Renewal
.:Item Database:.

Edge [0]   [One Hand]   Item ID# 1132 (Edge)
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
70
Attack
115
Required Lvl
40
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Crusader
Rogue
Alchemist
Description
An one-handed sword with an extremely sharp blade that can cause the Coma effect by low chance.
Places Curse effect on its target by a 0.3% chance.
Item Script
{ bonus2 bAddEff,Eff_Curse,30; bonus2 bComaClass,Class_Normal,10; },{},{}
Dropped By

Familiar Card [Weapon]   Item ID# 4020 (Farmiliar_Card)
Type
Card
Class
Weapon Card
Buy
20z
Sell
10z
Weight
1
Pre/Suffix
Blink
Description
Blind an enemy when you attack (Success Chance 5%).
ATK + 5
Item Script
{ bonus2 bAddEff,Eff_Blind,500; bonus bBaseAtk,5; },{},{}
Dropped By
Obtainable FromOld Card Album

Fell Poison Kunai [Ammunition]   Item ID# 13259 (Kunai_Of_Deadly_Poison)
Type
Ammunition
Class
Kunai
Buy
10z
Sell
5z
Weight
2
Attack
30
Required Lvl
None
Weapon Lvl
n/a
Property
Poison
Applicable Jobs
Ninja
Description
A kunai coated with deadly poison.
Poison an enemy when you attack (Success Chance 5%).
Item Script
{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500; },{},{}
Dropped By No Result

Flame Skull Card [Shield]   Item ID# 4439 (Flame_Skull_Card)
Type
Card
Class
Shield Card
Buy
20z
Sell
10z
Weight
1
Pre/Suffix
of Anathema
Description
Add a 30% resistance against Stun, Curse, Blind, Stone Curse.
Add a chance of auto casting Stun, Curse, Blind, Stone Curse when the user receives Physical Damage.
Item Script
expand to view script
{ bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,500; bonus2 bAddEffWhenHit,Eff_Stun,500; bonus2 bAddEffWhenHit,Eff_Curse,500; bonus2 bAddEffWhenHit,Eff_Stone,500; },{},{}
Dropped By
Obtainable FromOld Card Album

Flash Arrow [Ammunition]   Item ID# 1760 (Flash_Arrow)
Type
Ammunition
Class
Arrow
Buy
10z
Sell
5z
Weight
0.3
Attack
1
Required Lvl
None
Weapon Lvl
n/a
Property
Neutral
Applicable Jobs
Archer
Thief
Hunter
Assassin
Rogue
Bard / Dancer
Description
An arrow that explodes with a flash of light upon impact.
Inflicts the Blind status on targets by a low chance.
Item Script
{ bonus2 bAddEff,Eff_Blind,1000; },{},{}
Dropped By No Result
Obtainable FromOld Blue Box, Old Violet Box

Flying Evil Wing [1]   [Upper Head]   Item ID# 5376 (Satanic_Chain_P)
Flying Evil Wings
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
3
Required Lvl
None
Slot
1
Applicable Jobs
Every Job
Description
Satanic Wings forged with an unholy incantation.
MaxSP +120
Adds a chance of casting Curse on the user while receiving Physical Damage.
Item Script
{ bonus bMaxSP,120; bonus2 bAddEff2,Eff_Curse,300; },{},{}
Dropped By No Result

Frozen Arrow [Ammunition]   Item ID# 1759 (Freezing_Arrow)
Type
Ammunition
Class
Arrow
Buy
10z
Sell
5z
Weight
0.3
Attack
1
Required Lvl
None
Weapon Lvl
n/a
Property
Water
Applicable Jobs
Archer
Thief
Hunter
Assassin
Rogue
Bard / Dancer
Description
An arrow enchanted with the power of ice.
Inflict the Freeze status on targets by a low chance.
Item Script
{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,1000; },{},{}
Dropped By No Result
Obtainable FromOld Blue Box, Old Violet Box

Frozen Bow [1]   [Two Handed]   Item ID# 1731 (Frozen_Bow)
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
140
Attack
100
Required Lvl
55
Weapon Lvl
3
Slot
1
Range
5
Property
Neutral
Applicable Jobs
Archer
Hunter
Rogue
Bard / Dancer
Description
A frozen bow. It is uncertain if it can be pulled to shoot an arrow.
Small chance to Freeze the target.
If equipped together with Crystal Arrow, increases damage by 25%.

More Information on Combo:
Item Script
{ bonus2 bAddEff,Eff_Freeze,1000; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Giant Spider Card [Armor]   Item ID# 4270 (Giant_Spider_Card)
Type
Card
Class
Armor Card
Buy
20z
Sell
10z
Weight
1
Pre/Suffix
of Venom
Description
Add a 6% chance of auto casting 'Poison' on an enemy when the user receives Physical Damage.
Item Script
{ bonus2 bAddEffWhenHit,Eff_Poison,600; },{},{}
Dropped By
Obtainable FromOld Card Album

Ginnungagap [0]   [One Hand]   Item ID# 13002 (Ginnungagap)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
70
Attack
148
Required Lvl
70
Weapon Lvl
4
Slot
0
Property
Darkness / Shadow
Applicable Jobs
Novice (& Supernovice)
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A dagger with an unnaturally dark colored blade. Those who hold it instinctively sense the danger and risk of wielding this weapon.
Blind an enemy when you attack (Success Chance 5%).
Blind yourself when attacking (Success Chance 0.5%).
Item Script
{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{}
Dropped By
EnchantmentSocket Enchantable

Ginnungagap [1]   [One Hand]   Item ID# 13019 (Ginnungagap_)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
70
Attack
148
Required Lvl
70
Weapon Lvl
4
Slot
1
Property
Darkness / Shadow
Applicable Jobs
Novice (& Supernovice)
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A dagger with an unnaturally dark colored blade. Those who hold it instinctively sense the danger and risk of wielding this weapon.
Blind an enemy when you attack (Success Chance 5%).
Blind yourself when attacking (Success Chance 0.5%).
Item Script
{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{}
Dropped By No Result
EnchantmentGenerated by Socket Enchanting

Glittering Jacket [1]   [Body]   Item ID# 2319 (Glittering_Clothes)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
250
Defense
7
Required Lvl
60
Slot
1
Applicable Jobs
Every Job except Novice
Description
A jacket covered in fake, yet glamorous, rhinestones that is favored by hipsters and lounge singers.
Add a 3% chance of auto casting Blind status to enemies with each attack.
MDEF + 5
Item Script
{ bonus bMdef,5; bonus2 bAddEff,Eff_Blind,300; },{},{}
Dropped By
EnchantmentArmor (Stat) Enchantable

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