance and Hammer of God by 15%. Refine Level +7: Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%. Refine Level +9: Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%. Refine Level +11: Increases damage of Desperado, Fire Dance and Hammer of God by additional 15%. |
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Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"GS_DESPERADO",15; bonus2 bSkillAtk,"RL_FIREDANCE",15; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; if (.@r>=7) { bonus2 bSkillAtk,"GS_DESPERADO",15; bonus2 bSkillAtk,"RL_FIREDANCE",15; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; if (.@r>=9) { bonus2 bSkillAtk,"GS_DESPERADO",15; bonus2 bSkillAtk,"RL_FIREDANCE",15; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; if (.@r>=11) { bonus2 bSkillAtk,"GS_DESPERADO",15; bonus2 bSkillAtk,"RL_FIREDANCE",15; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15; } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | DEX +1 Refine Level +7: DEX +1 Refine Level +9: DEX +1 Refine Level +11: DEX +1 |
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Item Script | { .@r = getrefine(); bonus bDex,1; if (.@r>=7) { bonus bDex,1; if (.@r>=9) { bonus bDex,1; if (.@r>=11) { bonus bDex,1; } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | DEX +2 Refine Level +7: DEX +1 Refine Level +9: DEX +1 Refine Level +11: DEX +2 Increases ranged physical damage by 1%. |
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Item Script | { .@r = getrefine(); bonus bDex,2; if (.@r>=7) { bonus bDex,1; if (.@r>=9) { bonus bDex,1; if (.@r>=11) { bonus bLongAtkRate,1; bonus bDex,2; } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | DEX +3 Refine Level +7: DEX +1 Refine Level +9: DEX +1 Refine Level +11: DEX +2 Increases ranged physical damage by 3%. |
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Item Script | { .@r = getrefine(); bonus bDex,3; if (.@r>=7) { bonus bDex,1; if (.@r>=9) { bonus bDex,1; if (.@r>=11) { bonus bLongAtkRate,3; bonus bDex,2; } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases damage of Diamond Dust and Earth Grave by 15%. Refine Level +7: Increases damage of Diamond Dust and Earth Grave by additional 15%. Refine Level +9: Increases damage of Diamond Dust and Earth Grave by additional 15%. Refine Level +11: Increases damage of Diamond Dust and Earth Grave by additional 15%. |
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Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus2 bSkillAtk,"SO_EARTHGRAVE",15; if (.@r>=7) { bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus2 bSkillAtk,"SO_EARTHGRAVE",15; if (.@r>=9) { bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus2 bSkillAtk,"SO_EARTHGRAVE",15; if (.@r>=11) { bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus2 bSkillAtk,"SO_EARTHGRAVE",15; } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases damage of Dragon Breath and Dragon Breath - Water by 15%. Refine Level +7: Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%. Refine Level +9: Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%. Refine Level +11: Increases damage of Dragon Breath and Dragon Breath - Water by additional 15%. |
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Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; if (.@r>=7) { bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; if (.@r>=9) { bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; if (.@r>=11) { bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Physical attacks have a 4% chance to absorb 2% of the inflicted damage as HP. |
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Item Script | { bonus2 bHPDrainRate,20,4; },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Physical attacks have a 1% chance to absorb 3% of the inflicted damage as SP. |
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Item Script | { bonus2 bSPDrainRate,10,3; },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases damage of Espa by 15%. Refine Level +7: Increases damage of Espa by additional 15%. Refine Level +9: Increases damage of Espa by additional 15%. Refine Level +11: Increases damage of Espa by additional 15%. |
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Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"SP_SPA",15; if (.@r>=7) { bonus2 bSkillAtk,"SP_SPA",15; if (.@r>=9) { bonus2 bSkillAtk,"SP_SPA",15; if (.@r>=11) { bonus2 bSkillAtk,"SP_SPA",15; } } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
Description | Increases damage of Esma and Eswhoo by 15%. Refine Level +7: Increases damage of Esma and Eswhoo by additional 15%. Refine Level +9: Increases damage of Esma and Eswhoo by additional 15%. Refine Level +11: Increases damage of Esma and Eswhoo by additional 15%. |
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Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"SL_SMA",15; bonus2 bSkillAtk,"SP_SWHOO",15; if (.@r>=7) { bonus2 bSkillAtk,"SL_SMA",15; bonus2 bSkillAtk,"SP_SWHOO",15; if (.@r>=9) { bonus2 bSkillAtk,"SL_SMA",15; bonus2 bSkillAtk,"SP_SWHOO",15; if (.@r>=11) { bonus2 bSkillAtk,"SL_SMA",15; bonus2 bSkillAtk,"SP_SWHOO",15; } } } },{},{} |
Dropped By | No Result |