Renewal
.:Monster Database:.
Sort current result by:
Monster NameElementRaceSizeBase ExperienceJob ExperienceHPLevelAtk RangeMonster IDBase Exp per HPJob Exp per HPHit(100%)Flee(95%)DefenseMagic Defense
Scorpion   (SCORPION)   Mob-ID#1001
Elements
HP 1109
Level 24
Race Insect
Property
Fire 1
Size Small
Hit(100%) 68
Flee(95%) 151 Base Exp 287
Walk Speed Slow Job Exp 176
Atk Delay 1.56s
Attack 80-135 Base Exp / HP 0.259:1
Def 30 Job Exp / HP 0.159:1
Magic Def 0 Delay After Hit Average
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 24 Dex 52
Sight Range 12 cells Vit 24 Luk 5
2@tower(5)
- The Endless Tower
moc_fild17(5)
- Sograt Desert
moc_fild20(70)
- Sograt Desert - Continental Guard Quarantine
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
150%
Earth
50%
Fire
25%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Drops
Monster Skills
Fire Attribute Attack [Lv 1]
Poison Attack [Lv 3]

Scorpion   (G_SCORPION)   Mob-ID#1559
Elements
HP 1109
Level 24
Race Insect
Property
Fire 1
Size Small
Hit(100%) 68
Flee(95%) 151 Base Exp 0
Walk Speed Slow Job Exp 0
Atk Delay 1.56s
Attack 80-135 Base Exp / HP 0:1
Def 30 Job Exp / HP 0:1
Magic Def 0 Delay After Hit Average
Atk Range 1 cells Str 1 Int 5
Spell Range 10 cells Agi 24 Dex 52
Sight Range 12 cells Vit 24 Luk 5
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
150%
Earth
50%
Fire
25%
Wind
100%
Poison
125%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%

Seaweed (Re-Stats)   (MA_SEAW)   Mob-ID#2331
Elements
HP 10
Level 100
Race Fish
Property
Water 1
Size Small
Hit(100%) 121
Flee(95%) 176 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay 0.72s
Attack 1-2 Base Exp / HP 0:1
Def 1 Job Exp / HP 0:1
Magic Def 1 Delay After Hit Short
Atk Range 1 cells Str 1 Int 1
Spell Range 10 cells Agi 1 Dex 1
Sight Range 12 cells Vit 1 Luk 1
1@ma_c(72)
- Buwaya Cave
Mode
  • Immovable
  • Aggressive
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Detector
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Monster Skills

Seaweed (Re-Stats)   (MD_SEAWEED)   Mob-ID#2191
Elements
HP 100000
Level 100
Race Fish
Property
Water 1
Size Small
Hit(100%) 121
Flee(95%) 176 Base Exp 0
Walk Speed Immovable Job Exp 0
Atk Delay 0.72s
Attack 1-2 Base Exp / HP 0:1
Def 1 Job Exp / HP 0:1
Magic Def 1 Delay After Hit Short
Atk Range 1 cells Str 1 Int 1
Spell Range n/a Agi 1 Dex 1
Sight Range 0 cells Vit 1 Luk 1
1@pump(1)
- Drain 1
2@pump(1)
- Drain 2
Mode
  • Immovable
  • Aggressive
  • Takes 1 damage (phyiscal)
  • Takes 1 damage (magic)
  • Takes 1 damage (ranged)
  • Takes 1 damage (other)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
25%
Earth
100%
Fire
50%
Wind
175%
Poison
100%
Holy
100%
Shadow
100%
Ghost
100%
Undead
100%
Monster Skills
Invincible [Lv 1]

Sedora (Re-Stats)   (MER_SEDORA)   Mob-ID#2350
Elements
HP 9815
Level 83
Race Demon
Property
Shadow 2
Size Small
Hit(100%) 193
Flee(95%) 243 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.08s
Attack 1100-1300 Base Exp / HP 0:1
Def 60 Job Exp / HP 0:1
Magic Def 60 Delay After Hit Very Short
Atk Range 2 cells Str 85 Int 43
Spell Range 10 cells Agi 90 Dex 85
Sight Range 12 cells Vit 71 Luk 105
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Immune to knockback
  • Detector
  • Immune to Status Change
  • Boss Type Immunity to Skills
Neutral
100%
Water
75%
Earth
75%
Fire
75%
Wind
75%
Poison
25%
Holy
150%
Shadow
-25%
Ghost
50%
Undead
0%

