.:Renewal Item Database:.
Items Listed From A-Z
Type
Ammunition
Class
Grenade
Buy
80z
Sell
40z
Weight
0.5 Attack
50 Property Poison | |
Applicable Jobs | Every Job |
---|---|
Description | A grenade launcher bullet that contains deadly poison. Poison an enemy when you attack (Success Chance 5%). |
Item Script | { bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500; },{},{} |
Dropped By | No Result |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Ammunition
Class
Bullet
Buy
15z
Sell
7z
Weight
0.2 Attack
15 Property Holy | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A small silver bullet imbued with holy power. |
Item Script | { bonus bAtkEle,Ele_Holy; },{},{} |
Dropped By | No Result |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1 | |
Applicable Jobs | Every Job |
---|---|
Description | Everyone likes surprises. You might be surprised once you open it. |
Item Script | { getgroupitem(IG_Surprise_Scroll); },{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle & Lower Headgear
Buy
20z
Sell
10z
Weight
10 Defense
1 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A mask with a surprised expression on it. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box, Wrapped Mask |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
100 Attack
150 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Ninja Kagerou / Oboro |
---|---|
Description | A ninja dagger once used by ninja in the past whose can withstand alcohol. When equipped with Kiri no Tsuyu and Ancient Hero's Boots: When dealing physical attack, has a chance to gain STR +20 and ATK +10% for 7 seconds. More Information on Combo: |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50 Defense
10 Required Lvl 150 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | An improvised version of the headdress used by practitioners. INT +3 MATK +50 Base Level at least 180: MATK +50 Base Level at least 210: P.ATK +2 S.MATK +2 For each 2 Refine Levels: MATK +10 Refine Level +7: Decreases variable cast time by 10%. Refine Level +9: Increases magical damage with every element by 15%. Refine Level +10: MATK +5% Refine Level +11: Increases magical damage against monsters of Boss class by 20%. When equipped with Survivor Orb-LT: Protects from skill cast interruption. Increases magical damage against enemies of every element by 10%. Refine Level of Survival Circlet-LT is +11 or higher: Decreases after skill cast delay by 12%. [Bonus by Grade] [Grade D]: Refine Level +11: After skill cast delay of all skills -5%. [Grade C]: P.ATK +2, S.MATK +2 [Grade B]: Refine Level +12: fixed cast time of all skills -0.5 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatk,50; bonus bInt,3; if (BaseLevel>=180) { bonus bMatk,50; } if (BaseLevel>=210) { bonus bPAtk,2; bonus bSmatk,2; } if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,15; if (.@r>=10) { bonus bMatkRate,5; if (.@r>=11) { bonus2 bMagicAddClass,Class_Boss,20; } } } } if (.@g >= ENCHANTGRADE_D) { bonus bDelayrate,-5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSmatk,2; if (.@g >= ENCHANTGRADE_B) { if (.@r>=12) { bonus bFixedCast,-500; } } } } bonus bMatk,10*(.@r/2); },{},{} |
Dropped By | No Result |
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Description | Survival Item combination method is explained in this Combination Scroll. You can get 1 Survival item when you combine it with materials. [Required materials] Ba Gua 150 ea. Zelunium 20 ea. [Obtainable items] Orbs of Survival, Survivor's Circlet. |
---|---|
Item Script | { laphine_synthesis(); },{},{} |
Dropped By | No Result |
Survive Circlet [1] [Upper Head] Item ID# 19020 (Survive_Circlet) Survivor's Circlet | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50 Defense
10 Required Lvl 50 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A headgear worn by practitioner. INT +3, MATK +4%. Base Level is below 100: For each 2 refine levels: INT +1. Base Level at least 100: For each refine level: INT +1. When equipped with Staff of Survival[1]: For each refine level of Staff of Survival[1]: MATK +10 When Staff of Survival[1] Refined to +9: Random chance to Decreases variable cast time of all skills by 50% for 5 seconds when dealing magical attack. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bInt,(3 + (BaseLevel > 99 ? .@r : .@r/2)); bonus bMatkRate,4; },{},{} |
Dropped By | No Result |
Survive Orb [0] [Lower Head] Item ID# 19139 (SurviveOrb) Survivor's Orb | |
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
30 Required Lvl 50 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Orbs that automatically assists its master in battle. ATK +2%, MATK +2%. Reduces variable cast time by 3%. Enables use of Level 1 Hiding. When combined with Staff of Survival[1]: Every refine levels of Staff of Survival[1]: MATK +10. When Staff of Survival[1] refined to +10: If Base Level is below 100: Reduces variable cast time by 3%. Increases Earth Strain and Chain Lightning damage by 15%. Increases Heaven's Drive and Jupitel Thunder damage by 70%. If Base Level at least 100: Reduces variable cast time by 9%. Increases Earth Strain and Chain Lightning damage by 45%. Increases Heaven's Drive and Jupitel Thunder damage by 210%. When combined with Circlet of Survival: VIT +4 Reduces damage taken from Demihuman monsters by 4%. Reduces variable cast time by 6%. Increases Wind and Earth elemental magic damage by 20%. When Circlet of Survival refined to +7: VIT +4 Reduces damage taken from Demihuman monsters by 4%. Reduces variable cast time by 6%. When Circlet of Survival refined to +9: VIT +4 Reduces damage taken from Demihuman monsters by 4%. Reduces variable cast time by 6%. When combined with Manteau of Survival: Reduces damage taken from Demihuman monsters by 1%. Reduces fixed cast time by 50%. When Manteau of Survival refined to +5: Reduces damage taken from Demihuman monsters by 2%. When Manteau of Survival refined to +7: Reduces damage taken from Demihuman monsters by 2%. When combined with Manteau of Survival and Staff of Survival[1]: MATK +1% When Staff of Survival[1] refined to +5: MATK +2% When Staff of Survival[1] refined to +7: MATK +2% |
Item Script | { skill "TF_HIDING",1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bVariableCastrate,-3; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
30 Defense
2 Required Lvl 150 Armor Lvl 2 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | An improved version of the freestanding orb that automatically assists the owner. Decreases variable cast time by 3%. Increases magical damage with every element by 7%. |
Item Script | { bonus2 bMagicAtkEle,Ele_All,7; bonus bVariableCastrate,-3; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50 Defense
10 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Headdress used by monks. The power to draw the wearer's magic is said to be hidden. INT +3. For each 2 refine levels: MATK +10. Base Level at least 130: Matk + 50 Refine Level +10: Matk + 5% When equippedd with Survivor's Orb: Reduces aftercast delay as percent equal to refine rate of Survivor's Circlet. When equipped with Survivor's Rod: For each refine level of Survivor's Rod: Matk + 10. When equipped with Survivor's Manteau: For each 2 refine level of Survivor's Manteau: Reduces variable cast time by 5%. |
Item Script | { .@r = getrefine(); bonus bInt,3; bonus bMatk,10*(.@r/2)+(BaseLevel > 129 ? 50 : 0); if (.@r >= 10) { bonus bMatkRate,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
20000z
Sell
10000z
Weight
55 Defense
10 Required Lvl 75 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Mage Wizard Sage Soul Linker |
---|---|
Description | A manteau which protects its wearer from the elements. VIT + 10 [+ slotted Survivor's Rod] Maximum HP + 300 MATK - 5%, MATK increase by Survivor's Rod refine rate. Increase resistance from Neutral Property attacks by refine rate * 3. However, the MATK bonus and neutral resistance increases only to +10. More Information on Combo: |
Item Script | { bonus bMdef,5; bonus bVit,10; },{},{} |
Dropped By |