Renewal
.:Renewal Item Database:.
Armor

Stone Buckler [1]   [Shield]   Item ID# 2114 (Stone_Buckler)
Type
Armor
Class
Shield
Buy
30000z
Sell
15000z
Weight
150
Defense
45
Required Lvl
65
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
A stone shield which Thor obtained by killing Hrungnir, king of giants.
It possesses the powers of giants which rival the might of the gods.

Reduces damage taken from Large size monster by 5%.

[+ Odin's Blessing & Magni's Cap]
STR + 2, DEF + 5, MDEF + 5
[Swordman Class]
Additional DEF + 6

More Information on Combo:
Item Script
{ bonus2 bSubSize,Size_Large,5; },{},{}
Dropped By

Stop Post [0]   [Upper Head]   Item ID# 2272 (Stop_Post)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
40
Defense
1
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A signpost that declares its wearer's desire that people should stop whatever they are doing.
Causes catastrophes during wedding ceremonies.
Item Script
{},{},{}
Dropped By
Obtainable FromStop Post

Storm Muffler [0]   [Garment]   Item ID# 480064 (Storm_Muffler)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Increase resistance against Human players and Doram Players by 5%
MaxHP + 2%
MaxSP + 2%,
Increase ranged attack damage to all enemies by 2%.

When refined to +7 or higher
MaxHP + 3%
MaxSP + 3%
Increase ranged attack damage to all enemies by 3%

When refined to 11 or higher
MaxHP + 5%
MaxSP + 5%
increase ranged attack damage to all enemies by 5%

When Infinite Humming Lv5, increase change to guide attack by 20%, restore 2SP when performing a hit.
Increase ranged damage to all enemies by 4% and Severe Rainstorm damage by 2% per each skill level of Glommy Slyness learned.
When Gloomy Day Lv5, reduce delay after skill by 10%, reduce Severe Rainstorm's delay after skill by 0.5 sec.

When equipped with fire arrows, increase resistance against fire property damage by 75%.

When equipped with crystal arrows, increase resistance against water property damage by 75%.

When equipped with wind arrows, increase resistance against wind property damage by 75%.

When equipped with stone arrows, increase resistance against earth property damage by 75%.

When equipped with Bow of Storm and Gloomy Day Lv5, decrease Severe Rainstorm's delay after skill by 2 sec.

When equipped with Scaraba +7 and Elven Bow and Gloomy Day Lv5, decrease Sever Rainstorm's delay after skill by 2 sec.

Class: Garment
DEF : 12
Required Level : 100
Usable By: All Jobs
Item Script
expand to view script
{ .@r = getrefine(); .@lvl = getskilllv("WM_FRIGG_SONG"); bonus bMaxHPrate,2; bonus bMaxSPrate,2; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; bonus bLongAtkRate,2+(4*.@lvl); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",2*.@lvl; if (.@r>=5) { bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bLongAtkRate,3; } if (.@r>=7) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bLongAtkRate,5; } if (getskilllv("WM_UNLIMITED_HUMMING_VOICE") == 5) { bonus bPerfectHitAddRate,20; bonus bSPDrainValue,2; } if (getskilllv("WM_GLOOMYDAY") == 5) { bonus bDelayrate,-10; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; } },{},{}
Dropped By No Result

Storm Stone [1]   [Accessory]   Item ID# 28506 (StormStone)
Type
Armor
Class
Accessory
Buy
30000z
Sell
15000z
Weight
50
Required Lvl
90
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A stone containing the power of the storms.
MaxSP +5%, ATK +5%, ASPD +5% (after attack delay -5%).

When equipped with Gelerdria:

Refine Level of Gelerdria +7:
Increases physical damage inflicted on Boss monsters by 30%.
Increases physical damage inflicted on Water and Wind elemental monsters by 30%.
Increases physical damage inflicted on Insect and Fish monsters by 30%.
Increases Wind Cutter damage by 30%.

Refine Level of Gelerdria +9:
Increases physical damage inflicted on Boss monsters by 20%.
Increases physical damage inflicted on Water and Wind elemental monsters by 20%.
Increases physical damage inflicted on Insect and Fish monsters by 20%.
Increases Wind Cutter damage by 20%.

Refine Level of Gelerdria +10:
Reduces variable cast time Wind Cutter by 50%

When equipped with Peuz's Greaves:
Reduces damage taken from Demihuman monsters by 3%.

Refine Level of Peuz's Greaves +7:
ASPD +10% (Reduces after attack delay by 10%).
Reduces damage taken from Demihuman monsters by 1%.

Refine Level of Peuz's Greaves +9:
ASPD +10% (Reduces after attack delay by 10%).
Reduces damage taken from Demihuman monsters by 1%.

When equipped with Peuz's Manteau:
Reduces damage taken from Demihuman monsters by 3%.
Reduces SP cost of Wind Cutter by 18.

Refine Level of Peuz's Manteau +7:
Reduces damage taken from long range physical attack by 10%.
Reduces damage taken from Demihuman monsters by 1%.

Refine Level of Peuz's Manteau +9:
Reduces damage taken from long range physical attack by 10%.
Reduces damage taken from Demihuman monsters by 1%.

When equipped with Peuz's Plate:
Prevents Frozen status.
Reduces damage taken from Demihuman monsters by 3%.

Refine Level of Peuz's Plate +7:
MaxHP +15%
Reduces damage taken from Demihuman monsters by 2%.

Refine Level of Peuz's Plate +9:
MaxHP +15%
Reduces damage taken from Demihuman monsters by 2%.

