.:Skill Search:.
Bash (Skill ID# 5)
|
Type |
Offensive, Level Selectable |
Max Lv |
10 | Attack Type |
Use Weapon Property, Weapon |
SP Cost | Level 1-5: 8, Level 6-10: 15. | Target | Enemy | Range | 1 cells |
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Required For | Magnum Break (Lv 5, Swordman), Bowling Bash (Lv 10, Knight), Magnum Break (Lv 5, Super Novice) |
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Req. Weapon Class | Bare hands, Dagger, One-handed Sword, Two-handed Sword, One-handed Spear, Two-handed Spear, One-handed Axe, Two-handed Axe, Mace, , One-handed Staff, Knuckle, Musical Instrument, Whip, Book, Katar, Revolver, Rifle, Gatling Gun, Shotgun, Grenade Launcher, Fuuma Shuriken |
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Effect | A melee attack with ATK equal to (100+30*SkillLV)%. There is a HIT bonus of 5*SkillLV. If the character has the Fatal Blow skill as well, levels 6-10 will add a chance to Stun of 5%*(Bash SkillLV - 5) plus a bonus depending on BaseLV. |
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Other Notes |
Level | Description | 1 | ATK 130% | 2 | ATK 160% | 3 | ATK 190% | 4 | ATK 220% | 5 | ATK 250% | 6 | ATK 280% | 7 | ATK 310% | 8 | ATK 340% | 9 | ATK 370% | 10 | ATK 400% | |
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Bash (Skill ID# 8201)
|
Type |
Offensive, Level Selectable |
Max Lv |
10 | Attack Type |
Use Weapon Property, Weapon |
SP Cost | Level 1-5: 8, Level 6-10: 15. | Target | Enemy | Range | 1 cells |
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Req. Weapon Class | Bare hands, Dagger, One-handed Sword, Two-handed Sword, One-handed Spear, Two-handed Spear, One-handed Axe, Two-handed Axe, Mace, , One-handed Staff, Knuckle, Musical Instrument, Whip, Book, Katar, Revolver, Rifle, Gatling Gun, Shotgun, Grenade Launcher, Fuuma Shuriken |
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Effect | A melee attack with ATK equal to (100+30*SkillLV)%. There is a HIT bonus of 5*SkillLV. If the character has the Fatal Blow skill as well, levels 6-10 will add a chance to Stun of 5%*(Bash SkillLV - 5) plus a bonus depending on BaseLV. |
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Other Notes |
Level | Description | 1 | ATK 130%, +5% Accuracy | 2 | ATK 160%, +10% Accuracy | 3 | ATK 190%, +15% Accuracy | 4 | ATK 220%, +20% Accuracy | 5 | ATK 250%, +25% Accuracy | 6 | ATK 280%, +30% Accuracy | 7 | ATK 310%, +35% Accuracy | 8 | ATK 340%, +40% Accuracy | 9 | ATK 370%, +45% Accuracy | 10 | ATK 400%, +50% Accuracy | |
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Bash (Skill ID# 8201)
|
Type |
Offensive, Level Selectable |
Max Lv |
10 | Attack Type |
Use Weapon Property, Weapon |
SP Cost | Level 1-5: 8, Level 6-10: 15. | Target | Enemy | Range | 1 cells |
---|
Req. Weapon Class | Bare hands, Dagger, One-handed Sword, Two-handed Sword, One-handed Spear, Two-handed Spear, One-handed Axe, Two-handed Axe, Mace, , One-handed Staff, Knuckle, Musical Instrument, Whip, Book, Katar, Revolver, Rifle, Gatling Gun, Shotgun, Grenade Launcher, Fuuma Shuriken |
