Renewal
.:Renewal Item Database:.
Weapon

Vellum Scale [0]   [Two Handed]   Item ID# 1294 (Velum_Scare)
Bellum Scale
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
120
Attack
50
Required Lvl
95
Weapon Lvl
4
Slot
0
Applicable Jobs
Assassin
Description
Effect applies only in WoE & PVP.
Drains 10% of target's SP on every successful hit of physical attack. Does not affect skills.
Item Script
{ bonus3 bSPVanishRaceRate,RC_Player_Human,1000,10; bonus3 bSPVanishRaceRate,RC_Player_Doram,1000,10; },{},{}
Dropped By No Result

Vellum Spear [0]   [One Hand]   Item ID# 1436 (Velum_Spear)
Bellum Spear
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
85
Attack
150
Required Lvl
95
Weapon Lvl
4
Slot
0
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
Effect applies only in WoE & PVP.

Increases physical damage to other players by 60%.

Refine Level +6:
Increases damage of Pinpoint Attack and Hundred Spears by 80%.

Refine Level +9:
Increases physical damage inflicted to enemy players by 30%.
Item Script
expand to view script
{ bonus2 bAddRace,RC_Player_Human,60; bonus2 bAddRace,RC_Player_Doram,60; .@r = getrefine(); if (.@r>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if (.@r>=9) { bonus2 bAddRace,RC_Player_Human,30; bonus2 bAddRace,RC_Player_Doram,30; } },{},{}
Dropped By

Vellum Stunner [0]   [One Hand]   Item ID# 16020 (Velum_Stunner)
Bellum Stunner
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
150
Attack
170
Required Lvl
95
Weapon Lvl
4
Slot
0
Applicable Jobs
Novice
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Supernovice
Crusader
Monk
Alchemist
Description
Effect applies only in WoE & PVP.

When dealing normal physical attack, has a chance to reduce target's DEF and MDEF to 1 for 5 seconds. (This effect will not trigger on skill attacks).

For each refine level:
Increases chance to Stun enemy when attacking.
Increases attack speed.

Indestructible (except in upgrade attempts).
Item Script
expand to view script
{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus2 bAddEff,Eff_Stun,300*.@r; bonus4 bSetDefRace,RC_Player_Human,10000,5000,1; bonus4 bSetMDefRace,RC_Player_Human,10000,5000,1; bonus4 bSetDefRace,RC_Player_Doram,10000,5000,1; bonus4 bSetMDefRace,RC_Player_Doram,10000,5000,1; bonus bAspdRate,2+.@r; },{},{}
Dropped By No Result

Vernan [2]   [Two Handed]   Item ID# 21052 (Vernan)
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
650
Attack
300
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Rune Knight
Description
A Two-Handed sword with wide blade.

ATK +5%.
Every refine level, increases ranged physical attack by 1%.

Refine Level +9:
Increases damage of Spiral Pierce and Sonic Wave by 30%.

Refine Level +11:
Reduces cooldown time of Sonic Wave by 1.5 sec.
Item Script
{ .@r = getrefine(); bonus bLongAtkRate,.@r; bonus bAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",30; bonus2 bSkillAtk,"RK_SONICWAVE",30; } if (.@r>=11) { bonus2 bSkillCooldown,"RK_SONICWAVE",-1500; } },{},{}
Dropped By No Result

Veteran Axe [2]   [Two Handed]   Item ID# 1384 (Veteran_Axe)
Type
Weapon
Class
Two-handed Axe
Buy
10000z
Sell
5000z
Weight
300
Attack
250
Required Lvl
80
Weapon Lvl
3
Slot
2
Applicable Jobs
Merchant
Blacksmith
Alchemist
Description
An axe made out of the metal which the Ancient God of Blacksmiths gave to humans.

VIT +2.
Has a chance to autocast Level 3 Magnum Break when using Hammer Fall.

