Renewal
.:Renewal Item Database:.
Weapon

Sucsamad [1]   [One Hand]   Item ID# 13018 (Sucsamad_)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
80
Attack
140
Required Lvl
36
Weapon Lvl
4
Slot
1
Applicable Jobs
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A specialty dagger made by a small, mysterious, desert dwelling tribe.
Increases damage inflicted on Earth Property by 10%.
Increases damage inflicted on Wind Property by 10%.
Indestructible (except in upgrade attempts).
Item Script
{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result
EnchantmentGenerated by Socket Enchanting

Sunflower Kid [1]   [Two Handed]   Item ID# 2038 (Staff_170_J)
Sunflower Boy
Type
Weapon
Class
Two-handed Staff
Buy
10z
Sell
5z
Weight
90
Attack
40 / MATK 210
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Warlock
Description
Staff once used by famous Archmage. His magic can prevent flower from being wilted.

MATK +210.

When Magic Crusher is mastered:
Increases Fire elemental magic damage by 20%.

For each refine level:
Increases Fire elemental magic damage by additional 3%.
Ignores magical defense of enemies by 5%.

When Meteor Storm is used:
Random chance to increase damage inflicted with Meteor Storm by 60% for 5 seconds.

For each refine level:
Increase the trigger chance.

When equipped with Immortal Corps Dog Tag:
For each refine level of Sunflower Boy:
INT +2. Increases damage of Crimson Rock by 1%.

If Refine Level of Sunflower Boy is +9 or higher:
Magical attacks have a random chance to increase Fire elemental magic damage by 50% for 10 seconds.
Recover 500HP when defeating monsters.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bIgnoreMdefClassRate,Class_All,5*.@r; bonus2 bMagicAtkEle,Ele_Fire,3*.@r; if (getskilllv("WZ_SIGHTRASHER") == 10) bonus2 bMagicAtkEle,Ele_Fire,20; autobonus3 "{ bonus2 bSkillAtk,\"WZ_METEOR\",60; }",10*.@r,5000,"WZ_METEOR"; /*Unknown Rate*/ },{},{}
Dropped By No Result

Sunflower Kid [2]   [Two Handed]   Item ID# 2027 (Staff_170)
Sunflower Boy
Type
Weapon
Class
Two-handed Staff
Buy
10z
Sell
5z
Weight
150
Attack
150 / MATK 320
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Arch Bishop
Warlock
Shura
Sorcerer
Description
Staff once used by famous Archmage. His magic can prevent flower from being wilted.

INT +5, MATK +320.
Every refine level, reduce after cast delay by 1%.
Every 2 refine levels, MATK +1%.

Indestructible
Item Script
{ bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); bonus bDelayrate,(.@r*-1); bonus bUnbreakableWeapon; },{},{}
Dropped By

Sunshine Booster Book [0]   [One Hand]   Item ID# 540040 (SS_B_Book)
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
0
Attack
230
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Star Emperor
Description
A Book designed to help adventurers grow.

Cannot be refined normally.

ATK +2%

For each Refine Level:
ATK +3

For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Kihop:
Increases melee physical damage by 1%.

Refine Level +9:
Increases melee physical damage by additional 10%.
Increases damage of Prominence Kick and Solar Burst by 25%.

Refine Level +11:
ATK +10%
Increases physical damage against enemies of every size by 15%.

Refine Level +13:
Increases damage of Prominence Kick and Solar Burst by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bShortAtkRate,getskilllv("TK_POWER"); if (.@r>=9) { bonus bShortAtkRate,10; bonus2 bSkillAtk,"SJ_SOLARBURST",25; bonus2 bSkillAtk,"SJ_PROMINENCEKICK",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bAtkRate,10; if (.@r>=13) { bonus2 bSkillAtk,"SJ_SOLARBURST",15; bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15; } } } } },{},{}
Dropped By No Result

Super Ignition Booster Saber [0]   [One Hand]   Item ID# 500043 (SI_B_Saber)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
190
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Novice
Supernovice
Description
A one-handed sword designed to help adventurers grow.

Cannot be refined normally.

Critical +15

For each Refine Level:
ATK +3

For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Sword Mastery:
ASPD +1% (Decreases after attack delay by 1%).

Refine Level +9:
Increases critical damage by 10%.
Increases damage of Ignition Break by 25%.
Random chance to autocast Level 2 Ignition Break when dealing melee physical attacks.

Refine Level +11:
Critical +15
Increases physical damage against enemies of every size by 15%.

Refine Level +11:
Increases damage of Ignition Break by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bCritical,15; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bAspdRate,getskilllv("SM_SWORD"); if (.@r>=9) { bonus bCritAtkRate,10; bonus2 bSkillAtk,"RK_IGNITIONBREAK",25; bonus3 bAutoSpell,"RK_IGNITIONBREAK",2,1; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bCritical,15; if (.@r>=13) { bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; } } } } },{},{}
Dropped By No Result

Super Novice Booster Dagger [0]   [One Hand]   Item ID# 510069 (SN_B_Dagger)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0
Attack
210
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Novice
Supernovice
Description
A dagger designed to help adventurers grow.

Cannot be refined normally.

ATK +3%

For each Refine Level:
ATK +3

For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Sword Mastery:
ASPD +1% (Decreases after attack delay by 1%).

Refine Level +9:
Increases melee and ranged physical damage by 10%.
Increases damage of Backstab and Raid by 15%.

Refine Level +11:
ATK +10%
Increases Physical Damage against enemies of every size by 15%.

