.:Skill Search:.
Pre-Re
Renewal
iRO
| Type | Offensive, Magic | Max Lv | 10 | Target | Ground | Range | 9 cells | ||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Property | Fire | Max Active | 5 | ||||||||||||||||||||||||||
| Area of Effect | Min-Max Lv: 3 x 3 / 3 x 3 / 3 x 3 / 3 x 3 / 3 x 3 / 5 x 5 / 5 x 5 / 5 x 5 / 5 x 5 / 5 x 5 cells | ||||||||||||||||||||||||||||
| Requirements | Wizard : Fire Wall Lv 1 | Required Item | Lv 6: Blue Gemstone x 1Lv 7: Blue Gemstone x 1Lv 8: Blue Gemstone x 1Lv 9: Blue Gemstone x 1Lv 10: Blue Gemstone x 1 | ||||||||||||||||||||||||||
| Effect | Creates a Fire Pillar trap effect on the targeted cell. Tripped when any monster (or player in a PvP area) walks over it. When tripped, the trap delivers Fire property damage equal to (50+MATK/5)*(2+SkillLV) on a 3x3 area around the tripped cell. This damage ignores MDEF and INT. While the target is taking damage from Fire Pillar, it will not be able to move until all the hits have been dealt (0.2*Hits sec). You can not have more than 5 Pillars active at any time. | ||||||||||||||||||||||||||||
| Other Notes |
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Cast Delay 1 sec Stay Duration 30 sec SP Cost 75 SP Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10 Cast Time 3 2.7 2.4 2.1 1.8 1.5 1.2 0.9 0.6 0.3 sec Effect Duration 0.6 0.8 1 1.2 1.4 1.6 1.8 2 2.2 2.4 sec | |||||||||||||||||||||||||||||

