.:Renewal Item Database:.
Weapon - Revolver
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 45 Weapon Lvl 3 Slot 0 Range 7 Refineable No | |
Applicable Jobs | Gunslinger |
---|---|
Description | A revolver made by the Paradise Group. ATK +3% Base Level at least 60: ASPD +10% (Decreases after attack delay by 10%). Base Level at least 75: Increases damage of Rapid Shower by 20%. Base Level at least 90: Increases damage of Desperado by 20%. |
Item Script | { bonus bAtkRate,3; if (BaseLevel>=60) bonus bAspdRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"GS_RAPIDSHOWER",20; if (BaseLevel>=90) bonus2 bSkillAtk,"GS_DESPERADO",20; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0 Attack
200 Required Lvl 100 Weapon Lvl 4 Slot 0 Range 7 Refineable No | |
Applicable Jobs | Rebellion |
---|---|
Description | A high-quality revolver made by the Paradise Group. ATK +5% For each Level of Chain Action: Increases ranged physical damage by 1%. Base Level at least 105: Increases ranged physical damage by additional 10%. Increases damage of Desperado and Fire Dance by 25%. Base Level at least 110: Decreases after skill cast delay by 10%. Increases physical damage against enemies of every size by 15%. Base Level at least 115: Increases damage of Desperado and Fire Dance by additional 15%. |
Item Script |
expand to view script{ .@a = getskilllv("GS_CHAINACTION"); bonus bAtkRate,5; bonus bLongAtkRate,1*.@a; if (BaseLevel>=105) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"GS_DESPERADO",25; bonus2 bSkillAtk,"RL_FIREDANCE",25; if (BaseLevel>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"GS_DESPERADO",15; bonus2 bSkillAtk,"RL_FIREDANCE",15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0 Attack
60 Required Lvl 10 Weapon Lvl 2 Slot 0 Range 7 Refineable No | |
Applicable Jobs | Gunslinger |
---|---|
Description | A revolver for beginners made by the Paradise Group. Base Level at least 20: ATK +15 Base Level at least 30: ATK +20 Base Level at least 45: ATK +25 |
Item Script | { if (BaseLevel>=20) bonus bBaseAtk,15; if (BaseLevel>=30) bonus bBaseAtk,20; if (BaseLevel>=45) bonus bBaseAtk,25; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
100 Attack
200 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 7 | |
Applicable Jobs | Rebellion |
---|---|
Description | A revolver decorated with red roses, used by those who have reached the level of gun master who can handle all firearms skillfully. Seeing the state of the red rose, it began to show its natural strength. It seems to resonate with the Great Hero's Boots. For each 2 Refine Levels: ATK +10 For each 3 Refine Levels: Increases damage of Fire Dance by 2%. Refine Level +7: ATK +5% Increases ranged physical damage by 10%. Refine Level +9: When Heat Barrel is used: Increases damage of Fire Dance by 25% and ranged physical damage by 20% for 60 seconds. Refine Level +11: Decreases after skill cast delay by 10%. When equipped with Great Hero's Boots: DEX +10, ATK +7%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus2 bSkillAtk,"RL_FIREDANCE",.@r/3*2; if (.@r>=7) { bonus bAtkRate,5; bonus bLongAtkRate,10; } if (.@r>=9) { bonus2 bSkillAtk,"RL_FIREDANCE",25; autobonus3 "{ bonus bLongAtkRate,20; }",1000,60000,"RL_HEAT_BARREL"; } if (.@r>=11) { bonus bDelayrate,-10; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
120 Attack
220 Required Lvl 230 Weapon Lvl 5 Slot 2 Range 7 | |
Applicable Jobs | Rebellion |
---|---|
Description | A pistol containing the pain of bereavement. ATK +10% Increases damage of Only One Bullet and Magazine for One by 10%. For each 2 Refine Levels: Increases damage of Fire Dance by 3%. Refine Level +7: Increases ranged physical damage by 10%. Refine Level +9: Increases damage of Fire Dance by additional 25%. Refine Level +11: Increases physical damage against enemies of every size by 15%. [Bonus by Grade] [Grade D]: Damage of Only One Bullet and Magazine for One +5%. [Grade C]: Damage of Only One Bullet and Magazine for One +3%, P.ATK +1. [Grade B]: Damage of Only One Bullet and Magazine for One +12%, CON +1. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; bonus2 bSkillAtk,"RL_FIREDANCE",3*(.@r/2); if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"RL_FIREDANCE",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",3; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",3; if (.@g >= ENCHANTGRADE_B) { bonus bCon,1; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
140 Attack
250 Required Lvl 220 Weapon Lvl 5 Slot 2 Range 7 | |
Applicable Jobs | Rebellion |
---|---|
Description | A pistol equipped with unholy energy concentrated on the clock tower parts. It is more difficult to handle than the existing Scrap Pistol. For each 2 Refine Levels: Increases damage of Only One Bullet by 7%. For each 3 Refine Levels: Increases damage of Fire Dance by 10%. For each 4 Refine Levels: Increases ranged physical damage by 4%. [Bonus by Grade] [Grade D]: CON +2. [Grade C]: Damage of Only One Bullet +10%. [Grade B]: P.ATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",7*(.@r/2); bonus2 bSkillAtk,"RL_FIREDANCE",10*(.@r/3); bonus bLongAtkRate,4*(.@r/4); if (.@g >= ENCHANTGRADE_D) { bonus bCon,2; if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; } } } },{},{} |
Dropped By | No Result |