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Effect | A melee attack with ATK equal to (100+30*SkillLV)%. There is a HIT bonus of 5*SkillLV. If the character has the Fatal Blow skill as well, levels 6-10 will add a chance to Stun of 5%*(Bash SkillLV - 5) plus a bonus depending on BaseLV. |
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Other Notes |
Level | Description | 1 | ATK 130%, +5% Accuracy | 2 | ATK 160%, +10% Accuracy | 3 | ATK 190%, +15% Accuracy | 4 | ATK 220%, +20% Accuracy | 5 | ATK 250%, +25% Accuracy | 6 | ATK 280%, +30% Accuracy | 7 | ATK 310%, +35% Accuracy | 8 | ATK 340%, +40% Accuracy | 9 | ATK 370%, +45% Accuracy | 10 | ATK 400%, +50% Accuracy | |
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Bash (Skill ID# 8201)
|
Type |
Offensive, Level Selectable |
Max Lv |
10 | Attack Type |
Use Weapon Property, Weapon |
SP Cost | Level 1-5: 8, Level 6-10: 15. | Target | Enemy | Range | 1 cells |
---|
Req. Weapon Class | Bare hands, Dagger, One-handed Sword, Two-handed Sword, One-handed Spear, Two-handed Spear, One-handed Axe, Two-handed Axe, Mace, , One-handed Staff, Knuckle, Musical Instrument, Whip, Book, Katar, Revolver, Rifle, Gatling Gun, Shotgun, Grenade Launcher, Fuuma Shuriken |
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Effect | A melee attack with ATK equal to (100+30*SkillLV)%. There is a HIT bonus of 5*SkillLV. If the character has the Fatal Blow skill as well, levels 6-10 will add a chance to Stun of 5%*(Bash SkillLV - 5) plus a bonus depending on BaseLV. |
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Other Notes |
Level | Description | 1 | ATK 130%, +5% Accuracy | 2 | ATK 160%, +10% Accuracy | 3 | ATK 190%, +15% Accuracy | 4 | ATK 220%, +20% Accuracy | 5 | ATK 250%, +25% Accuracy | 6 | ATK 280%, +30% Accuracy | 7 | ATK 310%, +35% Accuracy | 8 | ATK 340%, +40% Accuracy | 9 | ATK 370%, +45% Accuracy | 10 | ATK 400%, +50% Accuracy | |
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Bowling Bash [Skill can hit trap-type skill] (Skill ID# 62)
|
Type |
Offensive |
Max Lv |
10 | Attack Type |
Use Weapon Property, Weapon |
SP Cost | 12 + SkillLV | Target | Enemy | Range | 2 cells |
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Area | 3 x 3 cells | Knockback | 1 cell(s) | |
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Requirements |
(May vary for different classes, view skill by classes is recommended) Bash Lv 10, Magnum Break Lv 3, Two-Handed Sword Mastery Lv 5, Two-Hand Quicken Lv 10, Auto Counter Lv 5 |
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Cast Time | [Pre-Renewal: 0.7 sec] [Renewal: 0.35 sec] |
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Fixed Cast Time | 0.35 sec (Renewal only) |
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Effect | Hits one enemy with an ATK of (100+40*SkillLV)%. The enemy is knocked back up to 5 cells. If that enemy hits any other enemies, then the hit becomes a 3x3 cell melee splash attack at that point with additional damage to these secondary targets.
