Renewal
.:Renewal Monster Database:.
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Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
White Mineral   (MINERAL_W)   Mob-ID#20596
Elements
HP 2436177
Level 190
Race Formless
Property
Neutral 4
Size Large
Hit(100%) 543
Flee(95%) 524 Base Exp 174013
Walk Speed Slow Job Exp 121809
Atk Delay 0.65s Player Lvl:
Attack 3310-4792
Magic Atk 752-1186 Base Exp / HP 0.071:1
Def 293 Job Exp / HP 0.05:1
Magic Def 68 Delay After Hit Short
Atk Range 1 cells Str 156 Int 57
Spell Range 10 cells Agi 138 Dex 139
Sight Range 12 cells Vit 99 Luk 77
ein_dun03(40)
- Einbech Mine Dungeon 3F
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
0%
Undead
100%
Drops

White Plant   (E_WHITE_PLANT)   Mob-ID#2147
Elements
HP 1
Level 1
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 202
Flee(95%) 172 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay n/a
Attack 2-2
Magic Atk 2-2 Base Exp / HP 0:1
Def 0 Job Exp / HP 0:1
Magic Def 0 Delay After Hit n/a
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Looter
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%

Wild Gift Box   (MYSTCASE_EVENT)   Mob-ID#2025
Elements
HP 10
Level 10
Race Formless
Property
Neutral 1
Size Medium
Hit(100%) 211
Flee(95%) 228 Base Exp 38
Walk Speed Very Slow Job Exp 38
Atk Delay 1.25s Player Lvl:
Attack 19-23
Magic Atk 18-24 Base Exp / HP 3.8:1
Def 1 Job Exp / HP 3.8:1
Magic Def 99 Delay After Hit Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 48
Sight Range 12 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Drops

Wind Crystal   (CRYSTAL_1)   Mob-ID#1395
Elements
HP 15
Level 1
Race Formless
Property
Neutral 1
Size Small
Hit(100%) 202
Flee(95%) 1170 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay n/a
Attack 2-2
Magic Atk 2-2 Base Exp / HP 0:1
Def 160 Job Exp / HP 0:1
Magic Def 99 Delay After Hit n/a
Atk Range non-attacker Str 1 Int 1
Spell Range n/a Agi 1 Dex 999
Sight Range 0 cells Vit 1 Luk 1
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Drops

Xmas Lunatic / Christmas Snow Rabbit   (XMAS_LUNATIC)   Mob-ID#2210
Elements
HP 48
Level 3
Race Brute
Property
Neutral 1
Size Small
Hit(100%) 207
Flee(95%) 182 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.46s
Attack 13-15
Magic Atk 4-6 Base Exp / HP 0:1
Def 18 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Short
Atk Range 1 cells Str 10 Int 1
Spell Range 10 cells Agi 3 Dex 8
Sight Range 12 cells Vit 3 Luk 5
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Looter
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
90%
Undead
100%
Drops

Zherlthsh / Zealotus   (G_ZHERLTHSH)   Mob-ID#1482
Elements
HP 61350
Level 105
Race Demi-Human
Property
Neutral 3
Size Medium
Hit(100%) 378
Flee(95%) 431 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.8s
Attack 987-1385
Magic Atk 342-492 Base Exp / HP 0:1
Def 91 Job Exp / HP 0:1
Magic Def 99 Delay After Hit Short
Atk Range 1 cells Str 88 Int 62
Spell Range 10 cells Agi 61 Dex 136
Sight Range 12 cells Vit 51 Luk 60
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
100%
Monster Skills
Guided Attack [Lv 3]
Lick [Lv 3]

Zherlthsh / Zealotus   (ZHERLTHSH)   Mob-ID#1200
Elements
HP 61350
Level 105
Race Demi-Human
Property
Neutral 3
Size Medium
Hit(100%) 378
Flee(95%) 431 Base Exp 4666
Walk Speed Slow Job Exp 4261
Atk Delay 2.11s Player Lvl:
Attack 987-1385
Magic Atk 342-492 Base Exp / HP 0.076:1
Def 91 Job Exp / HP 0.069:1
Magic Def 99 Delay After Hit Long
Atk Range 1 cells Str 88 Int 62
Spell Range 10 cells Agi 61 Dex 136
Sight Range 12 cells Vit 51 Luk 60
3@tower(5)
- The Endless Tower
gl_prison1
- Glast Heim Underprison
 + 1x / 60~90 min
Mode
  • Aggressive
  • Assist
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
100%
Drops
Monster Skills
Guided Attack [Lv 3]
Lick [Lv 3]
Stop [Lv 1]
Slaves
When:
- Slave amount <= 0 (100% chance)

Zukadam / Zakudam   (ZAKUDAM)   Mob-ID#1979
Elements
HP 17200
Level 115
Race Demi-Human
Property
Neutral 3
Size Large
Hit(100%) 392
Flee(95%) 395 Base Exp 2246
Walk Speed Average Job Exp 2150
Atk Delay 0.58s Player Lvl:
Attack 965-1329
Magic Atk 267-345 Base Exp / HP 0.131:1
Def 106 Job Exp / HP 0.125:1
Magic Def 92 Delay After Hit Short
Atk Range 3 cells Str 122 Int 61
Spell Range 10 cells Agi 66 Dex 92
Sight Range 12 cells Vit 70 Luk 55
schg_dun01(20)
- Schwartzvald Guild Dungeon
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
100%
Drops
Monster Skills
Guided Attack [Lv 2]
Piercing Attack [Lv 5]
Random Attack [Lv 5]
Slaves
When:
- On Spawn (100% chance)

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