Grand Cross (Skill ID# 254)
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Type |
Offensive |
Max Lv |
10 | Attack Type |
Holy Property, Magic |
SP Cost | 30 + 7*SkillLV | Target | Self | Range | 5 cells |
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HP Cost | See below | |
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Requirements |
(May vary for different classes, view skill by classes is recommended) Holy Cross Lv 6, Faith Lv 10 |
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Required For | Devotion (Lv 4, Crusader), Ray of Genesis (Lv 5, Royal Guard) |
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Stay Duration | 0.8 sec |
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Effect Duration | [Pre-Renewal: 30 sec] [Renewal: 20 sec] |
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Cast Time | [Pre-Renewal: 3 sec] [Renewal: 1.5 sec] |
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Fixed Cast Time | 1.5 sec (Renewal only) |
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Cast Delay | 1.5 sec |
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Effect | Do 3 holy element, cross shaped, splash attacks with the area of effect centered on yourself. Enemies of Undead property and Demon family type will be blinded (but not players). Damage is (100+40*SkillLV)%*(ATK+MATK)*holy_property_fix per hit, where: - ATK is the damage that you would cause to the monster using a normal (neutral property) attack (Masteries don't cont, weapon cards that increase ATK or STR work but cards that gives % more damage do NOT) - MATK is the damage that you would cause to the monster using a neutral property spell (and this value CAN BE negative, like when a mob that has higher INT than your MATK, cards/weapons that add additional INT work) During the cast process your defense will be reduced by 1/3. After casting is finished, you will receive 20% of current HP+([(100+40*SkillLV)%*(ATK+MATK)]/2)*holy_property_fix damage per hit yourself, where: - ATK is the damage that you would cause to YOURSELF using a normal attack (Thara Frog Card works and decrease damage. The '20% of current HP' rant can NOT be avoided or reduced!) - MATK is the damage that you would cause to YOURSELF using a neutral property spell Damage (on yourself) is reduced TWICE - first because of 'half damage to yourself', second because of the Faith skill (that reduces holy damage by half) so players actually get 1/4 damage. You may not change the equipped shield while you cast this spell. Casting can not be interrupted and the damage ignores size modifications. |
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Other Notes | - There is a 33% Defense Reduction During Cast.
- Skill ignores caster's % damage cards
- Skill ignores target's flee
- Only cells with a shootable path will be placed
Level | Description | 1 | 140% ATK | 2 | 180% ATK | 3 | 220% ATK | 4 | 260% ATK | 5 | 300% ATK | 6 | 340% ATK | 7 | 380% ATK | 8 | 420% ATK | 9 | 460% ATK | 10 | 500% ATK | |
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