Pre-renewal: During the Cast Time character's DEF is reduced to 2/3. |
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Other Notes |
Level | Description | 1 | 140% Damage, Knock back 1 cell | 2 | 180% Damage, Knock back 1 cell | 3 | 220% Damage, Knock back 2 cell | 4 | 260% Damage, Knock back 2 cell | 5 | 300% Damage, Knock back 3 cell | 6 | 340% Damage, Knock back 3 cell | 7 | 380% Damage, Knock back 4 cell | 8 | 420% Damage, Knock back 4 cell | 9 | 460% Damage, Knock back 5 cell | 10 | 500% Damage, Knock back 5 cell | |
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Bowling Bash [Skill can hit trap-type skill] (Skill ID# 8203)
|
Type |
Offensive |
Max Lv |
10 | Attack Type |
Use Weapon Property, Weapon |
SP Cost | 12 + SkillLV | Target | Enemy | Range | 2 cells |
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Area | 3 x 3 cells | Knockback | 1 cell(s) | |
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Cast Time | [Pre-Renewal: 0.7 sec] [Renewal: 0.4 sec] |
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Fixed Cast Time | 0.1 sec (Renewal only) |
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Cast Delay | 2.5 sec |
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Effect | Hits one enemy with an ATK of (100+40*SkillLV)%. The enemy is knocked back up to 5 cells. If that enemy hits any other enemies, then the hit becomes a 3x3 cell melee splash attack at that point with additional damage to these secondary targets. During the Cast Time character's DEF is reduced to 2/3. |
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Other Notes |
Level | Description | 1 | 140% Damage, Knock back 1 cell | 2 | 180% Damage, Knock back 1 cell | 3 | 220% Damage, Knock back 2 cell | 4 | 260% Damage, Knock back 2 cell | 5 | 300% Damage, Knock back 3 cell | 6 | 340% Damage, Knock back 3 cell | 7 | 380% Damage, Knock back 4 cell | 8 | 420% Damage, Knock back 4 cell | 9 | 460% Damage, Knock back 5 cell | 10 | 500% Damage, Knock back 5 cell | |
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Bowling Bash [Skill can hit trap-type skill] (Skill ID# 8203)
|
Type |
Offensive |
Max Lv |
10 | Attack Type |
Use Weapon Property, Weapon |
SP Cost | 12 + SkillLV | Target | Enemy | Range | 2 cells |
---|
Area | 3 x 3 cells | Knockback | 1 cell(s) | |
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Cast Time | [Pre-Renewal: 0.7 sec] [Renewal: 0.4 sec] |
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Fixed Cast Time | 0.1 sec (Renewal only) |
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Cast Delay | 2.5 sec |
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Effect | Hits one enemy with an ATK of (100+40*SkillLV)%. The enemy is knocked back up to 5 cells. If that enemy hits any other enemies, then the hit becomes a 3x3 cell melee splash attack at that point with additional damage to these secondary targets. During the Cast Time character's DEF is reduced to 2/3. |
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Other Notes |
Level | Description | 1 | 140% Damage, Knock back 1 cell | 2 | 180% Damage, Knock back 1 cell | 3 | 220% Damage, Knock back 2 cell | 4 | 260% Damage, Knock back 2 cell | 5 | 300% Damage, Knock back 3 cell | 6 | 340% Damage, Knock back 3 cell | 7 | 380% Damage, Knock back 4 cell | 8 | 420% Damage, Knock back 4 cell | 9 | 460% Damage, Knock back 5 cell | 10 | 500% Damage, Knock back 5 cell | |
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Bowling Bash [Skill can hit trap-type skill] (Skill ID# 8203)
|
Type |
Offensive |
Max Lv |
10 | Attack Type |
Use Weapon Property, Weapon |
SP Cost | 12 + SkillLV | Target | Enemy | Range | 2 cells |
---|
Area | 3 x 3 cells | Knockback | 1 cell(s) | |
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Cast Time | [Pre-Renewal: 0.7 sec] [Renewal: 0.4 sec] |
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Fixed Cast Time | 0.1 sec (Renewal only) |
---|
Cast Delay | 2.5 sec |
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Effect | Hits one enemy with an ATK of (100+40*SkillLV)%. The enemy is knocked back up to 5 cells. If that enemy hits any other enemies, then the hit becomes a 3x3 cell melee splash attack at that point with additional damage to these secondary targets. During the Cast Time character's DEF is reduced to 2/3. |
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Other Notes |
Level | Description | 1 | 140% Damage, Knock back 1 cell | 2 | 180% Damage, Knock back 1 cell | 3 | 220% Damage, Knock back 2 cell | 4 | 260% Damage, Knock back 2 cell | 5 | 300% Damage, Knock back 3 cell | 6 | 340% Damage, Knock back 3 cell | 7 | 380% Damage, Knock back 4 cell | 8 | 420% Damage, Knock back 4 cell | 9 | 460% Damage, Knock back 5 cell | 10 | 500% Damage, Knock back 5 cell | |
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