ATK +10 for each mastered Forging skill.
(Smith Dagger, Smith Sword, Smith Two-Handed Sword, Smith Axe, Smith Mace, Smith Brass Knuckle and Smith Spear)
Item Script
expand to view script
{ if (getskilllv("BS_DAGGER") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_SWORD") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_TWOHANDSWORD") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_KNUCKLE") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_SPEAR") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_AXE") == 3) { bonus bBaseAtk,10; } if (getskilllv("BS_MACE") == 3) { bonus bBaseAtk,10; } bonus bVit,2; bonus4 bAutoSpellOnSkill,"BS_HAMMERFALL","SM_MAGNUM",3,50; },{},{}
Dropped By

Veteran Axe [3]   [Two Handed]   Item ID# 28114 (Veteran_Axe_)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
300
Attack
250
Required Lvl
80
Weapon Lvl
3
Slot
3
Applicable Jobs
Merchant
Blacksmith
Alchemist
Description
An axe made out of the metal which the Ancient God of Blacksmiths gave to humans.

VIT +2.
Random chance to autocast Level 3 Magnum Break when using Hammer Fall.

ATK +10 for each mastered Forging skill.
(Smith Dagger, Smith Sword, Smith Two-Handed Sword, Smith Axe, Smith Mace, Smith Brass Knuckle and Smith Spear)

When equipped with Heroic Boots:
ATK +10 for each mastered Forging skill.
(Smith Dagger, Smith Sword, Smith Two-Handed Sword, Smith Axe, Smith Mace, Smith Brass Knuckle and Smith Spear)

For each Level of Fire Earth Research:
Decreases Axe Tornado skill cooldown by 0.2 seconds.

When equipped with Ring of Brave and Heroic Boots:
Decreases Axe Tornado skill cooldown by additional 0.5 seconds.
Random chance to drop Mastela Fruit when defeating monsters.

If Refine Level of Veteran Axe is +7 or higher:
Increases damage of Axe Tornado by 20%.

If Refine Level of Veteran Axe is +9 or higher:
Increases damage of Axe Tornado by additional 40%.
Item Script
expand to view script
{ if (getskilllv("BS_DAGGER") == 3) bonus bBaseAtk,10; if (getskilllv("BS_SWORD") == 3) bonus bBaseAtk,10; if (getskilllv("BS_TWOHANDSWORD") == 3) bonus bBaseAtk,10; if (getskilllv("BS_KNUCKLE") == 3) bonus bBaseAtk,10; if (getskilllv("BS_SPEAR") == 3) bonus bBaseAtk,10; if (getskilllv("BS_AXE") == 3) bonus bBaseAtk,10; if (getskilllv("BS_MACE") == 3) bonus bBaseAtk,10; bonus bVit,2; bonus4 bAutoSpellOnSkill,"BS_HAMMERFALL","SM_MAGNUM",3,50; },{},{}
Dropped By No Result

Veteran Hammer [2]   [One Hand]   Item ID# 1548 (Veteran_Hammer)
Type
Weapon
Class
Mace
Buy
10000z
Sell
5000z
Weight
180
Attack
160
Required Lvl
80
Weapon Lvl
3
Slot
2
Property
Neutral
Applicable Jobs
Acolyte
Priest
Monk
Description
A powerful hammer crafted from a meteorite.
The clergy believe the hammer has been blessed with sacred power.

INT +1, LUK +1.
For each level of Divine Protection, healing skill effectiveness +1%.
For each level of Mace Mastery, CRIT +2%.
Item Script
{ bonus bHealPower,getskilllv("AL_DP"); bonus bCriticalRate,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1; },{},{}
Dropped By

Veteran Hammer [3]   [One Hand]   Item ID# 16056 (Veteran_Hammer_)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
180
Attack
160
Required Lvl
80
Weapon Lvl
3
Slot
3
Applicable Jobs
Acolyte
Priest
Monk
Description
A hard hammer made out of the pieces of a meteorite from space.
Ancient artefact said it to be blessed by the Gods.

