.:Member Reviews:.
Fhjull | Played for 3 months | 2020-06-02 |
A unique server that has made several (very much needed imo) changes to RO. I can't go back to playing vanilla RO after this one, there are just too many QOL/balance changes on things that always made me think "who thought this was a good idea?" on vanilla RO. On top of that, has a pretty friendly community overall and has been online for more than a year. On the downsides, could use a bit more events and more guild competition for WoE, although the pop. has been increasing.
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 10
Eventfulness: 7
Friendliness: 10
Eventfulness: 7
Game Masters
Friendliness: 10
Availability: 9
Helpfulness: 9
Friendliness: 10
Availability: 9
Helpfulness: 9
Game-play
Economy: 8
Guild Competition: 6
Class Balance: 10
Economy: 8
Guild Competition: 6
Class Balance: 10
Fhjull | Played for less than 1 month | 2022-11-02 |
- Has a decent population for a 1x and several parties going on all the time with a caveat: the way they handled incentives for parties make it so the game feels closer to 3-5x, but only in boring static parties where you stand in one place for hours.
- Bans multiclienting, but doesn't really address the reason people dual client.
- That said, has a friendly staff, constantly rebalancing classes that need some love, cool events and a good population for a 1x. Overall it's a pretty good server.
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 7
Eventfulness: 9
Friendliness: 7
Eventfulness: 9
Game Masters
Friendliness: 10
Availability: 8
Helpfulness: 10
Friendliness: 10
Availability: 8
Helpfulness: 10
Game-play
Economy: 6
Guild Competition: 10
Class Balance: 9
Economy: 6
Guild Competition: 10
Class Balance: 9
Fhjull | Played for less than 1 month | 2023-07-04 |
I'd recommend that anyone tries this server at least once. It's heavily customized and will provide a lot of entertainment for a long time. That said, I can't say it's for me, there are many design decisions that I'm not a fan of (mostly not a fan of the class balance and design, itemization and the fact that the gameplay is "souls-like", but we're stuck with RO's clunky movement and "fake walls" that won't block skills). Don't let that stop you though, it's absolutely worth trying it.
Server
Stability: 9
Availability: 10
Stability: 9
Availability: 10
Community
Friendliness: 9
Eventfulness: 9
Friendliness: 9
Eventfulness: 9
Game Masters
Friendliness: 5
Availability: 10
Helpfulness: 9
Friendliness: 5
Availability: 10
Helpfulness: 9
Game-play
Economy: 8
Guild Competition: 7
Class Balance: 6
Economy: 8
Guild Competition: 7
Class Balance: 6