Renewal
.:Renewal Item Database:.
Armor

The Lord of the Rings [1]   [Accessory]   Item ID# 490208 (Palace_Ring)
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus bMaxHPrate,10; bonus2 bAddRace,RC_All,10; bonus2 bMagicAddRace,RC_All,10; },{},{}
Dropped By No Result

The Sign [0]   [Accessory]   Item ID# 2644 (The_Sign_)
Type
Armor
Class
Accessory
Buy
2z
Sell
1z
Weight
0
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A voucher that allows its user to enter Valhala.
It also identifies its user as a chosen warrior who has been tested his qualification by Gods.
It has a tranparent blue lense in the middle with silver ancient letters carved around
and looks too powerful and mysterious to be considered as a simple voucher.
Its beauty enraptures people's mind immediately as they see it.
ATK +5%
MATK +5%
Item Script
{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; },{},{}
Dropped By No Result

The Spirit Of World [0]   [Lower Head]   Item ID# 420134 (aegis_420134)
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
60
Required Lvl
100
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@str = readparam(bStr); .@agi = readparam(bAgi); .@vit = readparam(bVit); .@int = readparam(bInt); .@dex = readparam(bDex); .@luk = readparam(bLuk); bonus bMatk,60; bonus2 bHPRegenRate,60,6000; bonus2 bMagicAtkEle,Ele_Neutral,2*(.@str/10); bonus2 bMagicAtkEle,Ele_Wind,2*(.@agi/10); bonus2 bMagicAtkEle,Ele_Earth,2*(.@vit/10); bonus2 bMagicAtkEle,Ele_Fire,2*(.@int/10); bonus2 bMagicAtkEle,Ele_Water,2*(.@dex/10); bonus2 bMagicAtkEle,Ele_Holy,2*(.@luk/10); if (.@str + .@agi + .@vit + .@int + .@dex + .@luk >= 60) bonus2 bMagicAtkEle,Ele_Ghost,2; hateffect HAT_EF_STRANGELIGHTS,true; },{},{ hateffect HAT_EF_STRANGELIGHTS,false; }
Dropped By No Result

Themis Balance [1]   [Shield]   Item ID# 28973 (aegis_28973)
Type
Armor
Class
Shield
Buy
n/a
Sell
n/a
Weight
30
Defense
90
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ .@r = getrefine(); bonus bMdef,10; bonus bVariableCastrate,-5; bonus2 bSkillAtk,"LG_RAYOFGENESIS",BaseLevel/5; if (.@r>=9) bonus2 bMagicAtkEle,Ele_Holy,3*(getskilllv("AL_HEAL")/2); if (.@r>=11) bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-1000; },{},{}
Dropped By No Result

Thief Bandana [0]   [Upper Head]   Item ID# 18619 (Thief_Bandana)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
1
Required Lvl
20
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A bandana that can be worn to disguise yourself one of the common folk.
Has a chance of auto-casting Level 1 Steal when physically attacking.

More Information on Combo:
Item Script
{ bonus4 bAutoSpell,"RG_SNATCHER",1,20,1; },{},{}
Dropped By No Result

Thief Bandana [1]   [Upper Head]   Item ID# 5944 (Thief_Hood)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
30
Defense
5
Required Lvl
20
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A bandana that can be worn to disguise yourself one of the common folk.

MDEF +5
Each time a DemiHuman monster killed by physical attack, restores SP by 5.

Each time a monster killed by melee physical attack, restores HP by 100.

Refine Level +5:
Decreases damage taken from DemiHuman monster (except player) by 5%.
Refine Level +7:
Decreases damage taken from DemiHuman monster (except player) by 5%.
Item Script
{ .@r = getrefine(); bonus bMdef,5; bonus2 bSPGainRace,RC_DemiHuman,5; bonus bHPGainValue,100; if (.@r>=7) { bonus2 bSubRace,RC_DemiHuman,10; } else if (.@r>=5) { bonus2 bSubRace,RC_DemiHuman,5; } },{},{}
Dropped By No Result

