.:Skill Search:.

Heal (Skill ID# 28)
Type Active, Level Selectable Max Lv 10Attack Type Holy Property, Magic
SP Cost10 + 3*SkillLV TargetPlayerRange9 cells
Required ForIncrease Agility (Lv 3, Acolyte), Cure (Lv 2, Acolyte), Sanctuary (Lv 1, Priest), Providence (Lv 5, Crusader), Increase Agility (Lv 3, Super Novice), Cure (Lv 2, Super Novice), Coluceo Heal (Lv 1, Arch Bishop), Sanctuary (Lv 1, Expanded Super Novice)
Cast Delay1 sec
EffectHeals a target's HP for [(BaseLV+INT)/8]*(4+8*SkillLV). When used against Undead property monsters, it is a holy attack that ignores MDEF and INT, but deals only half damage (that is, HealValue*ElementModifier/2).
To use against a monster, you must shift-click it or turn on /noshift.
Other Notes
  • Skill ignores target's defense

back to top