Renewal
.:Renewal Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Baphomet Jr.   (G_BAPHOMET_)   Mob-ID#1431
Elements
HP 2035
Level 57
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 322
Flee(95%) 292 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 0.87s
Attack 265-343
Magic Atk 97-117 Base Exp / HP 0:1
Def 70 Job Exp / HP 0:1
Magic Def 25 Delay After Hit Very Short
Atk Range 1 cells Str 52 Int 17
Spell Range 10 cells Agi 60 Dex 57
Sight Range 12 cells Vit 36 Luk 25
1@def01(24)
- Wave Mode Dungeon - Forest
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
125%
Shadow
0%
Ghost
90%
Undead
0%
Monster Skills
Dark Breath [Lv 1]
Hallucination [Lv 1]
Shadow Attribute Attack [Lv 2]

Baphomet Jr.   (R_BAPHOMET_)   Mob-ID#1729
Elements
HP 8578
Level 50
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 334
Flee(95%) 328 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 0.87s
Attack 440-636
Magic Atk 123-185 Base Exp / HP 0:1
Def 24 Job Exp / HP 0:1
Magic Def 25 Delay After Hit Very Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 75 Dex 93
Sight Range 12 cells Vit 55 Luk 45
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Looter
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
125%
Shadow
0%
Ghost
90%
Undead
0%

Baphomet Jr.   (BAPHOMET_)   Mob-ID#1101
Elements
HP 2035
Level 57
Race Demon
Property
Shadow 1
Size Small
Hit(100%) 322
Flee(95%) 292 Base Exp 488
Walk Speed Very Fast Job Exp 435
Atk Delay 0.87s Player Lvl:
Attack 265-343
Magic Atk 97-117 Base Exp / HP 0.24:1
Def 70 Job Exp / HP 0.214:1
Magic Def 25 Delay After Hit Very Short
Atk Range 1 cells Str 52 Int 17
Spell Range 10 cells Agi 60 Dex 57
Sight Range 12 cells Vit 36 Luk 25
1@tower(10)
- The Endless Tower
2@tower(20)
- The Endless Tower
3@tower(20)
- The Endless Tower
prt_maze03
- Labyrinth Forest F3
 + 25x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
125%
Shadow
0%
Ghost
90%
Undead
0%
Drops
Monster Skills
Curse Attack [Lv 3]
Hallucination [Lv 1]
Shadow Attribute Attack [Lv 2]

Bathory   (EVENT_BATHORY)   Mob-ID#1819
Elements
HP 5242
Level 86
Race Demi-Human
Property
Shadow 1
Size Medium
Hit(100%) 334
Flee(95%) 339 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 1.5s
Attack 353-455
Magic Atk 208-266 Base Exp / HP 0:1
Def 61 Job Exp / HP 0:1
Magic Def 41 Delay After Hit Long
Atk Range 1 cells Str 66 Int 55
Spell Range 10 cells Agi 38 Dex 67
Sight Range 12 cells Vit 40 Luk 50
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
125%
Shadow
0%
Ghost
90%
Undead
0%
Drops
Monster Skills
Curse Attack [Lv 3]
Energy Drain [Lv 1]
Silence Attack [Lv 3]
Stop [Lv 1]

Bathory   (G_BATHORY)   Mob-ID#1525
Elements
HP 5242
Level 86
Race Demi-Human
Property
Shadow 1
Size Medium
Hit(100%) 334
Flee(95%) 339 Base Exp 0
Walk Speed Very Fast Job Exp 0
Atk Delay 1.5s
Attack 353-455
Magic Atk 230-288 Base Exp / HP 0:1
Def 61 Job Exp / HP 0:1
Magic Def 89 Delay After Hit Long
Atk Range 1 cells Str 66 Int 77
Spell Range 10 cells Agi 38 Dex 67
Sight Range 12 cells Vit 40 Luk 50
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
125%
Shadow
0%
Ghost
90%
Undead
0%