Refine Level +13:
Increases damage of Backstab and Raid by additional 25%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,3; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bAspdRate,getskilllv("SM_SWORD"); if (.@r>=9) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"RG_BACKSTAP",15; bonus2 bSkillAtk,"RG_RAID",15; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bAtkRate,10; if (.@r>=13) { bonus2 bSkillAtk,"RG_BACKSTAP",25; bonus2 bSkillAtk,"RG_RAID",25; } } } } },{},{}
Dropped By No Result

Super Novice Booster Wand [0]   [One Hand]   Item ID# 550079 (SN_B_Wand)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
130
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Novice
Supernovice
Description
A wand designed to help adventurers grow.

Cannot be refined normally.

MATK +2%, MATK +200

For each Refine Level:
MATK +3

For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Increase SP Recovery:
Decreases variable cast time by 1%.

Refine Level +9:
Increases Magical Damage with every element by 10%.
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 15%.

Refine Level +11:
MATK +10%
Increases Magical Damage against enemies of every size by 15%.

Refine Level +13:
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by additional 25%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus bMatk,200+3*.@r; bonus bMatk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bVariableCastrate,-getskilllv("MG_SRECOVERY"); if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,10; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15; bonus2 bSkillAtk,"MG_FIREBOLT",15; bonus2 bSkillAtk,"MG_COLDBOLT",15; if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus bMatkRate,10; if (.@r>=13) { bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25; bonus2 bSkillAtk,"MG_FIREBOLT",25; bonus2 bSkillAtk,"MG_COLDBOLT",25; } } } } },{},{}
Dropped By No Result

Super Psychic Booster Saber [0]   [One Hand]   Item ID# 500042 (SP_B_Saber)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
130
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Novice
Supernovice
Description
A one-handed sword designed to help adventurers grow.

Cannot be refined normally.

MATK +2%, MATK +170.

For each Refine Level:
MATK +3

For each 15 Base Level:
MATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Increase SP Recovery:
ASPD +1% (Decreases after attack delay by 1%).

Refine Level +9:
Increases magical damage with Fire and Neutral element by 10%.
Increases damage of Psychic Wave by 25%.
Random chance to autocast Level 2 Psychic Wave when dealing melee physical attacks.

Refine Level +11:
MATK +10%
Increases magical damage against enemies of every size by 15%.

Refine Level +11:
Increases damage of Psychic Wave by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatkRate,2; bonus bMatk,170+3*.@r; bonus bMatk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bAspdRate,getskilllv("MG_SRECOVERY"); if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25; bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",2,1; if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus bMatkRate,10; if (.@r>=13) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; } } } } },{},{}
Dropped By No Result

Superbia String [2]   [Two Handed]   Item ID# 700007 (Ep172_Bh_Bow)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
140
Attack
220
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
5
Applicable Jobs
Ranger
Description
A bow used by mercenaries once guarding the Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.

Increases damage of Arrow Storm by 10%.
For each 3 refine levels: ATK +12.

Refine Level +7:
Increases damage of Arrow Storm by additional 10%.

Refine Level +9:
Decreases Arrow Storm skill cooldown by 1 second.

Refine Level +11:
Increases damage of Arrow Storm by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSkillAtk,"RA_ARROWSTORM",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RA_ARROWSTORM",10; } if (.@r>=9) { bonus2 bSkillCooldown,"RA_ARROWSTORM",-1000; } if (.@r>=11) { bonus2 bSkillAtk,"RA_ARROWSTORM",15; } },{},{}
Dropped By

Sura Rampage [1]   [One Hand]   Item ID# 1830 (Sura_Rampage)
Sura's Rampage
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
50
Attack
142
Required Lvl
102
Weapon Lvl
3
Slot
1
Applicable Jobs
Shura
Description
A flashy knuckle carved from a gold dragon.
Increases Earth Shaker and Sky Net Blow damage by 20%.
Increases the SP cost of all skills by 5%.
Each refine above +6 decreases the SP cost of skills by 1%.
Item Script
{ bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; bonus bUseSPrate,5; .@r = getrefine(); if (.@r>6) { bonus bUseSPrate,-1*(.@r-6); } },{},{}
Dropped By

Surudoi Kaze [2]   [One Hand]   Item ID# 28763 (Sharp_Wind_Sword)
Sharp Wind Sword
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
100
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Ninja
Kagerou / Oboro
Description
A ninja dagger once used by ninja in the past whose can withstand alcohol.

When equipped with Kiri no Tsuyu and Ancient Hero's Boots:
When dealing physical attack, has a chance to gain STR +20 and ATK +10% for 7 seconds.

More Information on Combo:
Item Script
{},{},{}
Dropped By No Result

Survivor's Rod [0]   [One Hand]   Item ID# 1617 (Survival_Rod)
Survivor's Rod (Dex)
Type
Weapon
Class
One-handed Staff
Buy
85000z
Sell
42500z
Weight
100
Attack
50 / MATK 120
Required Lvl
24
Weapon Lvl
3
Slot
0
Property
Neutral
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
A staff created as an united effort of the Mage Guild and the Prontera Church, that is intended to support their trainees for undergoing hardship.
There are two types of this staff.
DEX + 2, MATK + 120, Maximum HP + 300

More Information on Combo:
Item Script
{ bonus bDex,2; bonus bMaxHP,300; },{},{}
Dropped By No Result
Buyable AtClick here for vender information
EnchantmentSocket Enchantable
Obtainable FromOld Blue Box

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