Renewal
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Pre-Re
Renewal
iRO
Endure Skill ID# 8 (SM_ENDURE)
TypeActive, Physical Max Lv10 TargetSelfRange -
RequirementsSwordman : Provoke Lv 5

Super Novice : Provoke Lv 5

Required ForKnight : Riding (Peco Peco Ride) (Lv 1)

Crusader : Riding (Peco Peco Ride) (Lv 1)

Lord Knight : Tension Relax (Lv 3)

Paladin : Pressure (Gloria Domini) (Lv 5), Sacrifice (Martyr's Reckoning) (Lv 1)
Effect
Makes character skip "flinch" animation when hit, thus preventing "stun lock". You still take full damage from hits, but you keep on doing whatever you were doing without pause.
A sitting character does not stand up when hit while affected by Endure.
The effect cancels out after 7 monster hits. However there is NO maximum for Players hitting the caster. Provides a +1*SkillLV bonus to MDEF.
After the first cast you have to wait 10 seconds to cast this skill again.
The Endure effect doesn't work during War of Emperium. You only get MDEF bonus.
Other Notes
  • Cannot be used in Aldebaran Turbo Track
LevelDescription
1Lasts for 10secs
2Lasts for 13secs
3Lasts for 16secs
4Lasts for 19secs
5Lasts for 22secs
6Lasts for 25secs
7Lasts for 28secs
8Lasts for 31secs
9Lasts for 34secs
10Lasts for 37secs
Cool Down
10 sec
Effect Duration
10 sec
SP Cost
10 SP
Lv 1
Lv 2
Lv 3
Lv 4
Lv 5
Lv 6
Lv 7
Lv 8
Lv 9
Lv 10
Stay Duration
10
13
16
19
22
25
28
31
34
37
sec
Copyable:
Interruptible:
Related Class: [Swordman ]
Related Status: [Endure]

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