.:Skill Search:.
Heal (Skill ID# 28)
| |||||
Type | Active, Level Selectable | Max Lv | 10 | Attack Type | Holy Property, Magic |
---|---|---|---|---|---|
SP Cost | 10 + 3*SkillLV | Target | Player | Range | 9 cells |
Required For | Increase Agility (Lv 3, Acolyte), Cure (Lv 2, Acolyte), Sanctuary (Lv 1, Priest), Providence (Lv 5, Crusader), Increase Agility (Lv 3, Super Novice), Cure (Lv 2, Super Novice), Coluceo Heal (Lv 1, Arch Bishop), Sanctuary (Lv 1, Expanded Super Novice) | ||||
Cast Delay | 1 sec | ||||
Effect | Heals a target's HP for [(BaseLV+INT)/8]*(4+8*SkillLV). When used against Undead property monsters, it is a holy attack that ignores MDEF and INT, but deals only half damage (that is, HealValue*ElementModifier/2). To use against a monster, you must shift-click it or turn on /noshift. | ||||
Other Notes |
|