Bathory   (BATHORY)   Mob-ID#1102
Elements
HP 5242
Level 86
Race Demi-Human
Property
Shadow 1
Size Medium
Hit(100%) 334
Flee(95%) 339 Base Exp 1035
Walk Speed Very Fast Job Exp 970
Atk Delay 1.5s Player Lvl:
Attack 353-455
Magic Atk 230-288 Base Exp / HP 0.197:1
Def 61 Job Exp / HP 0.185:1
Magic Def 89 Delay After Hit Long
Atk Range 1 cells Str 66 Int 77
Spell Range 10 cells Agi 38 Dex 67
Sight Range 12 cells Vit 40 Luk 50
alde_dun04
- Clock Tower B4
 + 57x / 5 sec
c_tower1
- Clock Tower 1F
 + 1x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
125%
Shadow
0%
Ghost
90%
Undead
0%
Drops
Monster Skills
Curse Attack [Lv 3]
Energy Drain [Lv 1]
Silence Attack [Lv 3]
Stop [Lv 1]

Beholder   (E1_BEHOLDER)   Mob-ID#3177
Elements
HP 20313
Level 118
Race Demon
Property
Shadow 2
Size Large
Hit(100%) 400
Flee(95%) 426 Base Exp 2009
Walk Speed Fast Job Exp 1390
Atk Delay 0.54s Player Lvl:
Attack 937-1277
Magic Atk 275-359 Base Exp / HP 0.099:1
Def 76 Job Exp / HP 0.068:1
Magic Def 25 Delay After Hit Short
Atk Range 1 cells Str 141 Int 61
Spell Range 10 cells Agi 75 Dex 126
Sight Range 12 cells Vit 48 Luk 37
1@air1(15)
- Airship Assault
1@air2(15)
- Airship Assault
Mode
  • Cast Sensor (Idle)
  • Detector
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
150%
Shadow
0%
Ghost
80%
Undead
0%
Drops

Beta Guards   (EP17_2_BETA_GUARDS)   Mob-ID#20638
Elements
HP 257228
Level 140
Race Demon
Property
Shadow 2
Size Medium
Hit(100%) 432
Flee(95%) 444 Base Exp 23384
Walk Speed Fast Job Exp 16369
Atk Delay 0.77s Player Lvl:
Attack 1640-2340
Magic Atk 712-1138 Base Exp / HP 0.091:1
Def 530 Job Exp / HP 0.064:1
Magic Def 80 Delay After Hit Short
Atk Range 1 cells Str 100 Int 76
Spell Range 10 cells Agi 76 Dex 108
Sight Range 12 cells Vit 130 Luk 80
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Has an Angry Mode
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
150%
Shadow
0%
Ghost
80%
Undead
0%

Blazing Morocc Reincarnation   (B_MOROCC_1)   Mob-ID#3039
Elements
HP 8000000
Level 149
Race Angel
Property
Shadow 1
Size Large
Hit(100%) 447
Flee(95%) 445 Base Exp 2855
Walk Speed Very Fast Job Exp 1811
Atk Delay 0.58s Player Lvl:
Attack 1795-2557
Magic Atk 311-399 Base Exp / HP 0:1
Def 199 Job Exp / HP 0:1
Magic Def 35 Delay After Hit Short
Atk Range 1 cells Str 126 Int 61
Spell Range 10 cells Agi 91 Dex 114
Sight Range 12 cells Vit 63 Luk 37
moro_vol(1)
- Flame Basin
Mode
  • Aggressive
  • Immune to knockback
  • Detector
  • Immune to Status Change
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
75%
Holy
125%
Shadow
0%
Ghost
90%
Undead
0%

Bloody Knight   (G_BLOODY_KNIGHT)   Mob-ID#1569
Elements
HP 68500
Level 116
Race Formless
Property
Shadow 4
Size Large
Hit(100%) 384
Flee(95%) 438 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 0.83s
Attack 1303-1831
Magic Atk 259-333 Base Exp / HP 0:1
Def 122 Job Exp / HP 0:1
Magic Def 50 Delay After Hit Very Short
Atk Range 3 cells Str 132 Int 57
Spell Range 10 cells Agi 59 Dex 137
Sight Range 12 cells Vit 70 Luk 45
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
Neutral
100%
Water
100%
Earth
100%
Fire
100%
Wind
100%
Poison
50%
Holy
200%
Shadow
0%
Ghost
60%
Undead
0%

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