When equipped with Peuz's Seal:
MaxSP +5%, ATK +5%.
ASPD +5% (Reduces after attack delay by 5%).
Reduces damage taken from Demihuman monsters by 4%.

When equipped with Peuz's Greaves, Peuz's Manteau, Peuz's Plate, Peuz's Seal:
Reduces after cast delay by 70% for 10 seconds when using Aura Blade skill.
Item Script
{ bonus bMaxSPrate,5; bonus bAspdRate,5; bonus bAtkRate,5; },{},{}
Dropped By No Result

Str Glove [0]   [Accessory]   Item ID# 2917 (Str_Glove)
Type
Armor
Class
Accessory
Buy
75000z
Sell
37500z
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A glove that grows in strength with you.
MaxHP +100, MaxSP +20.
ATK +1 per 10 points of STR.
ATK +1% when STR is 110 or higher.
Item Script
{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bBaseAtk,(readparam(bStr)/10); if (readparam(bStr)>=110) bonus2 bAddClass,Class_All,1; },{},{}
Dropped By No Result

Str Glove [1]   [Accessory]   Item ID# 2923 (Str_Glove_)
Str Glove
Type
Armor
Class
Accessory
Buy
75000z
Sell
37500z
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A glove that grows in strength with you.
MaxHP +100, MaxSP +20.
ATK +1 per 10 points of base STR.
ATK +1% when base STR is 110 or higher.
Item Script
{ bonus bMaxHP,100; bonus bMaxSP,20; bonus bBaseAtk,(readparam(bStr)/10); if (readparam(bStr)>=110) bonus2 bAddClass,Class_All,1; },{},{}
Dropped By No Result

STR Soutane [1]   [Body]   Item ID# 15397 (CassockA_STR)
Soutane of Strength
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
80
Defense
100
Required Lvl
170
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
There is a blessing to increase the robes worn by priests who worshiped power in Odin's power.

MaxHP +10%, MaxSP +10%.
ASPD +10% (Decreases after attack delay by 10%).

For each 2 refine levels: ATK +3%.

For each 3 refine levels: STR +5.

For each 4 refine levels:
Increases physical damage against Angel and Demon monsters by 8%.

When equipped with Clergy's Boots and Clergy's Manteau:
STR +8, DEF +30, MDEF +15.
Decreases damage taken from Angel and Demon momnsters by 15%.

If total refine level of entire set at least +27:
ATK +10%.
Decreases after skill cast delay of all skills by 20%.
Decreases fixed cast time by 20%.
Item Script
{ .@r = getrefine(); bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspdRate,10; bonus bAtkRate,3*(.@r/2); bonus bStr,5*(.@r/3); bonus2 bAddRace,RC_Angel,8*(.@r/4); bonus2 bAddRace,RC_Demon,8*(.@r/4); },{},{}
Dropped By No Result

Straw Hat [0]   [Upper Head]   Item ID# 5062 (Straw_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
6
Required Lvl
50
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A hat knitted together with straw.
AGI + 1
Item Script
{ bonus bAgi,1; },{},{}
Dropped By No Result
Obtainable FromParty Hat, Straw Hat, Cowboy Hat, Sombrero & Fur Hat
Required ForParty Hat, Straw Hat, Cowboy Hat, Sombrero & Fur Hat

Strawberry Decoration [1]   [Accessory]   Item ID# 2979 (Strawberry_Decoration)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
50
Defense
1
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
A delicious strawberry, everyone is wanted to bite it.

All Stats +1
Adds a chance of autocasting Level 3 Frost Nova when receiving physical attack.

When combined with Tasty Strawberry Hat:
MaxHP +15%,
Reduces damage taken from Fire element attack by 10%.
Increases long range physical attack by 30%.

More Information on Combo:
Item Script
{ bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,10; /* Confirm: Frost Nova cast chance */ },{},{}
Dropped By No Result

Strawberry Hat [1]   [Upper Head]   Item ID# 18589 (Strawberry_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
5
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A ripe strawberry shaped hat.
Drops Strawberry at a certain rate when killing monsters.
Increases the drop rate of Strawberry with each refine level (applies up to refine level 10).
Item Script
{ bonus2 bAddMonsterDropItem,578,50*min(10,max(1,getrefine())); },{},{}
Dropped By No Result

Strawberry In Mouth [0]   [Lower Head]   Item ID# 18716 (Strawberry_In_Mouth)
Type
Armor
Class
Lower Headgear
Buy
20z
Sell
10z
Weight
5
Defense
2
Required Lvl
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
The sweet and delicious Strawberry in the mouth.
Item Script
{},{},{}
Dropped By No Result

Strawberry Mouth Guard [0]   [Lower Head]   Item ID# 19137 (Strawberry_In_Mouth_)
Type
Armor
Class
Lower Headgear
Buy
20z
Sell
10z
Weight
10
Required Lvl
80
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A fresh strawberry.
VIT +2.
Reduces long range physical damage taken by 5%.
Reflects 5% melee physical attack.

When Base Level is 99 or below: MaxHP +200.
When Base Level is 100 or higher: MaxHP +2000.
Item Script
{ bonus bVit,2; bonus bLongAtkDef,5; bonus bShortWeaponDamageReturn,5; if (Baselevel>=100) { bonus bMaxHP,2000; } else { bonus bMaxHP,200; } },{},{}
Dropped By No Result

« First < 2728293031323334353637 > Last »
back to top