Sedora (Re-Stats)   (SEDORA)   Mob-ID#2204
Elements
HP 22050
Level 110
Race Fish
Property
Water 2
Size Medium
Hit(100%) 180
Flee(95%) 255 Base Exp 1853
Walk Speed Very Fast Job Exp 1739
Atk Delay 0.96s
Attack 758-1137 Base Exp / HP 0.084:1
Def 92 Job Exp / HP 0.079:1
Magic Def 55 Delay After Hit Average
Atk Range 1 cells Str 100 Int 30
Spell Range 10 cells Agi 50 Dex 70
Sight Range 12 cells Vit 50 Luk 30
iz_dun05
- Undersea Tunnel F6
 + 60x / 5 sec
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
0%
Earth
100%
Fire
25%
Wind
175%
Poison
75%
Holy
100%
Shadow
100%
Ghost
75%
Undead
75%
Drops
Monster Skills
Bleeding [Lv 3]
Water Attribute Attack [Lv 1]

Seyren / Seyren Windsor   (SEYREN)   Mob-ID#1634
Elements
HP 88402
Level 91
Race Demon
Property
Fire 3
Size Medium
Hit(100%) 200
Flee(95%) 265 Base Exp 100000
Walk Speed Average Job Exp 116460
Atk Delay 0.38s
Attack 2100-2530 Base Exp / HP 1.131:1
Def 63 Job Exp / HP 1.317:1
Magic Def 12 Delay After Hit Very Short
Atk Range 1 cells Str 90 Int 20
Spell Range 10 cells Agi 89 Dex 99
Sight Range 12 cells Vit 72 Luk 25
4@tower(34)
- The Endless Tower
lhz_dun03
- Bio Laboratory F3
 + 14x / 2~3 min
 + 7x / 2~5 min
 + 14x / 3~5 min
 + 6x / 5~7 min
 + 1x / 10~19 min
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
200%
Earth
0%
Fire
-25%
Wind
100%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%
Drops
Monster Skills
Defense disregard attack [Lv 1]
Fire Attribute Attack [Lv 5]
Power Up [Lv 5]
Stun Attack [Lv 5]

Shadow of Deception   (S_WIND_GHOST)   Mob-ID#2076
Elements
HP 190800
Level 105
Race Demon
Property
Wind 3
Size Medium
Hit(100%) 169
Flee(95%) 265 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.06s
Attack 462-957 Base Exp / HP 0:1
Def 64 Job Exp / HP 0:1
Magic Def 51 Delay After Hit Short
Atk Range 1 cells Str 62 Int 105
Spell Range 10 cells Agi 44 Dex 85
Sight Range 12 cells Vit 25 Luk 20
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
0%
Earth
200%
Fire
100%
Wind
-25%
Poison
100%
Holy
100%
Shadow
100%
Ghost
50%
Undead
50%

Shadow of Illusion   (S_SKOGUL)   Mob-ID#2077
Elements
HP 244400
Level 105
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 213
Flee(95%) 275 Base Exp 0
Walk Speed Average Job Exp 0
Atk Delay 0.72s
Attack 910-1166 Base Exp / HP 0:1
Def 72 Job Exp / HP 0:1
Magic Def 15 Delay After Hit Short
Atk Range 1 cells Str 100 Int 99
Spell Range 10 cells Agi 88 Dex 95
Sight Range 12 cells Vit 63 Luk 37
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%

Shadow of Pleasure   (S_SUCCUBUS)   Mob-ID#2078
Elements
HP 206660
Level 105
Race Demon
Property
Shadow 3
Size Medium
Hit(100%) 195
Flee(95%) 282 Base Exp 0
Walk Speed Fast Job Exp 0
Atk Delay 1.31s
Attack 880-1204 Base Exp / HP 0:1
Def 76 Job Exp / HP 0:1
Magic Def 48 Delay After Hit Very Short
Atk Range 1 cells Str 100 Int 110
Spell Range 10 cells Agi 70 Dex 102
Sight Range 12 cells Vit 45 Luk 85
Not found on any map. This monster might be:
1) not implemented yet,
2) used in quests, or
3) summoned as slave by other monsters.
Mode
  • Aggressive
  • Cast Sensor (Idle)
  • Cast Sensor (Chase)
  • Change Chase
  • Change Target (Attack)
  • Change Target (Chase)
  • Detector
Neutral
100%
Water
50%
Earth
50%
Fire
50%
Wind
50%
Poison
0%
Holy
175%
Shadow
-50%
Ghost
25%
Undead
0%

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