.:ForsakenRO:.
6000x/6000x/10000x
This server is not available for review, please notify the server owner.
It might be because the server owner has chosen to do so, the server listing become inactive, the server is closed, or due to a violation of our Terms of Service
If you are the server owner and wish to remove this message, you may login to your server owner control panel and click on the toggle link to change the status of this server from 'hidden' to 'show'.
It might be because the server owner has chosen to do so, the server listing become inactive, the server is closed, or due to a violation of our Terms of Service
If you are the server owner and wish to remove this message, you may login to your server owner control panel and click on the toggle link to change the status of this server from 'hidden' to 'show'.
Server Rating Summary
[?]
Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
88%
Availability
91%
Community Rating:
Friendliness
76%
Eventfulness
81%
Game Master Rating:
Friendliness
80%
Availability
77%
Helpfulness
79%
Game-Play Rating:
Economy
72%
Guild Play
78%
Class Balance
77%
Average Rating:
80 / 100
Population Median Reference:
400
Donation Level:
Unavailable
4%
Balanced
74%
Imbalance
22%
Customization Level:
Unavailable
5%
Occasional
42%
Extensive
53%
lilsmokie | Played for 6 months | 2009-04-14 |
I originally liked Forsaken for its originality, being one of the very few servers with Old Payon & a multitude of custom hats/equips. However, it has far too many problems than perks. The economy is quite possibly the WORST I have EVER seen, I doubt even a wipe would fix it for long. Also, where are the GMs? I've been playing on and off for 6 months, no GM in sight. Five seconds to loot before it all vanishes? Chat spam in town, unfriendly community, greedy players, the list goes on. Terrible.
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 3
Eventfulness: 1
Friendliness: 3
Eventfulness: 1
Game Masters
Friendliness: 5
Availability: 1
Helpfulness: 5
Friendliness: 5
Availability: 1
Helpfulness: 5
Game-play
Economy: 1
Guild Competition: 5
Class Balance: 5
Economy: 1
Guild Competition: 5
Class Balance: 5
cuckingfat | Played for 12 months | 2009-02-04 |
I have stopped playing this server now,mainy because its all about donations bank balance not class balance,everyone has brought there equips and it really is unbalanced as hell,the poor folk that cant donate are left out in the cold,if you can spend money on a server then this is the place to be,if not aviod it like the plague.
Server
Stability: 8
Availability: 9
Stability: 8
Availability: 9
Community
Friendliness: 5
Eventfulness: 5
Friendliness: 5
Eventfulness: 5
Game Masters
Friendliness: 5
Availability: 4
Helpfulness: 7
Friendliness: 5
Availability: 4
Helpfulness: 7
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 1
Economy: 1
Guild Competition: 1
Class Balance: 1
Zangoose | Played for less than 1 month | 2008-12-19 |
Events are the same 3-4 things repeated every day with only 1 winner, totally luck based. Donations mess with the balance, overpowered customs everywhere, certain classes are very underpowered. The GMs are alright, but the player base is very hostile, even for a PvP world. Overall, very meh. I wouldn't recommend it to anyone.
Server
Stability: 8
Availability: 8
Stability: 8
Availability: 8
Community
Friendliness: 3
Eventfulness: 6
Friendliness: 3
Eventfulness: 6
Game Masters
Friendliness: 7
Availability: 6
Helpfulness: 6
Friendliness: 7
Availability: 6
Helpfulness: 6
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 3
Economy: 1
Guild Competition: 1
Class Balance: 3
Vaxu | Played for less than 1 month | 2008-02-24 |
I was quite excited about this server until the damn broadcast abuse and "NAME HERE" IS NOW GODLIKE!! KILL HIM! Too many broadcasts going on, very annoying. The server also isn't original at all, pretty much another nlRO-wannabe highrate, like we need more nlROs in this world. Event tickets really ruin economy.Look for anotherHR
Server
Stability: 7
Availability: 7
Stability: 7
Availability: 7
Community
Friendliness: 4
Eventfulness: 5
Friendliness: 4
Eventfulness: 5
Game Masters
Friendliness: 6
Availability: 3
Helpfulness: 3
Friendliness: 6
Availability: 3
Helpfulness: 3
Game-play
Economy: 1
Guild Competition: 6
Class Balance: 5
Economy: 1
Guild Competition: 6
Class Balance: 5