Thief Clothes [0]   [Body]   Item ID# 2335 (Thief_Clothes)
Type
Armor
Class
Armor
Buy
74000z
Sell
37000z
Weight
10
Defense
40
Armor Lvl
1
Slot
0
Applicable Jobs
Thief
Assassin
Rogue
Ninja
Kagerou / Oboro
Description
Extremely light clothes outfitted with many pockets, making it handy for stashing stolen goods.
AGI + 1
Item Script
{ bonus bAgi,1; },{},{}
Dropped By
Buyable AtClick here for a list of venders
EnchantmentSocket Enchantable
Armor (Stat) Enchantable
Obtainable FromOld Blue Box

Thief Clothes [1]   [Body]   Item ID# 2336 (Thief_Clothes_)
Type
Armor
Class
Armor
Buy
74000z
Sell
37000z
Weight
10
Defense
40
Armor Lvl
1
Slot
1
Applicable Jobs
Thief
Assassin
Rogue
Ninja
Kagerou / Oboro
Description
Extremely light clothes outfitted with many pockets, making it handy for stashing stolen goods.
AGI + 1
Item Script
{ bonus bAgi,1; },{},{}
Dropped By
EnchantmentGenerated by Socket Enchanting
Armor (Stat) Enchantable
Obtainable FromOld Blue Box, Old Violet Box

Thief Figure [0]   [Accessory]   Item ID# 2770 (Thief_Figure)
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
0
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A figure made representing the Thief Class.
AGI + 1.
[Thief Class]
ASPD + 3%.
Item Script
{ bonus bAgi,1; if (Class == Job_Thief) bonus bAspdRate,3; },{},{}
Dropped By No Result

Thief Handcuff [1]   [Accessory]   Item ID# 2913 (Thief_Handcuff)
Thief Handcuffs
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
240
Required Lvl
10
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
These are handcuffs used only on special occasions to hold the strongest troublemakers when held or transferred from one location to another.
ATK +5.
[+Bloody Iron Ball]
ATK +10
[+Prison Uniform]
Every 1 refine increase ATK by 2.
[+Shackle]
Every 1 refine increase ATK by 1.
[+Dark Blinder]
ATK +10

More Information on Combo:
Item Script
{ bonus bBaseAtk,5; },{},{}
Dropped By No Result

Thief Manual [0]   [Accessory]   Item ID# 2820 (Thief_Manual)
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Novice
Supernovice
Description
A guide to help experience the basic skill of Thief.
Max SP + 100.
Item Script
{ bonus bMaxSP,100; skill "TF_DOUBLE",3; skill "TF_STEAL",1; skill "TF_HIDING",1; skill "TF_POISON",1; },{},{}
Dropped By No Result

Thieve's Guide Vol.1 [1]   [Accessory]   Item ID# 28492 (Tip_Of_Thief_Vol1)
Thieves' Guide Vol. 1
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
1
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Various techniques for thief are written on it.
STR +5, AGI +5, INT +5.

When Graffiti is mastered:
STR +5, AGI +5, INT +5.

When Masquerade Unlucky is mastered:
Enables use of Level 1 Berserk.

When Masquerade Ignorance is mastered:
Enables use of Level 5 Maximum Over Trust.

When Masquerade Weakness is mastered:
Enables use of Level 5 Magical Power amplification.

When Masquerade Enervation is mastered:
Enables use of Level 5 Wind Walk.

When Masquerade Gloomy is mastered:
Enables use of Level 5 Assumptio.

When Masquerade Laziness is mastered:
Enables use of Level 5 Meteor Assault.
Item Script
expand to view script
{ bonus bStr,5; bonus bAgi,5; bonus bInt,5; if (getskilllv("SC_ENERVATION")>2) skill "SN_WINDWALK",5; if (getskilllv("SC_GROOMY")>2) skill "HP_ASSUMPTIO",5; if (getskilllv("SC_IGNORANCE")>2) skill "WS_OVERTHRUSTMAX",5; if (getskilllv("SC_LAZINESS")>2) skill "ASC_METEORASSAULT",5; if (getskilllv("SC_UNLUCKY")>2) skill "LK_BERSERK",1; if (getskilllv("SC_WEAKNESS")>2) skill "HW_MAGICPOWER",5; if (getskilllv("RG_GRAFFITI")>0) { bonus bStr,5; bonus bAgi,5; bonus bInt,5; } },{},{}
Dropped By No Result

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