INT +1, LUK +1.
For each level of Mace Mastery, CRIT +2.
For each level of Divine Protection, increases Healing skills effectiveness by 1%.

When equipped with Heroic Shoes:
For each level of Duple Light:
ASPD +1% (reduces after attack delay by 1%).

For each level of Mace Mastery:
Ignore 10% DEF of Ghost, Demon and Demihuman monsters.
CRIT +5 when attacking Ghost, Demon and Demihuman monsters.
Item Script
{ bonus bHealPower,getskilllv("AL_DP"); bonus bCriticalRate,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1; },{},{}
Dropped By No Result

Veteran Sword [1]   [Two Handed]   Item ID# 1188 (Veteran_Sword)
Type
Weapon
Class
Two-handed Sword
Buy
10000z
Sell
5000z
Weight
200
Attack
180
Required Lvl
80
Weapon Lvl
4
Slot
1
Property
Neutral
Applicable Jobs
Swordman
Knight
Crusader
Description
A sword that can only be obtained from masterful sword training.
The sword is said to be stronger when wielded by a master swordsman.
If the player has mastered the Bash Skill, Bash Damage +50%.
If the player has mastered the Bowling Bash Skill, Bowling Bash Damage +50%.
STR + 1, DEX + 1
Item Script
{ if (getskilllv("SM_BASH") == 10) { bonus2 bSkillAtk,"SM_BASH",50; } if (getskilllv("KN_BOWLINGBASH") == 10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1; },{},{}
Dropped By

Veteran Sword [3]   [Two Handed]   Item ID# 21024 (Veteran_Sword_)
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
200
Attack
180
Required Lvl
80
Weapon Lvl
4
Slot
3
Applicable Jobs
Swordman
Knight
Crusader
Description
A sword that only allows for its swordmaster to use it.

STR +1, DEX +1.

When Bash is mastered:
Increases damage of Bash by 50%.

When Bowling Bash is mastered:
Increases damage of Bowling Bash by 50%.

When equipped with Heroic Shoes:
For each Level of Enchant Blade and Aura Blade:
Increases damage of Bash and Bowling Bash by 10%.
Item Script
{ if (getskilllv("SM_BASH") == 10) { bonus2 bSkillAtk,"SM_BASH",50; } if (getskilllv("KN_BOWLINGBASH") == 10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1; },{},{}
Dropped By No Result

Victory Sword [2]   [One Hand]   Item ID# 500066 (Victory_Sword)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
150
Attack
210
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Biolo
Description
A one-handed sword containing the power of a hero who won the battle.

ATK +5%, POW +2
Increases damage of Explosive Powder by 5%.

Refine Level +5:
Increases damage of Explosive Powder by additional 10%.

Refine Level +7:
Increases melee physical damage by 5%.

Refine Level +9:
Increases damage of Explosive Powder by additional 10%.

Refine Level +10:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
Increases damage of Explosive Powder by additional 5%.
Increases melee physical damage by 15%.

[Bonus by Grade]
[Grade D]: melee physical damage +5%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",5; if (.@r>=5) { bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bShortAtkRate,15; bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Vigilante Bow [2]   [Two Handed]   Item ID# 18145 (Vigilante_Bow)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
100
Attack
140
Required Lvl
100
Weapon Lvl
3
Slot
2
Range
5
Applicable Jobs
Shadow Chaser
Description
A Vigilante Bow that used to prevent criminal in the past.
Every 20 base of DEX increases Bow class weapon damage by 5%.

Refine Level +7: Increases Bow class weapon damage by 10%.
Refine Level +9: Increases Double Strafing damage by 50%.

More Information on Combo:
Item Script
{ .@r = getrefine(); .@bonus = 5*(readparam(bDex)/20); if (.@r>=7) { .@bonus += 10; } if (.@r>=9) { bonus2 bSkillAtk,"AC_DOUBLE",50; } bonus bLongAtkRate,.@bonus; },{},{}
Dropped By

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